3d-games
Free3D game development principles. Rendering, shaders, physics, cameras.
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3D game development principles. Rendering, shaders, physics, cameras.
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Game design principles. GDD structure, balancing, player psychology, progression.
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Multiplayer game development principles. Architecture, networking, synchronization.
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VR/AR development principles. Comfort, interaction, performance requirements.
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Production deployment principles and decision-making. Safe deployment workflows, rollback strategies, and verification. Teaches thinking, not scripts.
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Persistent browser and Electron interaction through `js_repl` for fast iterative UI debugging.
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Use when designing, optimizing, testing, or deploying robust prompt systems for AI agents. This skill provides frameworks for structured prompt engineering, meta-prompting, and automated optimization workflows.
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Modern React patterns and principles. Hooks, composition, performance, TypeScript best practices.
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Deploy applications to Render by analyzing codebases, generating render.yaml Blueprints, and providing Dashboard deeplinks. Use when the user wants to deploy, host, publish, or set up their application on Render's cloud platform.
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Investigate a question against high-trust primary sources and capture the findings as a Markdown file in the repo. Use when the user wants a topic researched, docs or API facts gathered, or reading legwork delegated to a background agent.
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Use when you need to resolve an in-progress git merge/rebase conflict.
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Use when needing 100% type-safe, schema-valid data extraction from LLMs. Keywords: structured output, JSON schema, Pydantic, Zod, type-safe, constrained decoding, validation, tool use.
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Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.
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Testing patterns and principles. Unit, integration, mocking strategies.
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Break a plan, spec, or PRD into independently-grabbable issues on the project issue tracker using tracer-bullet vertical slices. Use when user wants to convert a plan into issues, create implementation tickets, or break down work into issues.
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Break a plan, spec, or the current conversation into a set of tracer-bullet tickets, each declaring its blocking edges, published to the configured tracker (edges as text in one file per ticket locally, or native blocking links on a real tracker).
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Turn the current conversation into a spec and publish it to the project issue tracker: no interview, just synthesis of what you've already discussed.
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Web application testing principles. E2E, Playwright, deep audit strategies.
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Game art principles. Visual style selection, asset pipeline, animation workflow.
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Game audio principles. Sound design, music integration, adaptive audio systems.
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High concurrent SQLite access causing lock contention and missing indexes Keywords: sqlite, wal, indexes, performance
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Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
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Manage Model Context Protocol (MCP) servers - discover, analyze, and execute tools/prompts/resources from configured MCP servers. Use when working with MCP integrations, need to discover available MCP capabilities, filter MCP tools for specific tasks, execute MCP tools programmatically, access MCP prompts/resources, or implement MCP client functionality. Supports intelligent tool selection, multi-server management, and context-efficient capability discovery.
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Perform triangulated cognitive research combining SQLite memory, GitHub 10k+ stars patterns, and ToT DAG benchmarking before critical architectural decisions. Automatically triggers subagent research escalation when confidence is low (<0.70). Keywords: research, benchmark, github, memory, triangulation, grounding, best-practices, escalation
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