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cccskills

Results for “strings”

233 skills · sorted by relevance

Locate CCSBot::UpdateLookAngles in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CCSBot::UpdateLookAngles" (symbol CCSBot_UpdateLookAngles). This is a non-virtual function - emit a byte signature (func_sig), not an offset. Locate it via cross-references, distinctive constants/strings in its body, or callers of related symbols; verify by decompilation before committing to a candidate. Trigger: CCSBot_UpdateLookAngles, CCSBot::UpdateLookAngles

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mrc4tt/CS2_VibeSignatures3Updated Oct 15, 2026

Locate CCSBot::Update in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CCSBot::Update" (symbol CCSBot_Update). This is a non-virtual function - emit a byte signature (func_sig), not an offset. Locate it via cross-references, distinctive constants/strings in its body, or callers of related symbols; verify by decompilation before committing to a candidate. Trigger: CCSBot_Update, CCSBot::Update

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mrc4tt/CS2_VibeSignatures3Updated Oct 15, 2026

Locate CCSBot::EquipPistol in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CCSBot::EquipPistol" (symbol CCSBot_EquipPistol). This is a non-virtual function - emit a byte signature (func_sig), not an offset. Locate it via cross-references, distinctive constants/strings in its body, or callers of related symbols; verify by decompilation before committing to a candidate. Trigger: CCSBot_EquipPistol, CCSBot::EquipPistol

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mrc4tt/CS2_VibeSignatures3Updated Oct 15, 2026

Locate CCSBot::EquipBestWeapon in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CCSBot::EquipBestWeapon" (symbol CCSBot_EquipBestWeapon). This is a non-virtual function - emit a byte signature (func_sig), not an offset. Locate it via cross-references, distinctive constants/strings in its body, or callers of related symbols; verify by decompilation before committing to a candidate. Trigger: CCSBot_EquipBestWeapon, CCSBot::EquipBestWeapon

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mrc4tt/CS2_VibeSignatures3Updated Oct 15, 2026

Locate CBasePlayerController::OnSimulateUserCommands in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CBasePlayerController::OnSimulateUserCommands" (symbol CBasePlayerController_OnSimulateUserCommands). This is a non-virtual function - emit a byte signature (func_sig), not an offset. Locate it via cross-references, distinctive constants/strings in its body, or callers of related symbols; verify by decompilation before committing to a candidate. Trigger: CBasePlayerController_OnSimulateUserCommands, CBasePlayerController::OnSimulateUserCommands

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mrc4tt/CS2_VibeSignatures3Updated Oct 15, 2026

Locate CBaseIssue::CountPotentialVoters in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CBaseIssue::CountPotentialVoters" (symbol CBaseIssue_CountPotentialVoters). This is a non-virtual function - emit a byte signature (func_sig), not an offset. Locate it via cross-references, distinctive constants/strings in its body, or callers of related symbols; verify by decompilation before committing to a candidate. Trigger: CBaseIssue_CountPotentialVoters, CBaseIssue::CountPotentialVoters

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mrc4tt/CS2_VibeSignatures3Updated Oct 15, 2026

Locate BuyState::OnUpdate in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "BuyState::OnUpdate" (symbol BuyState_OnUpdate). This is a non-virtual function - emit a byte signature (func_sig), not an offset. Locate it via cross-references, distinctive constants/strings in its body, or callers of related symbols; verify by decompilation before committing to a candidate. Trigger: BuyState_OnUpdate, BuyState::OnUpdate

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mrc4tt/CS2_VibeSignatures3Updated Oct 15, 2026

Find and identify the CAttributeList_SetOrAddAttributeValueByName function in CS2 server binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the econ attribute-list workhorse that sets an existing float attribute by name or appends a new one. Resolved via a durable caller anchor: the weapon paint-kit/wear/seed/kill-eater applier function, which is itself located by the literal econ keyvalue-system strings "set item texture prefab" / "set item texture wear" / "set item texture seed". This function backs weaponpaints-style plugins that programmatically set an econ item's paint kit / wear / seed / stickers. Trigger: CAttributeList_SetOrAddAttributeValueByName, SetOrAddAttributeValueByName

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mrc4tt/CS2_VibeSignatures3Updated Oct 15, 2026

Locate CBaseEntity_EmitSoundFilter_SoundName in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CBaseEntity_EmitSoundFilter_SoundName" (symbol CBaseEntity_EmitSoundFilter_SoundName). The gamedata consumer stores a BYTE SIGNATURE for this entry - ALWAYS emit the func schema (func_sig), never vfunc fields. The function may be virtual; locating it via the owning class vtable (RTTI) is a fine strategy, but once found, read its head bytes and emit func_sig. Locate via cross-references, distinctive constants/strings, callers of related symbols, or vtable slots; verify by decompilation before committing. Trigger: CBaseEntity_EmitSoundFilter_SoundName, CBaseEntity_EmitSoundFilter_SoundName

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mrc4tt/CS2_VibeSignatures3Updated Oct 15, 2026

Keeps a fiction story bible and checks text against it. Trigger to build, extend or extract (from a manuscript) a story, lore or world bible; to check chapters, game strings or generated drafts for contradictions or timeline breaks; to track a world timeline with branches and who is alive, or chart it; to brief a local model from canon; for naming rules; to share canon across repos; or say lorescribe (bible, manuscript, check, timeline, names, brief, audit). Research is researchscribe's; line edits commscribe's; real-data charts dataviz's; art pixelsmith's; audio soundsmith's; model runs lmstudiorunner's or comfyrunner's; no prose drafting.

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revenantworks/claude-skills2Updated Oct 18, 2026

Azure Key Vault Secrets Java SDK for secret management. Use when storing, retrieving, or managing passwords, API keys, connection strings, or other sensitive configuration data.

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MMEHDI0606/ai-agent-foundation-template2Updated May 21, 2026

Cut a new semver release — bump all version strings via bump-version.ts, open a release PR, and after merge tag main and push. Use when cutting a release, tagging a version, shipping a build, or preparing a deployment. Trigger keywords - cut tag, release tag, new tag, cut release, tag version, ship it.

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composio-community/nemoclaw-composio2Updated Apr 30, 2026

Use when creating, editing, or generating draw.io diagram files (.drawio, .drawio.svg, .drawio.png). Covers mxGraph XML authoring, shape libraries, style strings, flowcharts, system architecture, sequence diagrams, ER diagrams, UML class diagrams, network topology, layout strategy, the hediet.vscode-drawio VS Code extension, and the full agent workflow from request to a ready-to-open file.

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jcasnellie69/homelab-config2Updated Oct 16, 2026

brand

Free

Apply this site's visual identity — colours, type, logo files and fixed brand strings. Use for any page, component, social asset or document that should look like the site.

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aryannema/vigyan-site-os2Updated Oct 2, 2026

Exploit development curriculum covering core vulnerability classes with real-world CVE case studies: stack/heap buffer overflows, use-after-free, integer overflows, format strings, type confusion, and race conditions. Use when learning or teaching vuln classes, researching specific CVE patterns, or building exploit dev knowledge.

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ajtazer/heckit2Updated Oct 7, 2026

redos

Free

Detect Regular Expression Denial of Service (ReDoS) where crafted input causes catastrophic backtracking in regex patterns applied to user-controlled strings.

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ajtazer/heckit2Updated Oct 7, 2026

Internationalization and localization patterns. Detecting hardcoded strings, managing translations, locale files, RTL support.

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danstrem2/clawdbot-skill-master-pack2Updated Feb 1, 2026