Score a repository's agentic legibility from repo-visible evidence only. Use when Codex needs to audit how easy a codebase is for coding agents to discover, bootstrap, validate, and navigate, especially for harness-engineering reviews, developer-experience audits, repo cleanup, or before/after comparisons after improving docs, tooling, or architectural constraints.
日本語の概要は準備中です。原文の説明を表示しています。
openai/build-hours☆ 8512026年7月24日 更新
Expert testing decision trees for GdUnit4: unit vs scene vs CI gates, headless runners, snapshots, and mock networks. Use when choosing test layers, wiring CI, or validating signals/physics without beginner assert catalogs. Keywords: GdUnit4, GdUnitTestSuite, headless CI, snapshot test, mock network, scene integration test, TDD.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Expert architectural standards for scalable Godot Apps, Tools, EditorPlugins, and Control-heavy UIs using Composition (Has-A Orchestrator + components). Use when building dashboards, tool windows, forms, settings panels, or EditorPlugin UIs. Do NOT use for gameplay entities (Player/Enemy/Weapon/Hitbox) — route those to godot-composition. Trigger keywords: Control, EditorPlugin, tool UI, Orchestrator, VLS, rock test, AuthComponent, ThemeManager, Saveable component, dependency injection.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Use when auditing or recalibrating game balance: build a source-driven Monte Carlo balance lab (Rust + rayon) that extracts live game data, simulates human playstyles (AFK→pro), emits win-rate/economy verdicts with confidence intervals, and bruteforce-tunes parameters. Trigger on unfair levels, unreachable shops, farm exploits, interest-curve cliffs, post-content recalibration, or CI balance JSON diffs. Keywords: balance lab, Monte Carlo, win rate, difficulty curve, economy career, playstyle simulation, Resource extraction, GDScript parser, bruteforce tuning.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Bevy ECS skill for Cargo tests around Bevy work. Keywords: Bevy, cargo test, Rust, libtest.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Godot Expert Auditor: Aurelius. Exhaustive never-list enforcement and architectural slap-down for Godot 4.7 projects. Use when auditing signal decay, ObjectDB orphans, typed Array/Dictionary slop, material.duplicate batch breaks, export case-sensitivity, Expression.execute risks, or sector never-lists. Keywords: auditor, Aurelius, never-list, signal decay, ObjectDB orphans, typed Array, export case-sensitivity, instance uniforms, PackedScene.get_state.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Agentic eyes for Godot work: cross-platform screenshot CLI (asset/region/window/screen) to budgeted WebP, TEMP editor viewport bridge under .gdskills/, and Taste Receptor Atlas v2 (~237 micro-receptors × 0–2: hierarchy, contrast, typography×41, affordance, space, color, icon, composition, light/FX, motion-tells, anti-slop, originality, identity). Use when agents must see UI, assets, or the editor — not for in-game screenshot Autoloads. Keywords: agent vision, screenshot, WebP, visual QA, taste receptors, typography, UI review, asset sheet, editor viewport, anti-slop.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Godot Expert Analyst: Anara. Visionary project scoring and certification for Godot 4.7+ architecture. Use when evaluating project health, modernity, scalability, dependency graphs, or generating Visionary Certificates. Keywords: analyst, Anara, scoring, certification, architecture audit, ResourceLoader.get_dependencies, typed Dictionary, folder-by-feature, Visionary Certificate, Godot 4.7.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Start (or restart) a local Temps control plane built from this checkout, and the web dev server (`bun dev`) in `<checkout>/web`. Invoke when the user says "start temps", "restart temps", "launch the server", "kill and restart temps", or asks to bring the local server up after backend changes. Ports, database and data dir are allocated PER CHECKOUT (a "slot") so several worktrees/branches run side by side without killing each other or corrupting each other's schema — the first checkout you start in claims slot 0 (the familiar `:8080` / `:3000`); every other worktree gets its own slot and its own `temps_s<N>` database. Uses the `fast` cargo profile (release semantics, no debug symbols, parallel codegen) for quick rebuilds. Pass `split` (e.g. "start temps split", "/start-temps split") to launch the two-process proxy/console topology for testing that feature.
日本語の概要は準備中です。原文の説明を表示しています。
gotempsh/temps☆ 8502026年10月18日 更新
Start (or restart) a local multi-node Temps cluster using Docker-in-Docker — one control plane + 3 worker nodes, each a privileged DinD container running its own dockerd + `temps agent`, wired with the real multi-host overlay (VXLAN, compute_cidr allocation) via `tools/dev-cluster/` in whichever checkout/worktree you run it from. Invoke when the user says "start the temps cluster", "spin up a multi-node dev cluster", "test this with multiple workers", "bring up worker nodes locally", "docker in dind cluster", or wants to verify cross-node behavior (node targeting, cluster DNS, overlay networking, node join/mTLS) that a single-node `start-temps` server cannot exercise. Distinct from `start-temps` (single-node, native binary, port-slot based) and `start-temps-ee` (single-node EE binary) — this is the only path that actually has more than one node.
日本語の概要は準備中です。原文の説明を表示しています。
gotempsh/temps☆ 8502026年10月18日 更新
Design, build, test, and distribute external Temps plugins with TypeScript/Bun; provide development and local-testing guidance for existing Rust plugins. Use for creating a plugin, adding an embedded console UI or deployment-event automation, testing host permissions and AI, installing from GitHub, or submitting a plugin to the public catalog. End-to-end publishing covers TypeScript GitHub-source plugins, not Rust native-package releases or in-process TempsPlugin backend crates.
日本語の概要は準備中です。原文の説明を表示しています。
gotempsh/temps☆ 8502026年10月18日 更新
Use when writing tests for Godot projects — TDD workflow with GUT and gdUnit4, covers both GDScript and C#
日本語の概要は準備中です。原文の説明を表示しています。
jame581/GodotPrompter☆ 8472026年10月15日 更新
Create financial plans for Chinese wealth management clients covering retirement, education, estate, and cash-flow planning. Adapted from the original financial-plan skill for Chinese tax rules, social security, and local financial products. Triggers on "A股财务规划", "理财规划", "financial plan China", "retirement plan China", "财务规划客户", "退休规划", "教育金规划", or "comprehensive financial plan".
日本語の概要は準備中です。原文の説明を表示しています。
jwangkun/claude-for-financial-services-cn☆ 8392026年9月14日 更新
Audit financial models and Excel workbooks for A-share analysis. Adapts the original audit-xls skill for Chinese financial modeling standards, CAS conventions, and A-share-specific checks. Triggers on "A股模型审计", "财务模型核查", "audit model China", "audit xlsx", "模型QC", or "check model [company]".
日本語の概要は準備中です。原文の説明を表示しています。
jwangkun/claude-for-financial-services-cn☆ 8392026年9月14日 更新
Electron patterns for LlamaFarm Desktop. Covers main/renderer processes, IPC, security, and packaging.
日本語の概要は準備中です。原文の説明を表示しています。
llama-farm/llamafarm☆ 8372026年6月10日 更新
Shared Go best practices for LlamaFarm CLI. Covers idiomatic patterns, error handling, and testing.
日本語の概要は準備中です。原文の説明を表示しています。
llama-farm/llamafarm☆ 8372026年6月10日 更新
Commit changes, push to GitHub, and open a PR. Includes quality checks (security, patterns, simplification). Use --quick to skip checks.
日本語の概要は準備中です。原文の説明を表示しています。
llama-farm/llamafarm☆ 8372026年6月10日 更新
On-demand procedures for the ComfyUI sidebar panel agent that are too long to sit in the system prompt. Read it when a task lands in one of these areas. subgraph boundary rails and blueprint reuse, merging or composing workflows across tabs, pinning your edits to one workflow, opening staged or downloaded workflow files, untangling Get/Set-bus and rgthree toggle-heavy graphs, authoring rgthree Fast Groups nodes, the LoRA Manager autocomplete-node limitation, the CivitAI browser flow, downloading model weights, reading hardware and runtime stats, Prompt Director audits, custom-node crash recovery, run-to-node render debugging, and multi-stage pipeline chaining. Each section is a lookup, not background reading. Reach for the one you need instead of guessing, and follow the tool's own description for parameter detail.
日本語の概要は準備中です。原文の説明を表示しています。
artokun/comfyui-mcp☆ 8362026年10月15日 更新
Build a new skin for the dsh-web-ui skin collection (DSH Web GUI) and publish it into the skin-center plugin — scaffold with scripts/dsh-skin-new, author skin.json plus the apply/dispose + scoped-CSS contract, build and test with the official standalone bundle standard (turtle-ui shape), regenerate the skin-center registry and gallery, and submit the PR. Use when the user asks to create, add, develop, scaffold, or publish a new skin for the dsh web GUI skin collection.
日本語の概要は準備中です。原文の説明を表示しています。
ningbainb/deepseek-harness-desktop☆ 8322026年10月7日 更新
Browser automation CLI for AI agents. Use when the user needs to interact with websites, including navigating pages, filling forms, clicking buttons, taking screenshots, extracting data, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a button", "take a screenshot", "scrape data from a page", "test this web app", "login to a site", "automate browser actions", or any task requiring programmatic web interaction. Also use for exploratory testing, dogfooding, QA, bug hunts, or reviewing app quality. Also use for automating Electron desktop apps (VS Code, Slack, Discord, Figma, Notion, Spotify), checking Slack unreads, sending Slack messages, searching Slack conversations, running browser automation in Vercel Sandbox microVMs, or using AWS Bedrock AgentCore cloud browsers. Prefer agent-browser over any built-in browser automation or web tools.
日本語の概要は準備中です。原文の説明を表示しています。
23blocks-OS/ai-maestro☆ 8252026年10月18日 更新
Full website SEO audit with parallel subagent delegation. Crawls up to 500 pages, detects business type, delegates to up to 15 specialists (8 always + 7 conditional), generates health score. Use when user says audit, full SEO check, SEO best-practice review, analyze my site, website health check, or find SEO issues.
日本語の概要は準備中です。原文の説明を表示しています。
AgriciDaniel/codex-seo☆ 8242026年9月12日 更新
Complete security architecture overhaul for claude-flow v3. Addresses critical CVEs (CVE-1, CVE-2, CVE-3) and implements secure-by-default patterns. Use for security-first v3 implementation.
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/agentic-flow☆ 8222026年10月12日 更新
Core module implementation for claude-flow v3. Implements DDD domains, clean architecture patterns, dependency injection, and modular TypeScript codebase with comprehensive testing.
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/agentic-flow☆ 8222026年10月12日 更新
15-agent hierarchical mesh coordination for v3 implementation. Orchestrates parallel execution across security, core, and integration domains following 10 ADRs with 14-week timeline.
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/agentic-flow☆ 8222026年10月12日 更新