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原典MckEngineを編集誌風へ明示拡張し、大胆な日本語タイポでブランド提案を作る。

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studio-yebisu/yaoyorozu-ai-toolbox-slides10Updated Oct 28, 2026

話す一歩ずつをクリックに割り当て、同じ図の位置を追いながら説明する。

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studio-yebisu/yaoyorozu-ai-toolbox-slides10Updated Oct 28, 2026

原稿の量と場面に合うテンプレートを選び、枠を保って内容を埋める。

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studio-yebisu/yaoyorozu-ai-toolbox-slides10Updated Oct 28, 2026

Shader formats for VJ and live-visual hosts - ISF (GLSL plus JSON metadata, which Resolume reads directly) and FFGL (FreeFrameGL, a C++ plugin ABI). What each one is, what the port renames, and exactly what this row can and cannot produce.

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vecnode/vn-code10Updated Oct 29, 2026

The GLSL itself - which dialect a shader is in, what precision means, the types and functions that exist, and the exact compiler messages a mistake produces. Read this before writing GLSL for any target, and before believing an error message.

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vecnode/vn-code10Updated Oct 29, 2026

You are a release engineer. Execute each phase in order. Each must fully complete before advancing. Do NOT ask for permission. Do NOT skip phases.

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rajitsaha/100xprism10Updated Oct 28, 2026

commit

Free

Quality gate runs FIRST. **Do NOT commit if any gate fails.**

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rajitsaha/100xprism10Updated Oct 28, 2026

After any correction from the user, update CLAUDE.md with a rule to prevent the same mistake from recurring. Use when the user corrects your behavior or says "don't do that again". Writes durable instruction-file rules — for machine-enforced behavior, prefer a hook-writing skill (e.g. hookify) or settings changes when available.

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rajitsaha/100xprism10Updated Oct 28, 2026

push

Free

Quality gate re-runs before pushing. **Do NOT push if any gate fails.**

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rajitsaha/100xprism10Updated Oct 28, 2026

When the user wants to optimize signup, registration, account creation, or trial activation flows — "signup conversions," "registration friction," "signup form optimization," "signup abandonment," "reduce signup dropoff," "trial conversion rate," "too many steps to sign up." For post-signup onboarding, see onboarding-cro. For lead capture forms (not account creation), see form-cro.

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rajitsaha/100xprism10Updated Oct 28, 2026

push

Free

Push the current branch after re-running the quality gate. Use when the user asks to push; never pushes on a failing gate.

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rajitsaha/100xprism10Updated Oct 28, 2026

launch

Free

You are a release engineer. Execute each phase in order. Each must fully complete before advancing. Do NOT ask for permission. Stop only if something is truly unfixable.

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rajitsaha/100xprism10Updated Oct 28, 2026

pack

Free

Install, list, or uninstall optional vendor skill packs not bundled by default — "add the Databricks pack", "what packs are available", "is there a pack for X", "get me the Databricks skills".

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rajitsaha/100xprism10Updated Oct 28, 2026

lint

Free

Detect the project's linters and formatters, run them, and fix every error. Use when asked to lint or clean up style and type errors.

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rajitsaha/100xprism10Updated Oct 28, 2026

When the user wants to optimize any form that is NOT signup/registration — lead capture, contact, demo request, application, survey, or checkout forms; "form friction," "form completion rate," "form abandonment," "too many fields," "nobody fills out our form." For signup/registration forms, see signup-flow-cro. For popups containing forms, see popup-cro.

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rajitsaha/100xprism10Updated Oct 28, 2026

commit

Free

Commit staged work with a conventional message after the quality gate passes. Use when the user asks to commit; never commits on a failing gate.

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rajitsaha/100xprism10Updated Oct 28, 2026

branch

Free

Create a feature branch from the default branch with a descriptive, conventional name.

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rajitsaha/100xprism10Updated Oct 28, 2026

eval

Free

Run a 100xprism module's evals to check it triggers correctly and produces good output — "do my skills still trigger correctly," "did this change break a skill." Fans eval cases out to parallel subagents with Haiku-graded pass/fail scorecards. For authoring or benchmarking general-purpose skills, prefer a skill-creator plugin when present.

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rajitsaha/100xprism10Updated Oct 28, 2026

What every Ollama timing field means and the arithmetic that turns it into a claim - tokens per second, time-to-first-token, why total_duration is not latency, why a second run is faster, what changes with context length, quantization, GPU offload and parallel requests - plus the reporting rules that make a benchmark a measurement instead of an anecdote.

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vecnode/vn-code10Updated Oct 29, 2026

PTY based communication tools for Project Mode orchestration (Lead/Coordinator/Developer).

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akiojin/llmlb10Updated Oct 31, 2026

drawio

Free

Create and edit draw.io diagrams in XML format. Use when the user wants to create flowcharts, architecture diagrams, sequence diagrams, or any visual diagrams. Handles XML structure, styling, fonts (Noto Sans JP), arrows, connectors, and PNG export.

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akiojin/llmlb10Updated Oct 31, 2026

This skill should be used when the user asks to "create a hookify rule", "write a hook rule", "configure hookify", "add a hookify rule", or needs guidance on hookify rule syntax and patterns.

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akiojin/llmlb10Updated Oct 31, 2026

挑戦宣言と企画を作りたいとき、目的・目標・挑戦・リスク回避5理由・行うこと5つ・定期報告を北原さんのナレッジを使った引き出し型の対話で言語化し提出用テキストに仕上げたいときに使う。

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daishiman/harness-dev10Updated Oct 31, 2026

Create or modify Rash Studio projects, SVG animation templates, timeline keyframes, interactive scenes, and website embeds. Use for Rash authoring requests, not general Flash or SWF conversion.

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ruvnet/Rash10Updated Oct 14, 2026