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cccskills

デザインのスキル

UI/UX、ロゴ、スライド、画像生成(7,362 件)

価格や並び順で絞り込む

概要と使いどころ

Develop, challenge, and document Chisel processor microarchitecture designs before implementation. Use when discussing or writing design documents for processor pipelines, queues, issue logic, rename, ROB, LSU, caches, MSHRs, forwarding, wakeup, replay, flush, privilege, exceptions, or other cycle-accurate hardware mechanisms; when converting design conversations into stable Markdown specifications; or when reviewing a proposed Chisel CPU design for correctness, timing, area, verification cost, and cross-document consistency.

日本語の概要は準備中です。原文の説明を表示しています。

sixblade325/WaterHand-Processor-Development-Skills152026年10月3日 更新

Use this skill for ANY of the following — do not skip it even if the query seems simple: strategic decisions, business analysis, thesis building, complex problem solving, geopolitical analysis (non-market), philosophical reasoning, academic research, system design, decision under uncertainty, long-form thinking, or any question that benefits from First Principle deconstruction and multi-agent reasoning. ALWAYS use this skill when the user asks about: why something works the way it does, whether a decision is correct, how to think about a complex problem, what could go wrong, analyzing a situation from multiple angles, or any "should I..." question involving real-world trade-offs. This is NOT a market/trading skill — for financial markets, BTC, gold, stocks, forex, macro economics, use money-atlas-intelligence-os instead.

日本語の概要は準備中です。原文の説明を表示しています。

ElmatadorZ/Genesis-Mind-ClaudeSkill-Agent152026年8月5日 更新

Clarify the brief BEFORE any design work to avoid building the wrong thing. Interrogates goal, user, constraints, success criteria, and scope, then writes a short context doc the other design skills consume. Use when the user says "let's design X", "build a UI for Y", "get context", "clarify the brief", or kicks off any product-design task without a clear spec. First stage of the Product Design set — highest leverage for reducing rework.

日本語の概要は準備中です。原文の説明を表示しています。

DKeken/codex-skills-alternative152026年6月3日 更新

Turn a live website into a working local frontend you can edit. Fetches the page, extracts its design system and structure, and rebuilds it locally in your stack, then screenshot-compares to the original. Use when the user says "url to code", "clone this site locally", "make it look like linear.app", "rebuild this page", or provides a live URL to recreate. Part of the Product Design set. Uses web-fetch + browser automation.

日本語の概要は準備中です。原文の説明を表示しています。

DKeken/codex-skills-alternative152026年6月3日 更新

Assemble a clickable, runnable prototype from screens/components — wiring navigation, state, and interactions so a team can actually click through it. Use when the user says "make it clickable", "build a prototype", "wire up the flow", "interactive prototype", "make the screens navigate", or has static screens that need to come alive. Part of the Product Design set. Verifies interactions with a browser tool.

日本語の概要は準備中です。原文の説明を表示しています。

DKeken/codex-skills-alternative152026年6月3日 更新

Orchestrator for the Creative Production skill set — turn a brief into reviewable visual assets. Routes to the right sub-skill (explore, moodboard, positioning, offer, ads-explorer, scene, shot, polish) based on where you are in the creative process. Use when the user gives a high-level creative goal like "make campaign assets", "I need visuals for X", "produce ad creative", "design product shots", or isn't sure which creative step they need. Delegates to creative-* skills.

日本語の概要は準備中です。原文の説明を表示しています。

DKeken/codex-skills-alternative152026年6月3日 更新

Find UX pains and opportunities fast through competitor scans, pattern research, and web search. Surfaces how others solve the same flow, common failure modes, and conventions users already expect. Use when the user says "research this UX", "how do others do X", "competitor scan", "find UX patterns", "what's the convention for Y", or before ideating a flow. Part of the Product Design set. Uses web search/fetch tools.

日本語の概要は準備中です。原文の説明を表示しています。

DKeken/codex-skills-alternative152026年6月3日 更新

Publish a runnable prototype and return a shareable link. Prepares the prototype to run, starts/serves it (or deploys), and hands back a URL plus run instructions for review. Use when the user says "share the prototype", "give me a link", "publish this", "let the team see it", "deploy the preview", or is ready to circulate a prototype for feedback. Final stage of the Product Design set.

日本語の概要は準備中です。原文の説明を表示しています。

DKeken/codex-skills-alternative152026年6月3日 更新

Turn a reference image or mockup into a working local frontend that matches it closely. Inspects the image, extracts the design system (layout, type, spacing, color, components), implements it, then screenshot-compares and iterates to close the gap. Use when the user says "image to code", "build this mockup", "code this screenshot", "make this design real", or provides a UI image to implement. Part of the Product Design set. Uses a browser tool for screenshot verification.

日本語の概要は準備中です。原文の説明を表示しています。

DKeken/codex-skills-alternative152026年6月3日 更新

Build visual territories (mood boards) for team alignment before production. Groups references into 2-4 named territories, each with palette, texture, typography feel, and 4-6 generated sample tiles, so a team can agree on a direction. Use when the user says "moodboard", "visual territories", "align the team on a look", "reference board", or needs stakeholder sign-off on aesthetic before generating final assets. Part of the Creative Production set.

日本語の概要は準備中です。原文の説明を表示しています。

DKeken/codex-skills-alternative152026年6月3日 更新

Orchestrator for the Product Design skill set — turn early ideas into reviewable prototypes. Routes to the right sub-skill (get-context, research, audit, ideate, image-to-code, url-to-code, prototype, qa, share) based on where you are in the design process. Use when the user gives a high-level design goal like "design a UI for X", "prototype this idea", "rebuild this screen", "review our flow", or isn't sure which design step they need. Delegates to design-* skills.

日本語の概要は準備中です。原文の説明を表示しています。

DKeken/codex-skills-alternative152026年6月3日 更新

Generate several distinct UI directions for a screen or flow before committing to one. Produces 2-4 named interface directions with layout logic, component choices, and tradeoffs, optionally with generated mockup images. Use when the user says "ideate the UI", "give me layout options", "design directions for this screen", "explore the interface", or after context/research and before prototyping. Part of the Product Design set.

日本語の概要は準備中です。原文の説明を表示しています。

DKeken/codex-skills-alternative152026年6月3日 更新

Use when splitting a domain Skill into Phase-Aware File Structure (SKILL.md / design.md / constraints.md). Defines the splitting criteria, procedures, sync procedures, and validation rules. Invoked by /skill-format command or manually when restructuring domain Skills.

日本語の概要は準備中です。原文の説明を表示しています。

kousukef/forge152026年4月6日 更新

Add CSS animations to HTML elements, React/JSX components, or WordPress PHP templates using Animate.css (v4.1.1). Use this skill whenever the user wants to animate UI elements, add entrance/exit effects, attention-seeker animations, or any CSS-based motion to their markup. Trigger on phrases like "add animation", "animate this", "make it bounce/fade/slide/zoom", "add transitions", "CSS animations", or any request to bring elements to life visually. Works with raw HTML snippets, full HTML files, React JSX, and WordPress PHP templates. Claude picks the most contextually appropriate animation — no guesswork needed from the user.

日本語の概要は準備中です。原文の説明を表示しています。

msrbuilds/animate-css-skill152026年4月8日 更新

Propose a new change with all artifacts generated in one step. Use when the user wants to quickly describe what they want to build and get a complete proposal with design, specs, and tasks ready for implementation.

日本語の概要は準備中です。原文の説明を表示しています。

sergiocarracedo/skill-organizer152026年6月16日 更新

Guides product-design decisions using the consuming repository's design-system, product, and repository context. Use when designing UI, choosing layout or navigation, handling states and forms, messaging, disclosure, onboarding, visualization, copy, delete, filter, or search interactions. Triggers on 'design guidance', 'how to design', 'UI pattern', 'product design', 'scenario pattern', 'confirmation dialog', 'delete flow', 'copy to clipboard', 'filter', and 'search'.

日本語の概要は準備中です。原文の説明を表示しています。

github/replica142026年10月17日 更新

Reviews existing UI components for design-system consistency, states, responsiveness and accessibility using consumer-owned context. Use when asked to review component quality, check design-system adherence or audit component consistency.

日本語の概要は準備中です。原文の説明を表示しています。

github/replica142026年10月17日 更新

Reviews page hierarchy, grouping, density, actions and state design using consumer-owned product and design-system guidance. Use when asked for a visual design review, page critique or whether a new page communicates its task clearly.

日本語の概要は準備中です。原文の説明を表示しています。

github/replica142026年10月17日 更新

Review Hub feedback for reusable design themes through discovery, independent judging and synthesis. No diagnosis or optimization.

日本語の概要は準備中です。原文の説明を表示しています。

github/replica142026年10月17日 更新

Rework a change as if the intended UX and architecture had existed from day one — deleting compatibility cruft, dead branches, and accidental complexity instead of patching around them. Use when refactoring, cleaning up after a feature lands, removing flags, collapsing legacy paths, or when the user says the code "should look like X from scratch".

日本語の概要は準備中です。原文の説明を表示しています。

susomejias/rembric142026年10月16日 更新

shadcn

無料

Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI, including chat interfaces. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for "shadcn init", "create an app with --preset", or "switch to --preset".

日本語の概要は準備中です。原文の説明を表示しています。

susomejias/rembric142026年10月16日 更新

Rembric dashboard UI work (dark monochrome zinc surfaces, lime accent, Geist type, Spectrum data-tables) — building / editing / extending pages, styles, components, modals, tables, filters, pagination, mobile responsive, destructive confirmations. Use when the user asks for changes under `apps/web/src/app/dashboard/` or `apps/web/src/components/dashboard/`, mentions Rembric design tokens (lime, zinc, command bar, StatusPill, hl-lime, data-table), or requests a new dashboard page / form / table.

日本語の概要は準備中です。原文の説明を表示しています。

susomejias/rembric142026年10月16日 更新

Migrates React projects and components from Radix UI to Base UI. Use when asked to migrate from radix, move to base-ui, convert radix primitives, or switch a shadcn project's base library. Handles single components ("migrate accordion") and whole projects.

日本語の概要は準備中です。原文の説明を表示しています。

susomejias/rembric142026年10月16日 更新

Propose a new change with all artifacts generated in one step. Use when the user wants to quickly describe what they want to build and get a complete proposal with design, specs, and tasks ready for implementation.

日本語の概要は準備中です。原文の説明を表示しています。

susomejias/rembric142026年10月16日 更新