Shared vocabulary for designing deep modules. Use when the user wants to design or improve a module's interface, find deepening opportunities, decide where a seam goes, make code more testable or AI-navigable, or when another skill needs the deep-module vocabulary.
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youranreus/note☆ 12Updated Aug 6, 2026
A relentless interview to sharpen a plan or design.
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youranreus/note☆ 12Updated Aug 6, 2026
UX designer and UI specialist. Use when the user asks to talk to Sally or requests the UX designer.
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youranreus/note☆ 12Updated Aug 6, 2026
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
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youranreus/note☆ 12Updated Aug 6, 2026
Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability. Use when the user says the design looks bland, generic, too safe, lacks personality, or wants more visual impact and character.
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youranreus/note☆ 12Updated Aug 6, 2026
System architect and technical design leader. Use when the user asks to talk to Winston or requests the architect.
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youranreus/note☆ 12Updated Aug 6, 2026
Plan UX patterns and design specifications. Use when the user says "lets create UX design" or "create UX specifications" or "help me plan the UX"
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youranreus/note☆ 12Updated Aug 6, 2026
Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
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youranreus/note☆ 12Updated Aug 6, 2026
Improve unclear UX copy, error messages, microcopy, labels, and instructions to make interfaces easier to understand. Use when the user mentions confusing text, unclear labels, bad error messages, hard-to-follow instructions, or wanting better UX writing.
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youranreus/note☆ 12Updated Aug 6, 2026
Validate PRD, UX, Architecture and Epics specs are complete. Use when the user says "check implementation readiness".
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youranreus/note☆ 12Updated Aug 6, 2026
Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.
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youranreus/note☆ 12Updated Aug 6, 2026
Create architecture solution design decisions for AI agent consistency. Use when the user says "lets create architecture" or "create technical architecture" or "create a solution design"
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youranreus/note☆ 12Updated Aug 6, 2026
Execute the implementation planning workflow using the plan template to generate design artifacts.
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opsmill/nornir-infrahub☆ 12Updated Oct 22, 2026
Type design analysis — encapsulation, invariant expression, usefulness, and enforcement.
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opsmill/nornir-infrahub☆ 12Updated Oct 22, 2026
Type design analysis — encapsulation, invariant expression, usefulness, and enforcement.
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racecraft-lab/paddock-prototype☆ 12Updated Jun 26, 2026
Execute the implementation planning workflow using the plan template to generate design artifacts.
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racecraft-lab/paddock-prototype☆ 12Updated Jun 26, 2026
[Code Quality] Use when reviewing UI code for accessibility, responsiveness, performance and UX best practices.
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duc01226/EasyPlatform☆ 12Updated Oct 20, 2026
[Architecture] Use when a workflow step or the user asks for DDD domain modeling: contexts, aggregates, entities, ERD and events. --mode=review checks entity and value-object design.
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duc01226/EasyPlatform☆ 12Updated Oct 20, 2026
[Project Management] Use when a workflow step or the user asks for UI/UX specs for views, flows, states and accessibility. --mode=wireframe converts sketches or wireframes.
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duc01226/EasyPlatform☆ 12Updated Oct 20, 2026
Apply when facing a novel UI interaction or architectural decision with no precedent in the codebase. Build 2-3 competing prototypes and compare side by side before committing.
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painhardcore/pstack☆ 12Updated Oct 16, 2026
Generate a project-local verification skill that drives your app the way a user does — any language, framework, or platform. Use for /create-verification-skill, "make a control skill for this repo", or when a project has no scripted way to prove UI/CLI/service behavior.
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painhardcore/pstack☆ 12Updated Oct 16, 2026
Apply when designing commands, lifecycle steps, or processing loops that run amid crashes, restarts, and retries. Converge to the same end state regardless of partial prior runs.
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painhardcore/pstack☆ 12Updated Oct 16, 2026
Apply when product, UX, or feature-scope tradeoffs come up. Choose user delight over implementation convenience; ship fewer polished features over more rough ones.
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painhardcore/pstack☆ 12Updated Oct 16, 2026
Apply when integrating a new requirement into an existing design. Redesign as if the requirement had been a foundational assumption from day one, instead of bolting it on.
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painhardcore/pstack☆ 12Updated Oct 16, 2026