Agent fallback for CCSPlayerPawn_PostThink (auto-generated, category: vfunc). Locate CCSPlayerPawnBase::PostThink in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawn_PostThink, CCSPlayerPawnBase::PostThink
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayerPawn_OnSwitchWeapons (auto-generated, category: func). Locate CCSPlayerPawn::OnSwitchWeapons in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawn_OnSwitchWeapons, CCSPlayerPawn::OnSwitchWeapons
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayerPawn_HandleDropWeapon (auto-generated, category: func). Locate CCSPlayerPawn::HandleDropWeapon in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawn_HandleDropWeapon, CCSPlayerPawn::HandleDropWeapon
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayerPawn_Event_KilledOther (auto-generated, category: vfunc). Locate CCSPlayerPawn::Event_KilledOther in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawn_Event_KilledOther, CCSPlayerPawn::Event_KilledOther
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayerPawn_Event_Killed (auto-generated, category: vfunc). Locate CCSPlayerPawn::Event_Killed in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawn_Event_Killed, CCSPlayerPawn::Event_Killed
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayerPawn_CreatePlayerPawnServices (auto-generated, category: vfunc). Locate CCSPlayerPawn::CreatePlayerPawnServices in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawn_CreatePlayerPawnServices, CCSPlayerPawn::CreatePlayerPawnServices
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayerPawn_ClientCommand (auto-generated, category: vfunc). Locate CCSPlayerPawn::ClientCommand in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerPawn_ClientCommand, CCSPlayerPawn::ClientCommand
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayerController_SwitchTeam (auto-generated, category: func). Locate CCSPlayerController::SwitchTeam in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerController_SwitchTeam, CCSPlayerController::SwitchTeam
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayer_ItemServices_GiveDefaultItems (auto-generated, category: func). Locate CCSPlayer_ItemServices::GiveDefaultItems in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayer_ItemServices_GiveDefaultItems, CCSPlayer_ItemServices::GiveDefaultItems
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayerController_ChangeTeam (auto-generated, category: vfunc). Locate CCSPlayerController::ChangeTeam in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerController_ChangeTeam, CCSPlayerController::ChangeTeam
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayerController_HandleCommand_JoinTeam-local (auto-generated, category: func). Locate CCSPlayerController::HandleCommand_JoinTeam in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerController_HandleCommand_JoinTeam-local, CCSPlayerController::HandleCommand_JoinTeam
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayerController_GetThinkFunction (auto-generated, category: func). Locate CCSPlayerController::GetThinkFunction in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerController_GetThinkFunction, CCSPlayerController::GetThinkFunction
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayerController_Disconnect (auto-generated, category: vfunc). Locate CCSPlayerController::Disconnect in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerController_Disconnect, CCSPlayerController::Disconnect
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayerController_GetThinkFunction-decompiles (auto-generated, category: func). Locate CCSPlayerController::GetThinkFunction in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerController_GetThinkFunction-decompiles, CCSPlayerController::GetThinkFunction
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayer_MovementServices_CheckJumpButton (auto-generated, category: func). Locate CCSPlayer_MovementServices::CheckJumpButton in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayer_MovementServices_CheckJumpButton, CCSPlayer_MovementServices::CheckJumpButton
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayer_WeaponServices_HandleDropWeapon (auto-generated, category: func). Locate CCSPlayer_WeaponServices::HandleDropWeapon in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayer_WeaponServices_HandleDropWeapon, CCSPlayer_WeaponServices::HandleDropWeapon
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayer_ItemServices_GiveDefaultItems-decompiles (auto-generated, category: func). Locate CCSPlayer_ItemServices::GiveDefaultItems in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayer_ItemServices_GiveDefaultItems-decompiles, CCSPlayer_ItemServices::GiveDefaultItems
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayer_MovementServices_CheckMovingGround (auto-generated, category: vfunc). Locate CCSPlayer_MovementServices::CheckMovingGround in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayer_MovementServices_CheckMovingGround, CCSPlayer_MovementServices::CheckMovingGround
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayer_UseServices_vtable (auto-generated, category: func). Locate CCSPlayer_UseServices_vtable in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayer_UseServices_vtable, CCSPlayer_UseServices_vtable
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayer_MovementServices_CheckVelocity (auto-generated, category: func). Locate CCSPlayer_MovementServices::CheckVelocity in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayer_MovementServices_CheckVelocity, CCSPlayer_MovementServices::CheckVelocity
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayer_MovementServices_FullWalkMove (auto-generated, category: func). Locate CCSPlayer_MovementServices::FullWalkMove in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayer_MovementServices_FullWalkMove, CCSPlayer_MovementServices::FullWalkMove
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayer_WeaponServices_PickupItem (auto-generated, category: vfunc). Locate CCSPlayer_WeaponServices::PickupItem in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayer_WeaponServices_PickupItem, CCSPlayer_WeaponServices::PickupItem
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayer_ItemServices_GiveNamedItemBool (auto-generated, category: vfunc). Locate CCSPlayer_ItemServices::GiveNamedItemBool in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayer_ItemServices_GiveNamedItemBool, CCSPlayer_ItemServices::GiveNamedItemBool
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026
Agent fallback for CCSPlayer_ItemServices_CanAcquire (auto-generated, category: func). Locate CCSPlayer_ItemServices::CanAcquire in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayer_ItemServices_CanAcquire, CCSPlayer_ItemServices::CanAcquire
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mrc4tt/CS2_VibeSignatures☆ 3Updated Oct 20, 2026