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Coding standards, frameworks, refactoring, and code review (15.3K skills)

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ALWAYS use this skill when user needs ANY API functionality (AI models, image generation, video, audio, text processing, etc.). Automatically search 302.AI's 1400+ APIs and generate integration code. Use proactively whenever APIs or AI capabilities are mentioned.

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

[30] ANALYZE. Understand how changes impact the system — what's the core, what's affected, what depends on what. Use when planning changes, analyzing systems, debugging issues, or anytime you need to see the full picture of cause and effect. Triggers on "what's affected", "impact analysis", "dependencies", "scope mapping", or when you need to understand ripple effects.

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Deep knowledge expert for the 33GOD agentic pipeline system, understands component relationships and suggests feature implementations based on actual codebase state

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing ...

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Fourth step in building instruction context for codebase

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Fifth step in building instruction context for codebase

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

[52] EXECUTE. Three-stage refactoring workflow: (1) iterative research of refactor/modularization options, (2) plan + risk/edge-case analysis + Scope150 validation, then implement with tests after user confirmation, and (3) apply Scout105 cleanup protocol. Use when asked to refactor, modularize, or restructure code safely.

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

OneKey monorepo architecture and code organization. Use when understanding project structure, package relationships, import rules, or component organization. Triggers on architecture, structure, packages, imports, hierarchy, dependencies, monorepo, organization.

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Code quality standards for OneKey. Use when fixing lint warnings, running pre-commit tasks, handling unused variables, writing comments, or ensuring code quality. All comments must be in English. Triggers on lint, linting, eslint, oxlint, tsc, type check, unused variable, comment, documentation, spellcheck, code quality, pre-commit, yarn lint.

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Use MCP without installing

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Use when you need to review, improve, or refactor Java code for generics quality — including avoiding raw types, applying the PECS (Producer Extends Consumer Super) principle for wildcards, using bounded type parameters, designing effective generic methods, leveraging the diamond operator, understanding type erasure implications, handling generic inheritance correctly, preventing heap pollution with @SafeVarargs, and integrating generics with modern Java features like Records, sealed types, and pattern matching. Part of the skills-for-java project

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Master backend architectures, REST API design, microservices, and server-side development across multiple languages. Use this as a central index to access specialized sub-skills.

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Use when you need to apply Java concurrency best practices — including thread safety fundamentals, ExecutorService thread pool management, concurrent design patterns like Producer-Consumer, asynchronous programming with CompletableFuture, immutability and safe publication, deadlock avoidance, virtual threads and structured concurrency, scoped values, backpressure, cancellation discipline, and observability for concurrent systems. Part of the skills-for-java project

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Cross-platform development patterns for OneKey. Use when writing platform-specific code, handling platform differences, or working with native/web/desktop/extension platforms. Triggers on platform, native, web, desktop, extension, iOS, Android, Electron, platformEnv, .native.ts, .web.ts, .desktop.ts, .ext.ts, cross-platform, multi-platform.

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Skill for generating 1C:Enterprise (BSL) code with mandatory validation through MCP tools to prevent hallucinations. Use when generating, editing, or validating 1C BSL code, working with 1C metadata, or answering questions about 1C platform API.

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Coding patterns and best practices for OneKey development. Use when writing React components, handling promises, error handling, or following code conventions. Triggers on react, component, hooks, promise, async, await, error, pattern, convention, typescript.

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Second step in building instruction context for codebase

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Internationalization and translation management for OneKey. Use when adding translations, displaying text, handling locales, or managing translation keys. NEVER modify auto-generated translation files. Triggers on i18n, translation, locale, formatMessage, useIntl, ETranslations, text, string, hardcode, intl, translate, language, localization, internationalization.

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

Use this to view the timeline of GitHub issues or pull requests. Note that it does not fetch the title and description, unlike `gh pr view`.

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sushichan044/gh-timeline2Updated May 25, 2026

forge

Free

専門家エージェントの並行実行+クロスレビューで実装・改善・レビューを行う高品質ワークフロー。「/forge」「forgeで」「専門家エージェントで実装して」、またはバグ修正の自前試行が1-2回失敗した時のエスカレーション先として発火。typo修正・数行の軽微変更には使わない。レビューのみ(修正・実装まで不要)なら cross-review、Codex単体レビューなら codex-review を使う。

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jiikko/dotfiles2Updated Oct 20, 2026

クロスレビュー。有識者エージェント3つの並行レビュー + Codex レビュー + Codex 敵対的レビュー(red team)で変更を多視点レビューし、結果を統合報告する(コードは変更しない)。「クロスレビューして」「cross-reviewして」「複数視点でレビューして」で発動。Codex 単体で足りる軽いレビューは codex-review、レビュー結果の修正・実装まで任せる場合は forge を使う。

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jiikko/dotfiles2Updated Oct 20, 2026

codex exec review を基本に、必要なら codex exec を使ってコード変更のレビューを依頼し、指摘事項を報告する。通常 / 厳しめ (--strict) / 敵対的 (--adversarial、実装を壊しにいく red team) の 3 モードを持つ。「codexでレビューして」「codex-review」「/codex-review」「敵対的にレビューして」で発火。Codex 単体での単独レビュー用途。複数エージェント並行レビューは cross-review、差分ではなくコードベース全体の監査は audit を使う。

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jiikko/dotfiles2Updated Oct 20, 2026

タスク着手時に codex にリードしてもらうワークフロー。codex に設計/方針を主導(リード)させ、その方針に沿って Claude が実装し、実装後は codex で設計適合・実装正当性・敵対的(red team)の 3 観点でレビューする。余っている codex トークンを積極的に消費したい時に使う。「codexにリードしてもらって」「設計から codex に任せて」「タスクを codex 主導で」「codex-lead」「/codex-lead」で発火。

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jiikko/dotfiles2Updated Oct 20, 2026

Codex が設計・実装を担い、Claude が要件確定・成果物の検証・反復・commit/push を管理する。「codex に書かせて」「codex メインで実装」「codex-drive」で発火。大きめの機能・移植・プロトコル実装向け。余剰トークンを厚く使う運用も選べる。

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jiikko/dotfiles2Updated Oct 20, 2026