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Design skills

UI/UX, logos, slides, and image generation (7.4K skills)

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Search and download images from 15 APIs in parallel (Openverse, Pexels, Pixabay, Met Museum, Cleveland Museum, Art Institute of Chicago, Getty Museum, NASA, Rijksmuseum, Wikimedia Commons, Unsplash, Smithsonian, Europeana, Iconify, Pollinations AI). Supports license filtering, presets (military, museum, stock), cached results, and bulk download with metadata sidecars. Triggers on find images, stock photos, public domain artwork, museum images, CC-licensed, NASA photos, icons.

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tdimino/claude-code-minoan41Updated Oct 20, 2026

Generate Rocaille-style domain warping shaders, mouse-reactive liquid logo effects, depth-map parallax heroes (Astryx-style hover-reactive statues), and stable fluid simulations over live DOM. Four modes — rocaille, liquid-logo, astryx-statue, fluid-dom. Triggers on shader art, depth parallax, hover-reactive depth map, statue hero, fluid sim, liquid logo, WebGL visualization, procedural background, pointer-reactive fluid.

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tdimino/claude-code-minoan41Updated Oct 20, 2026

Generate interactive Three.js canvases in six modes: narrative particle phase cycles, WebGPU spinner/loaders, infinite gallery tunnels, animated glTF specimens, vinyl showcase with webcam reflection, glass hero sections with physically-accurate refraction/dispersion/iridescence. Ships a reusable Phosphor Vigil FX post-processing module (CRT composite, scanlines, chromatic aberration). Self-contained HTML output. Triggers on particle system, ambient 3D canvas, WebGL art, spinner, loader, infinite tunnel, glTF animation, CRT post-processing, vinyl record, webcam reflection, 3D product showcase, glass hero, 3D glass, refraction, dispersion, iridescent glass, frosted glass panes, glass material.

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tdimino/claude-code-minoan41Updated Oct 20, 2026

Reference WebGPU APIs, TSL syntax, node materials, WGSL integration, compute shaders, and post-processing in Three.js. For complete particle canvases use threejs-particle-canvas; for GLSL shaders use rocaille-shader. Triggers on TSL shader, WebGPU renderer, node material, WGSL, GPU compute, WebGPU setup.

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tdimino/claude-code-minoan41Updated Oct 20, 2026

Create text effects impossible with CSS alone — kinetic typography, flowing text around animated obstacles, calligrams, shrinkwrap chat bubbles, typographic ASCII art, glyph path animation, variable font waves, glyph morphing, illuminated manuscripts. Single-file HTML output, zero build step. Powered by @chenglou/pretext + opentype.js. Triggers on text effects, kinetic typography, text animation, calligram, glyph art, typography art.

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tdimino/claude-code-minoan41Updated Oct 20, 2026

Evaluate design from a UX perspective with Nielsen's heuristics scoring, anti-pattern detection, persona-based testing, and actionable feedback. Report-only. Triggers on critique, UX review, design feedback, how does this look, evaluate the design, component review.

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tdimino/claude-code-minoan41Updated Oct 20, 2026

Research UI component patterns across the component.gallery corpus — 60 canonical component types, ~95 production design systems, 2,600+ examples — plus an AI-era overlay (prompt inputs, tool-call cards, streaming status, citations) and composite patterns (command palette, app shell, agent console). Compare implementations, find alternative component names, ground frontend decisions in real-world precedent. Pairs with minoan-frontend-design for research-then-build workflows. Triggers on component patterns, how do others implement X, design system research, component comparison, AI chat components, agent UI patterns.

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tdimino/claude-code-minoan41Updated Oct 20, 2026

meshy

Free

Generate 3D models from text or images via 5 providers: Meshy (text-to-3D, texturing, batch), fal.ai Hunyuan3D Pro ($0.225, PBR), WaveSpeedAI Rapid ($0.0225, bulk), Trellis 2 (poly control), and Local Depth (free offline ONNX depth maps + mesh). Includes GLB viewer. Triggers on 3D model, image to 3D, GLB, depth map, text to 3D, texturing, 3D asset, Meshy, Hunyuan.

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tdimino/claude-code-minoan41Updated Oct 20, 2026

Build MindNode-inspired mind mapping interfaces — 8 node shapes, 27+ themes, layout algorithms (horizontal, vertical, radial with D3), keyboard shortcuts, focus mode, dual view. React + xyflow/react v12 + Zustand + Tailwind. Triggers on mind map, visual thinking tool, node-based diagram, brainstorm canvas, MindNode.

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tdimino/claude-code-minoan41Updated Oct 20, 2026

Generate and edit high-quality images using Google's Nano Banana Pro (Gemini 3 Pro Image) AI model. Use this skill when working with AI image generation or editing tasks including (1) Creating images from text prompts with professional quality, (2) Editing existing images with natural language instructions, (3) Multi-turn iterative image refinement, (4) Product photography and marketing visuals, (5) Creating infographics and diagrams with text, (6) Photorealistic and artistic image generation, (7) Batch image generation workflows, (8) Testing and troubleshooting Gemini image generation API. Supports up to 4K resolution, multiple aspect ratios, reference images, and advanced prompting techniques for cinema-quality results.

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tdimino/claude-code-minoan41Updated Oct 20, 2026

Design and prototype in Paper Design (app.paper.design) — read/write designs via MCP, convert to React/Tailwind code, import HTML/CSS, sync design tokens. Also covers Paper Shaders (@paper-design/shaders-react) — 30+ shader React components (mesh gradient, fluted glass, liquid metal, god rays, halftone, grain gradient, pulsing border). Pairs with minoan-frontend-design for creative direction. Triggers on Paper Design, paper.design, design-to-code, artboard, Paper Shaders, Paper MCP, prototype.

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tdimino/claude-code-minoan41Updated Oct 20, 2026

Vocalize Claude's last response using local Qwen3-TTS. Default voice is the Oracle (deep, resonant Dune narrator). Use --preset for emotion-controlled preset speakers.

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tdimino/claude-code-minoan41Updated Oct 20, 2026

デモアプリ・Webアプリの Cognito 認証のおすすめ構成。「Googleで続ける」か「メール+パスキー(パスワードも併用可)」の2経路をCDKとフロントでどう組むか、パスキーが動かない設定の罠、Google client secret の置き場、ログイン画面のUX規約、Googleの同意画面に出るアプリ名の扱い。新しくデモアプリを作るとき、既存アプリの認証を作り直すとき、パスキーやGoogleログインが動かないときに読む。

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minorun365/agent-builder-skills41Updated Oct 14, 2026

Map user journeys, onboarding paths, entry points, first actions, trust points, accessibility risks, and SEO/LLM handoffs for public websites without redesigning the visual system. Use this skill when the user asks how new readers, returning users, project reviewers, community members, buyers, or AI agents should move through a site and what each page must make clear before layout implementation.

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sergekostenchuk/seo-llm-skill-cluster40Updated Jun 12, 2026

Designs Claude Code prompts and CC environments. Produces CLAUDE.md drafts, agent topologies, scope-authorization frameworks, halt triggers, Skills/hooks/MCP plans, chat-to-CC handoff specs, and EXECUTION_PLAN.md remediation plans, session-report standards. Five modes: DESIGN (new CC deployments), EVOLVE (updates from friction), RESEARCH (evaluate a CC tool/pattern), TEMPLATE (reusable artifacts), REMEDIATE (consume hygiene findings → produce + execute plan). Do NOT use REMEDIATE for direct cleanup (Cat 1–10 — use rootnode-repo-hygiene Phase 2). Do NOT use for hygiene scanning (rootnode-repo-hygiene), chat prompts (rootnode-prompt-validation), or chat Projects (rootnode-project-audit).

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drayline/rootnode-skills40Updated Oct 23, 2026

Independent re-derivation gate for proposed changes during autonomous execution. Evaluates a change (code diff, config edit, engine evolution, schema change) against the work's authority matrix and a 4-check protocol: invariant compliance, scope authorization, detection narrowness, and regression risk. Returns structured JSON with pass/fail per check, an overall verdict (APPROVE / REQUEST_CHANGES / REJECT), and blockers. Profile-driven thresholds (strict for unattended runs, lenient for desk supervision). Use when an autonomous agent proposes an engine change, when reviewing a Claude Code-authored modification before merge, or when an unattended profile requires independent re-derivation. Trigger on: "review/approve this proposed change," "critic-gate this," "is this change safe," "is this safe to merge," "should I let this land," "run the critic." Do NOT use for handoff-readiness checks (use rootnode-handoff-trigger-check), general code review, or design-time correctness. Authority matrix required.

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drayline/rootnode-skills40Updated Oct 23, 2026

Generate production-ready React/Next.js code from Figma designs. Instructs proper Figma MCP tool usage, component reuse strategies, and variant mapping. **CRITICAL: ALWAYS use this skill when user provides a Figma link or mentions implementing/redesigning from Figma design.** Never attempt manual implementation without invoking this skill first.

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scoobynko/claude-code-design-skills40Updated Oct 6, 2026

Build, refactor, and architect Angular state with the @ngrx/signals Signal Store. Use whenever the user mentions signalStore, withState, withMethods, withComputed, withHooks, withLinkedState, withFeature, signalStoreFeature, withEntities, rxMethod, signalMethod, patchState, the SignalStore events plugin (withReducer, withEventHandlers), or wants to refactor BehaviorSubject/service-based state to Signal Store. Also use for designing custom store features, request status, optimistic updates, entity collections, and the store/service split in Angular. Do NOT use for @ngrx/store (classic Redux), createReducer/createEffect, or generic RxJS questions unrelated to Signal Store.

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danielsogl/copilot-workflow-demo39Updated Oct 23, 2026

Use when designing bytecode dispatch loops, choosing stack or register VM shapes, adding inline caches, or building a first JIT with mmap. Not for a language toolchain: use compiler-frontend.

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OutlineDriven/odin-claude-plugin39Updated Sep 29, 2026

Use when asked to explain or teach a subsystem, module, pattern, or change in progressive layers from purpose to code depth. Not for design rationale: use why. Not for source or remote-system changes.

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OutlineDriven/odin-claude-plugin39Updated Sep 29, 2026

Use when the user asks to restore service from a known failure with a prescribed recovery operation. Not for design-time failure definition or open-ended debugging.

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OutlineDriven/odin-claude-plugin39Updated Sep 29, 2026

Use when planning an end-to-end fuzzing program for a project: engine and target selection, corpus management, and CI or nightly wiring. Not for harness design: use fuzz-harness-writing. Not for engine operation or triage: use libfuzzer. Not for sanitizer flag reference: use sanitizers.

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OutlineDriven/odin-claude-plugin39Updated Sep 29, 2026

Use when asked to build, run, or triage a coverage-guided C/C++ fuzz campaign on the libFuzzer or AFL++ engine. Not for harness design: use fuzz-harness-writing.

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OutlineDriven/odin-claude-plugin39Updated Sep 29, 2026

Use when asked to design, write, review, refactor, lint, or performance-diagnose Lean 4 proofs, libraries, or tactics. Not for non-Lean code or changes outside source, API, proof, or linter scope.

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OutlineDriven/odin-claude-plugin39Updated Sep 29, 2026