When designing and implementing web interfaces to ensure they are usable by everyone.
日本語の概要は準備中です。原文の説明を表示しています。
UI/UX、ロゴ、スライド、画像生成(7,271 件)
When designing and implementing web interfaces to ensure they are usable by everyone.
日本語の概要は準備中です。原文の説明を表示しています。
Create a new App Store Connect app record via browser automation. Use when there is no public API for app creation and you need an agent to drive the New App form.
日本語の概要は準備中です。原文の説明を表示しています。
Orchestrate iOS screenshot automation with xcodebuild/simctl for build-run, AXe for UI actions, JSON settings and plan files, Koubou-based framing (`asc screenshots frame`), and screenshot upload (`asc screenshots upload`). Use when users ask for automated screenshot capture, AXe-driven simulator flows, frame composition, or screenshot-to-upload pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
iOS design system tokens for Pencil MCP: SF Pro typography scale, iOS semantic colors (light + dark mode hex values), spacing grid, touch targets, corner radii, and component heights. Use when initializing a .pen file for iOS design or setting up design variables.
日本語の概要は準備中です。原文の説明を表示しています。
Invocable iOS design pipeline. When called with a design prompt, runs an autonomous loop: designs iOS screens in Pencil MCP following Apple HIG, reviews for taste using Design Philosophy, validates with XcodeBuildMCP, and iterates until done. Use as: /ios-design-stack "Design a [screen] for [app] with [requirements]"
日本語の概要は準備中です。原文の説明を表示しています。
Bulk-localize subscription, subscription-group, and in-app purchase display names across App Store locales using asc, including API 4.4.1 version-scoped v2 resources. Use when filling or updating subscription/IAP names and descriptions without App Store Connect UI work.
日本語の概要は準備中です。原文の説明を表示しています。
iOS-specific Pencil MCP design workflow. Creates iOS screens on canvas following Apple HIG with proper SF Pro typography, semantic colors, and 8pt spacing grid. Use when designing iOS UI in .pen files. Requires Pencil MCP server.
日本語の概要は準備中です。原文の説明を表示しています。
Design thinking and taste-building principles based on Dieter Rams. Use when making design decisions, reviewing UI quality, or building taste for any visual interface — web or native.
日本語の概要は準備中です。原文の説明を表示しています。
Implement, review, or improve in-app tips and onboarding using Apple's TipKit framework. Use when adding feature discovery tooltips, onboarding flows, contextual tips, first-run experiences, coach marks, or working with Tip protocol, TipView, popoverTip, tip rules, tip events, or feature education UI.
日本語の概要は準備中です。原文の説明を表示しています。
Write, review, or improve Swift APIs using Swift API Design Guidelines for naming, argument labels, documentation comments, terminology, and general conventions. Use when designing new APIs, refactoring existing interfaces, or reviewing API clarity and fluency.
日本語の概要は準備中です。原文の説明を表示しています。
Implement AlarmKit alarms and countdown timers for iOS and iPadOS with Lock Screen, Dynamic Island, and Apple Watch system UI. Covers AlarmManager scheduling, AlarmAttributes and AlarmPresentation, AlarmButton stop and snooze actions, authorization, state observation, and Live Activity integration. Use when building wake-up alarms, countdown timers, or alarm-style alerts that need Apple's system alarm experience.
日本語の概要は準備中です。原文の説明を表示しています。
Create media playback experiences using AVKit. Use when adding video players with AVPlayerViewController, enabling Picture-in-Picture, routing media with AirPlay, using SwiftUI VideoPlayer views, configuring transport controls, displaying subtitles and closed captions, or integrating AVFoundation playback with system UI.
日本語の概要は準備中です。原文の説明を表示しています。
Translate Figma designs into production-ready SwiftUI code with 1:1 visual fidelity using the Figma MCP workflow. Trigger when the user provides Figma URLs or node IDs and wants iOS/SwiftUI implementation, asks to implement a design or component from Figma for an iOS app, or references Figma selections in the context of an Xcode/SwiftUI project. Also trigger when user asks to inspect Figma designs for iOS planning, fetch design tokens for SwiftUI, or convert Figma assets for Xcode. Requires a working Figma MCP server connection. Do NOT trigger for web/React implementations.
日本語の概要は準備中です。原文の説明を表示しています。
Horizontal-first slicing methodology with mandatory ASCII preview for UIKit layout design
日本語の概要は準備中です。原文の説明を表示しています。
Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view modifiers, and responsive layouts with stacks and grids. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens with VStack/HStack, managing @State or @Binding, building declarative iOS interfaces, or needing component-specific patterns and examples.
日本語の概要は準備中です。原文の説明を表示しています。
Design principles for building polished, native-feeling SwiftUI apps and widgets. Use this skill when creating or modifying SwiftUI views, iOS widgets (WidgetKit), or any native Apple UI. Ensures proper spacing, typography, colors, and widget implementations that look and feel like quality apps rather than AI-generated slop.
日本語の概要は準備中です。原文の説明を表示しています。
Applies a modern CSS reset covering box-sizing, margin removal, text rendering, media defaults, and root stacking context. Use when starting a new web project, creating a global stylesheet, or when the codebase lacks sensible CSS defaults.
日本語の概要は準備中です。原文の説明を表示しています。
Devil's-advocate attack on AI workflow designs — threat model, assumption challenges, code critiques, and hypothetical redesigns with no file edits. Use for "attack this design", devil's advocate, or hostile challenge on agents/tools/summarization/tokens. Not for PR peer review (code-review) or self-review that applies fixes (ai-systems-review). Prefer: this skill → decide → ai-systems-review.
日本語の概要は準備中です。原文の説明を表示しています。
Applies depth-driven layered color and shadow principles to elevate average UI into polished, readable interfaces for both light and dark themes. Use when improving or reviewing UI components, setting up a design token system, applying consistent depth and shadow to an interface, or making a flat or inconsistent UI feel more refined without a full redesign.
日本語の概要は準備中です。原文の説明を表示しています。
TypeScript and Prisma ORM best practices for schema design, type-safe queries, migrations, and error handling. Use when writing Prisma schemas, building database access layers, or debugging query performance in TypeScript projects.
日本語の概要は準備中です。原文の説明を表示しています。
Project code patterns and conventions. Auto-loads when implementing, designing, verifying, or reviewing code. Provides detailed pattern definitions with code examples.
日本語の概要は準備中です。原文の説明を表示しています。
Current attested Codex, Claude Code, and Agent Skills extension contracts for skilltap. Use when designing, implementing, reviewing, or documenting harness adapters; plugin or marketplace manifests; native plugin lifecycle; skill directories or SKILL.md frontmatter; AGENTS.md/CLAUDE.md bridges; configuration scopes; compatibility transfer; adoption, reconciliation, status, or update behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when creating new UI from scratch, doing a visual design pass, or when output risks looking like generic AI-generated design. Trigger words: UI 作成, デザイン, 画面を作る, 見た目を良く, デザイン改善, ランディング, ヒーロー, おしゃれに, AIっぽい, design pass.
Use this skill when designing MongoDB schemas, defining Mongoose models, choosing embed-vs-reference, or adding indexes. Trigger words: スキーマ設計, モデル定義, Mongoose, コレクション, インデックス, 埋め込み, 参照, embed, reference, index.
日本語の概要は準備中です。原文の説明を表示しています。