Creates complete AEM components with dialog, HTL template, Sling Model, unit tests, and clientlibs. Supports extending Core Components and project components. When a Figma design URL is provided, fetches the design via Figma MCP (get_design_context) and translates it into pixel-perfect HTL, CSS, and JS. Follows Adobe Experience League best practices for AEM Cloud Service and 6.5. Use this skill whenever the user mentions creating, building, generating, or scaffolding an AEM component, or mentions component types like teaser, card, hero, banner, accordion, tabs, carousel, list, navigation, breadcrumb, or any custom AEM component. Also trigger when the user wants to extend a Core Component, create a component dialog, add a Sling Model, or convert a Figma design into an AEM component.
日本語の概要は準備中です。原文の説明を表示しています。
OCIOStateOfNebraska/stateofnebraska-aem☆ 32026年10月13日 更新
Scan an AEM Edge Delivery Services page for WCAG 2.1 AA accessibility violations and generate specific fixes. Identifies missing alt text, heading hierarchy issues, link text problems, color contrast concerns, and EDS-specific accessibility patterns. Use when fixing accessibility issues, preparing for compliance audits, or remediating WCAG violations.
日本語の概要は準備中です。原文の説明を表示しています。
OCIOStateOfNebraska/stateofnebraska-aem☆ 32026年10月13日 更新
Build a "product description" repo for a software product — a set of prose documents describing, from the outside in, what the user sees, what they can do, and exactly what happens when they do it, written from the code and tests, then verified against the running product and triaged into a bug list. Works for any product with a user (canvas editors, web apps, CLIs, chat products, mobile apps). Use when the user asks to "write a product description for X", "describe the user experience of X", "document how X behaves for the user", "make a behavior-spec repo", or wants a feature-by-feature, event-by-event account of an app's behavior rather than API docs. Also use to resume or extend an existing product description repo.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
iOS and Swift/SwiftUI development guidance, including App Clips, haptics, UI patterns, Liquid Glass styling, performance audits, view refactors, Swift concurrency, and iOS debugging. Use when building or reviewing iOS apps, SwiftUI views, or troubleshooting iOS issues.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Route code cleanup, maintainability, React diagnostics, and over-engineering review to focused review modes. Use when auditing code quality or asking for a particular review lens.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Grilling session that challenges your plan against the existing domain model and sharpens terminology. Use when user wants to stress-test a plan against their project's language and documented decisions; propose documentation updates for approval as decisions crystallise.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Whole-repo audit for over-engineering. Like ponytail-review, but scans the entire codebase instead of a diff: a ranked list of what to delete, simplify, or replace with stdlib/native equivalents. Use when the user says "audit this codebase", "audit for over-engineering", "what can I delete from this repo", "find bloat", "ponytail-audit", or "/ponytail-audit". One-shot report, does not apply fixes.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in SwiftUI apps, and to provide guidance for user-run Instruments profiling when code review alone is insufficient.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
End-to-end Solana development playbook (Jan 2026). Prefer Solana Foundation framework-kit (@solana/client + @solana/react-hooks) for React/Next.js UI. Prefer @solana/kit for all new client/RPC/transaction code. When legacy dependencies require web3.js, isolate it behind @solana/web3-compat (or @solana/web3.js as a true legacy fallback). Covers wallet-standard-first connection (incl. ConnectorKit), Anchor/Pinocchio programs, Codama-based client generation, LiteSVM/Mollusk/Surfpool testing, and security checklists.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Automates browser interactions for web testing, form filling, screenshots, and data extraction. Use when the user needs to navigate websites, interact with web pages, fill forms, take screenshots, test web applications, or extract information from web pages.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Grilling session that challenges your plan against the existing domain model, sharpens terminology, and updates documentation (CONTEXT.md, ADRs) inline as decisions crystallise. Use when user wants to stress-test a plan against their project's language and documented decisions.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Bun runtime and modern JavaScript backend practices, including Bun-native tooling (bun run/test/build) and PostgreSQL usage guidance. Use when building or reviewing Bun-based services, APIs, scripts, or when Bun-specific workflow questions arise.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Anti-AI-slop design skill for greenfield pages, audits, redesigns, and design extraction from URLs or screenshots. Use when the user asks to build a new app or landing page, wants to redesign something, invokes Hallmark by name, or uses audit/redesign/study.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Disciplined diagnosis loop for hard bugs and performance regressions. Reproduce → minimise → hypothesise → instrument → fix → regression-test. Use when user says "diagnose this" / "debug this", reports a bug, says something is broken/throwing/failing, or describes a performance regression.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when user wants to stress-test a plan, get grilled on their design, or mentions "grill me".
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Iterate on tasks using debug instrumentation and browser tools. Use when you need to debug web applications, verify frontend behavior, or fix issues without asking the user to manually test.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
iOS and Swift/SwiftUI development guidance, including UI patterns, Liquid Glass styling, performance audits, view refactors, Swift concurrency, and iOS debugging. Use when building or reviewing iOS apps, SwiftUI views, or troubleshooting iOS issues.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Premium brand-kit image generation skill for creating high-end brand-guidelines boards, logo systems, identity decks, and visual-world presentations. Trained for minimalist, cinematic, editorial, dark-tech, luxury, cultural, security, gaming, developer-tool, and consumer-app brand systems. Optimized for intentional logo concepting, refined composition, sparse typography, strong symbolic meaning, premium mockups, art-directed imagery, and flexible grid layouts.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Cross-Reference 進度掃描器 — 自動掃描 assets/scripts/**/*.ts 與 tests/*.ts,比對 cross-ref-code.md B-1 表格,產生進度差異報告。USE FOR: 進度掃描、cross-ref 更新。DO NOT USE FOR: 程式碼編輯、UI layout 調整。
日本語の概要は準備中です。原文の説明を表示しています。
eaglhuang/3klife☆ 32026年10月14日 更新
BROWSER REVIEW QA SKILL — Use the built-in browser/headless browser (puppeteer-core) to open a browser-runnable Cocos preview, switch preview targets, capture screenshots, and compare them with reference images. USE FOR: screen-driven QA only when the user has already prepared a Browser Review environment that can run in the browser (`http://localhost:7456`, LoadingScene/preview host/preview target wiring ready). DO NOT USE FOR: current Cocos Editor window screenshots, Editor Preview capture, compile errors, or pure log analysis. If the Browser Review environment is not ready, stop and remind the user to prepare it first.
日本語の概要は準備中です。原文の説明を表示しています。
eaglhuang/3klife☆ 32026年10月14日 更新
BROWSER VFX ACCEPTANCE SKILL — Use built-in browser/headless browser to automatically verify Cocos VFX block effects and composed VFX recipes in BattleScene preview (`http://localhost:7456`, `previewMode=true`, `previewTarget=5`). USE FOR: VFX health audit, per-block smoke validation, combo recipe regression checks before merging `vfx-block-registry.ts` / `vfx-effects.json`. DO NOT USE FOR: Cocos Editor window screenshot capture, compile-error debugging, or pure log-only diagnosis without browser preview.
日本語の概要は準備中です。原文の説明を表示しています。
eaglhuang/3klife☆ 32026年10月14日 更新
Agent context budget guard and artifact compression workflow. USE FOR: image-heavy QA, compare board review, screenshot batches, large keep/todo/task manifests, long notes handoff, and md/json diff summarization. Trigger this before reading or forwarding heavy artifacts when token growth is a risk.
日本語の概要は準備中です。原文の説明を表示しています。
eaglhuang/3klife☆ 32026年10月14日 更新
EDITOR PREVIEW SCREENSHOT SKILL — Capture the current Cocos Creator Editor window to a PNG file and inspect exactly what is already visible inside the Editor. USE FOR: visual symptoms when the user already has the target screen open in Cocos Editor / Editor Preview. DO NOT USE FOR: browser-driven QA, automatic browser target switching, reference-image comparison pipelines, compile errors, or pure log analysis. If the user wants browser screenshots, remind them to prepare the Browser Review environment and use cocos-preview-qa instead.
日本語の概要は準備中です。原文の説明を表示しています。
eaglhuang/3klife☆ 32026年10月14日 更新