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Design skills

UI/UX, logos, slides, and image generation (7.4K skills)

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Use when designing or troubleshooting Salesforce CPQ (SBQQ) quote templates: building template sections, configuring line columns, conditionally showing sections, generating branded PDFs, or handling multi-language output. Triggers: 'CPQ quote template', 'SBQQ template', 'CPQ PDF', 'line columns', 'quote template sections', 'conditional section', 'CPQ quote document'. NOT for standard non-CPQ quote templates in Setup — use admin/quotes-and-quote-templates. NOT for a Visualforce-built quote PDF — use apex/quote-pdf-customization.

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PranavNagrecha/AwesomeSalesforceSkills19Updated Oct 20, 2026

Use when configuring or troubleshooting the B2B/B2C Commerce product catalog — ProductCatalog, ProductCategory, ProductCategoryProduct, WebStoreCatalog, CommerceEntitlementPolicy, product attributes, and product variants. Trigger keywords: product catalog, product category, commerce catalog, entitlement policy, product variants, product attributes, catalog visibility. NOT for taxonomy, attribute strategy or category navigation design — use admin/commerce-catalog-strategy. NOT for search ranking, facets or index rebuilds — use apex/commerce-search-customization. NOT for CPQ catalogs.

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PranavNagrecha/AwesomeSalesforceSkills19Updated Oct 20, 2026

Migrating Classic Custom Buttons (Detail Page Buttons, List Buttons, Mass Action Buttons) and JavaScript Buttons to Lightning Quick Actions, Screen Flow Actions, LWC Quick Actions, and headless Quick Actions. Covers JavaScript-button-to-action translation patterns (sforce.apex.execute → Apex action, navigation alerts → toast events, MassAction.update → record-collection processing), URL button translation, and the irreversible loss of Classic JavaScript button capability in Lightning. NOT for new Quick Action design (use admin/global-actions-and-quick-actions) or Lightning record page composition (use admin/lightning-app-builder-advanced).

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PranavNagrecha/AwesomeSalesforceSkills19Updated Oct 20, 2026

Use this skill when designing the FSC client onboarding process — mapping document collection touchpoints, approval steps, compliance checkpoint sequencing, and welcome journey handoffs. Trigger keywords: client onboarding design, onboarding workflow requirements, document collection flow, compliance checkpoint, welcome journey, intake process design. NOT for configuring the Action Plan template itself — use admin/fsc-action-plans. NOT for OmniScript screen and branching requirements — use admin/omniscript-flow-design-requirements.

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PranavNagrecha/AwesomeSalesforceSkills19Updated Oct 20, 2026

Use this skill when configuring Salesforce B2B or D2C Commerce checkout: payment methods, shipping/tax integration, guest checkout, order summary setup, and CartCheckoutSession state orchestration. Trigger keywords: checkout flow, payment adapter, shipping tax integration, guest checkout, order summary, CartCheckoutSession, Managed Checkout, Commerce checkout flow. NOT for deciding the checkout design before build (LWR vs Aura) — use admin/commerce-checkout-flow-design. NOT for writing the CommercePayments adapter class — use apex/commerce-payment-integration.

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PranavNagrecha/AwesomeSalesforceSkills19Updated Oct 20, 2026

Use when designing, reviewing, or troubleshooting Salesforce connected apps, External Client Apps, Named Credentials, External Credentials, and OAuth-based integration access. Triggers: 'connected app', 'OAuth flow', 'client credentials', 'JWT bearer', 'Named Credential', 'External Credential', 'integration user', 'IP restrictions', 'connectedApp-meta.xml', 'ExternalClientApplication', 'ExtlClntAppOauthSettings', 'isAdminApproved', 'refreshTokenPolicy', 'ipRelaxation', 'consumer key', 'consumer secret', 'permittedUsersPolicyType'. NOT for OAuth error codes you are already seeing — use admin/connected-app-troubleshooting. NOT for External Credential principal-type setup steps — use integration/named-credentials-setup.

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PranavNagrecha/AwesomeSalesforceSkills19Updated Oct 20, 2026

Custom Notification Types for desktop/mobile push alerts from Flow or Apex: type creation, target channels, Messaging.CustomNotification invocation, recipient limits, bulk notification patterns. NOT for choosing channels, consent, or notification-fatigue policy — use admin/custom-notification-type-design. NOT for email alerts — use admin/email-templates-and-alerts. Trigger keywords: notiftype, notificationtypes directory, customNotifTypeName, customNotificationAction, setNotificationTypeId, targetPageRef, NotificationTypeConfig.

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PranavNagrecha/AwesomeSalesforceSkills19Updated Oct 20, 2026

Use when designing Custom Notification Types that fire via Flow, Apex, or Process Builder to Lightning bell, desktop, mobile (push), and Slack. Covers channel enablement, targeting, deliverability, consent, and anti-spam discipline. NOT for actually sending one from Flow or Apex, or the recipient limit — use admin/custom-notification-types. NOT for email templates and alerts — use admin/email-templates-and-alerts.

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PranavNagrecha/AwesomeSalesforceSkills19Updated Oct 20, 2026

Custom Labels for i18n, configuration strings, and UI text: translation workbench, Apex System.Label, LWC @salesforce/label imports, 1,000-char limit. NOT for translating picklist values, field labels or layouts — use admin/multi-language-and-translation. NOT for config values in custom metadata or custom settings — use admin/custom-metadata-types.

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PranavNagrecha/AwesomeSalesforceSkills19Updated Oct 20, 2026

Use when configuring or troubleshooting Salesforce CPQ pricing: Price Rules, Price Conditions, Price Actions, Lookup Queries, Discount Schedules, Block Pricing, Percent of Total, and Contracted Prices. Trigger keywords: CPQ price rule, price action, discount schedule, block pricing, percent of total, contracted price, SBQQ__PriceRule__c, CPQ quote calculation engine, price waterfall. NOT for picking the pricing method — use admin/pricing-model-design. NOT for pricebook pricing without CPQ — use admin/products-and-pricebooks.

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PranavNagrecha/AwesomeSalesforceSkills19Updated Oct 20, 2026

Use when writing or auditing the conversational copy layer of a Salesforce bot or Agentforce agent: utterance authoring strategy, fallback message copy, escalation-criteria phrasing, and persona-consistent dialog scripting across channels. NOT for designing the bot dialog structure, intent model, or handoff architecture — use architect/einstein-bot-architecture. NOT for encoding agent tone in Agentforce system instructions — use agentforce/agentforce-persona-design.

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PranavNagrecha/AwesomeSalesforceSkills19Updated Oct 20, 2026

Design, review, or troubleshoot Salesforce Approval Processes. Triggers: 'submit for approval', 'approver', 'record locked', 'recall approval', 'approval step', 'discount approval', 'approvalProcess metadata', 'ProcessInstanceWorkitem', 'recordEditability', 'process order', 'no approver found', 'pending approval'. NOT for submitting or acting on approvals from Apex - use admin/approval-process-apex-patterns. NOT for CPQ Advanced Approvals (SBAA rules and chains) - use admin/cpq-approval-workflows. NOT for multi-stage cross-object orchestration with SLAs - use flow/orchestration-flows.

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PranavNagrecha/AwesomeSalesforceSkills19Updated Oct 20, 2026

Print the localhost URL for The Luminarium — moflo's daemon dashboard — for the current project. Use when the user asks for "the luminarium link", "the moflo dashboard", "the daemon UI", or anything synonymous. Each project gets a deterministic port in 33000–33999; the actual bound port is recorded in `.moflo/daemon.lock`.

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eric-cielo/moflo19Updated Oct 18, 2026

Detects fixed font sizes, fixed-height text containers, and Dynamic Type suppression patterns that prevent text from scaling with the user's preferred reading size, violating Apple's HIG Typography guidelines.

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cruisediary/apple-app-review-skills19Updated May 2, 2026

Detects screenshot submission issues including launch-screen-only assets and cross-platform UI references, enforcing Guideline 2.3.3 which requires screenshots to show the app in actual use.

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cruisediary/apple-app-review-skills19Updated May 2, 2026

Explore and debate options with fresh documentation and research before committing. Use when facing a real decision with multiple plausible approaches — library/framework choice, architecture call, API or schema design, algorithm selection, or any communication / strategy call where being wrong has cost. Enumerates relevant research domains, looks up current docs and evidence-based methods, weighs options on correctness and elegance, resists bloat. Do NOT use for divergent ideation (brainstorm), extracting user intent (elicit), or reviewing already-written code (quality-review).

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TheMostlyGreat/mythos19Updated Jun 14, 2026

Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".

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jaem1n207/synchronize-tab-scrolling19Updated Oct 19, 2026

React composition patterns that scale. Use when refactoring components with boolean prop proliferation, building flexible component libraries, or designing reusable APIs. Triggers on tasks involving compound components, render props, context providers, or component architecture. Includes React 19 API changes.

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jaem1n207/synchronize-tab-scrolling19Updated Oct 19, 2026

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

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jaem1n207/synchronize-tab-scrolling19Updated Oct 19, 2026

Build UIs with Tailwind CSS — utility classes, responsive design, dark mode, custom configuration, component patterns, animations, plugins, and design system setup. Use when tasks involve styling web applications, configuring design tokens, building responsive layouts, or migrating from other CSS approaches.

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jaem1n207/synchronize-tab-scrolling19Updated Oct 19, 2026

Expert guidance for integrating and building applications with shadcn/ui components, including component discovery, installation, customization, and best practices.

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jaem1n207/synchronize-tab-scrolling19Updated Oct 19, 2026

@thedotmack's personal landing page design system. Use this skill whenever building landing pages, marketing sites, product pages, or conversion-focused web experiences. Covers visual hierarchy, UX patterns, marketing copy, messaging strategy, and conversion optimization based on proven preferences and successful projects.

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thedotmack/mackeroni-skills19Updated Apr 22, 2026

Render the GAME-DESIGN document (the GDD) into a human-readable form — read-only Markdown chapters under docs/design/ (index, systems, flows, content, economy, glossary), with facts resolved inline from GD-IDS.yaml and drafts flagged 🚧. Optional --web also renders an HTML site from the unikit-docs template (falls back to Markdown-only if the template is absent). Use to export or publish the design for people to read, e.g. "render the GDD", "export the game design to docs", "generate readable design docs", "publish the GDD", "make a design doc site". Read-only — it never edits the GDD or registry, only renders it. This renders the game DESIGN — for the project's CODE documentation (README, docs/*, modules, architecture) use /unikit-docs.

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NintendaDev/unikit-ai19Updated Oct 14, 2026

Ideate a brand-new game concept with the user, from a blank page or a one-line hint to a finished CONCEPT card. Use it whenever the user wants to come up with a new game — whether the project has no design document yet, or already has one and they're exploring a fresh idea. Through a structured divergence/convergence dialogue it explores ideas, frames the hook, generates and scores concepts (market validation delegated to /unikit-gd-explore), and settles pillars, loops, motivation, and a pre-mortem. Trigger whenever the user wants to make or invent a game, doesn't know where to start, or gives a genre/theme hint, e.g. "let's come up with a game", "I don't know what game to make", "I want to make a roguelike", "a game about zombies", "a farming game", "help me come up with a concept". For researching or dissecting existing games use /unikit-gd-explore; to write an already-chosen concept as the master GDD use /unikit-gd-spec.

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NintendaDev/unikit-ai19Updated Oct 14, 2026