Write and refactor idiomatic Elixir functions, modules, and data structures. Use for pattern matching, control flow, error handling, protocols, behaviours, and deciding whether a process is needed. Use otp for process design and supervision.
日本語の概要は準備中です。原文の説明を表示しています。
georgeguimaraes/elixir-agent-tools☆ 1902026年9月20日 更新
Design and debug Elixir persistence with Ecto. Use for schemas, changesets, queries, preloads, transactions, migrations, multi-tenancy, and data access through application contexts. Covers database query performance and connection pools.
日本語の概要は準備中です。原文の説明を表示しています。
georgeguimaraes/elixir-agent-tools☆ 1902026年9月20日 更新
Use when prompting a learner to complete hands-on MATLAB coding exercises, guided practice, debugging drills, code tracing, small MATLAB projects, or MATLAB-script assessment during tutoring. Use when the tutor should create a complete runnable MATLAB script, execute it through MATLAB tools, compare the produced outputs with expected outputs, and evaluate MATLAB programming style.
日本語の概要は準備中です。原文の説明を表示しています。
matlab/agent-skills-playground☆ 1892026年10月15日 更新
Use when an instructor asks for a setup guide, adoption guide, planning guide, implementation checklist, prerequisite check, MATLAB Course Designer course structure plan, Common Cartridge workflow, Simulink starter and solution model planning, LMS import plan, or starter prompt for creating a MATLAB and Simulink enabled course with the matlab-generate-course skill.
日本語の概要は準備中です。原文の説明を表示しています。
matlab/agent-skills-playground☆ 1892026年10月15日 更新
Add fast, local, typed decisions to any project with Laya, an open-source non-generative decision model (pip install laya). It classifies, routes, scores and answers yes/no questions about a piece of text, returning calibrated probabilities in roughly 20-35 ms on a laptop GPU, with no LLM call and no data leaving the machine. Use this skill whenever the user wants to classify or route text, triage tickets or emails, detect spam, phishing, toxicity or intent, put a guardrail in front of an agent or LLM, score something against a rubric, or replace an LLM-based classifier to cut latency or cost. Also use it when they mention Laya, Jev, a "System 1 model", "typed decisions" or a "decision model", even if they never name Laya.
日本語の概要は準備中です。原文の説明を表示しています。
wdobry/laya-playground☆ 1892026年9月21日 更新
Craft verifiable, tight goal prompts for AI coding agents (Claude Code /goal, Codex Automations, Pi), either from a standalone task interview or from an already-approved to-goal handoff. Use when the user says "给我一个 goal 提示词", "帮我写个 goal", "设置一个自动化任务", "我想让 agent 自动做 X", or asks to turn a task into a self-running loop. Ensures every goal has a checkable completion criterion so the agent knows when it's done.
日本語の概要は準備中です。原文の説明を表示しています。
tt-a1i/matt-skills-with-to-goal☆ 1872026年10月10日 更新
Start long-lived provider LLM teammates as native Claude Code agent-team members (the native Agent tool with a ccf-<provider> type) that you message with SendMessage — multi-turn, collaborative, watchable in tmux panes. Use for sustained parallel build/work ("start 3 glm teammates", N teammates on N files), or when you need a collaborator you message across turns, from a terminal `claude` session. NOT a fire-and-forget one-shot or a flat batch of independent prompts — that is /cc-fleet:subagent. NOT a scripted multi-phase run — that is /cc-fleet:workflow.
日本語の概要は準備中です。原文の説明を表示しています。
ethanhq/cc-fleet☆ 1852026年10月21日 更新
Run a one-shot or flat parallel batch of provider LLM subagents (headless `cc-fleet subagent`) that return a result. Use when fanning out N independent tasks, doing bulk per-file work, or calling a specialized provider model (DeepSeek / GLM / Kimi / Qwen / MiniMax). NOT a long-lived collaborator you message back and forth (that is /cc-fleet:team); NOT a multi-phase pipeline with dependencies or resume (that is /cc-fleet:workflow); NOT trivial work the main session should just do.
日本語の概要は準備中です。原文の説明を表示しています。
ethanhq/cc-fleet☆ 1852026年10月21日 更新
Inspect screenshots, photos, diagrams, image paths, and image URLs when the task depends on visible content. Use when the prompt lacks actual image content, native inspection fails, or the user requests inspect_image; prefer the MCP tool, then the installed CLI.
日本語の概要は準備中です。原文の説明を表示しています。
kairyou/agent-tools☆ 1812026年10月21日 更新
Define success criteria and tracking setup for launch during PRD v0.9 Go-to-Market. Triggers on requests to define launch metrics, set up tracking, or when user asks "how do we measure launch success?", "launch KPIs", "tracking setup", "success criteria", "analytics", "launch goals". Outputs KPI- entries specialized for launch measurement.
日本語の概要は準備中です。原文の説明を表示しています。
mattgierhart/PRD-driven-context-engineering☆ 1812026年8月31日 更新
Define implementation contracts (APIs and data models) that developers will build against during PRD v0.6 Architecture. Triggers on requests to define APIs, design database schema, create data models, or when user asks "define APIs", "data model", "database schema", "API contracts", "technical spec", "endpoint design", "schema design". Consumes ARC- (architecture), TECH- (Build items), UJ- (flows), SCR- (screens). Outputs API- entries for endpoints and DBT- entries for data models. Feeds v0.7 Build Execution.
日本語の概要は準備中です。原文の説明を表示しています。
mattgierhart/PRD-driven-context-engineering☆ 1812026年8月31日 更新
Generate visual prototype prompts from SCR- entries for Google Stitch (or equivalent UI generation tool). Triggers on: 'make a prototype', 'visualize screens', 'generate Stitch prompt', 'I need a visual demo', 'prototype the workflow', 'show me what this looks like', 'get this to a demo', 'visual gate'. Consumes SCR- (Screen Flow Definition), PER- (Personas), UJ- (User Journeys), DES- (Design Components). Outputs Stitch prompt blocks per SCR- entry + Feedback Capture Template. No new SoT IDs created — this skill makes existing SCR- entries visual and routes feedback back to them.
日本語の概要は準備中です。原文の説明を表示しています。
mattgierhart/PRD-driven-context-engineering☆ 1812026年8月31日 更新
Stimulus JS framework for Symfony UX -- client-side behavior via HTML data attributes, zero server round-trips. Use when creating controllers for DOM manipulation, handling click/input/submit events, managing targets and values, wiring outlets between controllers, wrapping third-party JS libraries, or building toggles, dropdowns, modals, tabs, clipboard interactions. Code triggers: data-controller, data-action, data-target, data-*-value, data-*-class, data-*-outlet, stimulusFetch lazy, connect(), disconnect(), static targets, static values. Also trigger when the user asks "how do I add a click handler", "how to toggle a class", "how to build a dropdown/modal/tabs", "how to wrap a JS library in Symfony", "add keyboard shortcuts", "lazy-load a controller", "listen to global events", "communicate between controllers". Do NOT trigger for partial page updates without JS (use turbo), server-rendered reactivity (use live-component), or reusable Twig templates (use twig-component).
日本語の概要は準備中です。原文の説明を表示しています。
smnandre/symfony-ux-skills☆ 1802026年6月15日 更新
Symfony UX LiveComponent for reactive server-rendered UI -- components that re-render via AJAX on user interaction, zero JavaScript required. Use when building live search, real-time filtering, dynamic forms, inline validation, dependent selects, auto-save, polling, deferred/lazy rendering, or any UI that updates itself based on user input. Code triggers: AsLiveComponent, LiveProp, LiveAction, data-model, data-loading, data-live-action-url, ComponentWithFormTrait, LiveListener, emit, defer, lazy, polling. Also trigger when the user asks "how to build a search that filters as I type", "how to validate a form in real-time", "how to make a reactive component in PHP", "how to build dependent selects", "how to defer component rendering", "how to communicate between components via emit", "how to bind a form to a LiveComponent". Do NOT trigger for static reusable UI without reactivity (use twig-component), pure client-side JS behavior (use stimulus), or page-level navigation (use turbo).
日本語の概要は準備中です。原文の説明を表示しています。
smnandre/symfony-ux-skills☆ 1802026年6月15日 更新
Hotwire Turbo for Symfony UX -- SPA-like speed with zero JavaScript. Covers Drive (navigation), Frames (partial page sections), and Streams (multi-target updates). Use when building ajax navigation, lazy-loaded sections, inline editing, pagination without reload, modals from the server, flash messages via streams, or real-time updates via Mercure/SSE. Code triggers: turbo-frame, turbo-stream, data-turbo-frame, data-turbo, data-turbo-action, turbo-stream-source, TurboStreamResponse, <twig:Turbo:Frame>, <twig:Turbo:Stream:Append>, <twig:Turbo:Stream:Replace>, turbo:before-fetch-request. Also trigger when the user asks "how to update part of the page without reload", "how to make navigation feel like SPA", "how to lazy-load a section", "how to do inline editing", "how to push real-time updates from server", "how to use Mercure with Turbo". Do NOT trigger for client-side JS behavior (use stimulus), server-rendered reactive components (use live-component), or reusable static UI (use twig-component).
日本語の概要は準備中です。原文の説明を表示しています。
smnandre/symfony-ux-skills☆ 1802026年6月15日 更新
The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.
日本語の概要は準備中です。原文の説明を表示しています。
Sma1lboy/rove☆ 1782026年10月22日 更新
Apply before writing logic: choosing core types and data structures, sequencing scaffold-vs-feature work, asking what concurrent actors share. Get the data structures right so downstream code becomes obvious.
日本語の概要は準備中です。原文の説明を表示しています。
Sma1lboy/rove☆ 1782026年10月22日 更新
Use when the user wants a short, design-led motion graphic where motion is the message: kinetic typography, stat or number count-up, chart/data-viz hit, logo sting, brand lockup, lower-third, callout, social overlay, animated headline/tweet/news item, motion poster, or quick captured-page highlight. Usually under 10s and up to ~30s, with no live-action subject. Can render to MP4 or transparent overlay. Not for longer, multi-scene, or brand-reel pieces (use general-video), topic explainers (faceless-explainer), PR videos (pr-to-video), or captions on existing footage (embedded-captions). When unsure whether it's a quick motion-first piece or a longer treatment, see /hyperframes.
日本語の概要は準備中です。原文の説明を表示しています。
Sma1lboy/rove☆ 1782026年10月22日 更新
Apply when designing types, reviewing a function signature, or writing code in any statically-typed language. Make illegal states unrepresentable, brand semantic primitives, parse external data at boundaries, refuse to lie to the compiler, exhaust variants, derive from authoritative schemas.
日本語の概要は準備中です。原文の説明を表示しています。
Sma1lboy/rove☆ 1782026年10月22日 更新
WorkRally CLI (workrally) — 面向 AI Agent 的 AIGC 漫剧视频创作全流程工具集。支持 AI 生图、AI 生视频、视频提示词优化、画布生音频/音乐、混元 3D 模型生成、AI 生音频、项目/剧集/场次/分镜的完整 CRUD、资产库、媒资管理、无限画布、文件上传下载等。Use when user asks to generate images, generate videos, generate audio, generate music, generate 3d, optimize video prompts, manage projects, series, shots, upload files, download assets, manage materials, or interact with WorkRally platform via command line.
日本語の概要は準備中です。原文の説明を表示しています。
Tencent/workrally☆ 1782026年9月29日 更新
Memory systems specialist for hierarchical memory, consolidation, and outcome-based learningUse when "memory system, memory hierarchy, memory consolidation, forgetting strategy, salience learning, outcome feedback, temporal memory levels, entity resolution, memory, zep, graphiti, mem0, letta, hierarchical, consolidation, salience, forgetting, ml-memory" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1772026年1月22日 更新
Patterns for coordinating multiple LLM agents including sequential, parallel, router, and hierarchical architectures—the AI equivalent of microservicesUse when "multi-agent, agent orchestration, multiple agents, agent coordination, agent workflow, multi-agent, orchestration, llm, workflow, coordination, architecture" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1772026年1月22日 更新
Comprehensive expertise in blockchain data analysis using Dune Analytics, custom indexers, and on-chain data querying. Covers SQL for blockchain, dashboard creation, protocol metrics, and alpha discovery. Use when "onchain analytics, Dune Analytics, blockchain data, SQL blockchain, protocol metrics, TVL tracking, wallet analysis, token analytics, DEX volume, dashboard, " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1772026年1月22日 更新
Migration specialist for zero-downtime schema changes, data migrations, and backward-compatible evolutionUse when "migration, schema change, database migration, zero downtime, backward compatible, rollback, blue green, data migration, migration, schema, database, zero-downtime, backward-compatible, rollback, blue-green, feature-flag, ml-memory" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1772026年1月22日 更新