Design and implement game HUDs, menus, icons and portrait systems from visual proposals through reusable engine assets and input checks. Use when a game interface needs a coherent visual and behavior contract.
日本語の概要は準備中です。原文の説明を表示しています。
UI/UX、ロゴ、スライド、画像生成(7,401 件)
Design and implement game HUDs, menus, icons and portrait systems from visual proposals through reusable engine assets and input checks. Use when a game interface needs a coherent visual and behavior contract.
日本語の概要は準備中です。原文の説明を表示しています。
Connection management, room patterns, reconnection strategies, message buffering, and binary protocol design.
日本語の概要は準備中です。原文の説明を表示しています。
VP Engineering perspective - org design (team topologies), process improvement, cross-team dependencies, engineering culture, OKRs, incident management maturity, platform strategy, DX optimization, release management at scale
日本語の概要は準備中です。原文の説明を表示しています。
50+ named UX rules with numeric thresholds, 30+ UI styles catalog, industry anti-patterns, pre-delivery checklist
日本語の概要は準備中です。原文の説明を表示しています。
Generate design docs, ADRs, and concept docs from existing code by reverse engineering intent
日本語の概要は準備中です。原文の説明を表示しています。
Protobuf schema design, streaming patterns, interceptor chains, deadline propagation, and error handling for gRPC services.
日本語の概要は準備中です。原文の説明を表示しています。
Schema design, resolver patterns, DataLoader, N+1 prevention, and subscription patterns for GraphQL APIs.
日本語の概要は準備中です。原文の説明を表示しています。
Full-stack backend architecture and frontend-backend integration guide. TRIGGER when: building a full-stack app, creating REST API with frontend, scaffolding backend service, building todo app, building CRUD app, building real-time app, building chat app, Express + React, Next.js API, Node.js backend, Python backend, Go backend, designing service layers, implementing error handling, managing config/auth, setting up API clients, implementing auth flows, handling file uploads, adding real-time features (SSE/WebSocket), hardening for production. DO NOT TRIGGER when: pure frontend UI work, pure CSS/styling, database schema only.
日本語の概要は準備中です。原文の説明を表示しています。
Topic design, partition strategies, consumer group patterns, exactly-once processing, and dead letter queue handling.
日本語の概要は準備中です。原文の説明を表示しています。
Django architecture patterns, REST API design with DRF, ORM best practices, caching, signals, middleware, and production-grade Django apps.
日本語の概要は準備中です。原文の説明を表示しています。
React error boundary hierarchy, fallback UI patterns, offline-first fallback, retry mechanisms, and graceful degradation.
日本語の概要は準備中です。原文の説明を表示しています。
Mapping design, query optimization, aggregation patterns, index lifecycle management, and search relevance tuning.
日本語の概要は準備中です。原文の説明を表示しています。
Figma-to-code translation, design tokens, spacing/typography scales, responsive breakpoints, and design system bridge patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Generate design systems with color palettes, typography, spacing scales, component tokens, and Tailwind config
日本語の概要は準備中です。原文の説明を表示しています。
Voice framework, visual identity standards, color palette management, typography specs, brand consistency
日本語の概要は準備中です。原文の説明を表示しています。
Reverse-engineer and clone a website in one shot — extracts assets, CSS, and content section-by-section and proactively dispatches parallel builder agents in worktrees as it goes. Use this whenever the user wants to clone, replicate, rebuild, reverse-engineer, or copy any website. Also triggers on phrases like "make a copy of this site", "rebuild this page", "pixel-perfect clone". Provide the target URL as an argument.
日本語の概要は準備中です。原文の説明を表示しています。
Type design analysis — encapsulation, invariant expression, usefulness, and enforcement.
日本語の概要は準備中です。原文の説明を表示しています。
Execute the implementation planning workflow using the plan template to generate design artifacts.
日本語の概要は準備中です。原文の説明を表示しています。
Provides design token system and theming framework for consistent, customizable UI styling across all components. Covers complete token taxonomy (color, typography, spacing, shadows, borders, motion, z-index), theme switching (CSS custom properties, theme providers), RTL/i18n support (CSS logical properties), and accessibility (WCAG contrast, high contrast themes, reduced motion). This is the foundational styling layer referenced by ALL component skills. Use when theming components, implementing light/dark mode, creating brand styles, customizing visual design, ensuring design consistency, or supporting RTL languages.
日本語の概要は準備中です。原文の説明を表示しています。
Designs layout systems and responsive interfaces including grid systems, flexbox patterns, sidebar layouts, and responsive breakpoints. Use when structuring app layouts, building responsive designs, or creating complex page structures.
日本語の概要は準備中です。原文の説明を表示しています。
When designing distributed systems for scalability, reliability, and consistency. Covers CAP/PACELC theorems, consistency models (strong, eventual, causal), replication patterns (leader-follower, multi-leader, leaderless), partitioning strategies (hash, range, geographic), transaction patterns (saga, event sourcing, CQRS), resilience patterns (circuit breaker, bulkhead), service discovery, and caching strategies for building fault-tolerant distributed architectures.
日本語の概要は準備中です。原文の説明を表示しています。
Design APIs that are secure, scalable, and maintainable using RESTful, GraphQL, and event-driven patterns. Use when designing new APIs, evolving existing APIs, or establishing API standards for teams.
日本語の概要は準備中です。原文の説明を表示しています。
Guide incident response from detection to post-mortem using SRE principles, severity classification, on-call management, blameless culture, and communication protocols. Use when setting up incident processes, designing escalation policies, or conducting post-mortems.
日本語の概要は準備中です。原文の説明を表示しています。
Design production-ready SDKs with retry logic, error handling, pagination, and multi-language support. Use when building client libraries for APIs or creating developer-facing SDK interfaces.
日本語の概要は準備中です。原文の説明を表示しています。