Structured 6-phase debugging. Build feedback loop first, reproduce deterministically, hypothesize with ranked falsifiable theories, instrument one variable at a time, fix with regression test, cleanup. Use when a bug exists, tests fail unexpectedly, or behavior is wrong and cause is unknown.
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datit309/supergraph☆ 21Updated Oct 18, 2026
Audit emergency and crisis triage systems for call prioritization accuracy, resource dispatching algorithm quality, severity classification model evaluation, response time optimization, geographic coverage analysis, mutual aid protocol readiness, and post-incident review workflows..
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tinh2/skills-hub-registry☆ 20Updated Sep 5, 2026
Cold-start brownfield reconnaissance — reconstruct the WHOLE game design from an existing codebase when there is no GDD yet. Optionally accepts a free-text game description, notes, or reference links to guide and enrich the scan. Use when the user wants to build the game design from the code, e.g. "create a GDD from this codebase", "reconstruct the design from our code — it's a roguelike deck-builder", "build a design doc from the existing project, here are some refs". Scans the project (engine auto-detected), extracts a system roster + dependency graph and content-type schemas / resources / entities into one passive .unikit/gamedesign/RECON.md, tags every fact provenance:extracted-from-code, and writes a mandatory Intent Gap for what code cannot know (pillars, fantasy, the "why"). Writes nothing else and calls no skill. STRICTLY whole-project cold-start — if a GDD already exists and the user wants a specific part investigated, use /unikit-gd-explore (code lens); to author the GDD use /unikit-gd-spec.
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NintendaDev/unikit-ai☆ 19Updated Oct 14, 2026
Persistent, adaptive vector memory for agents on a ruOS desktop — a Rust-native vector database with local semantic embeddings, HNSW retrieval, and graph relationships. Use to remember and recall across sessions with no database server or API key.
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ruvnet/ruos☆ 18Updated Aug 31, 2026
Unified cqs CLI dispatcher — semantic code search, call graph navigation, impact analysis, quality tools, notes, and infrastructure. Use `/cqs <command> [args]` for any cqs operation.
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jamie8johnson/cqs☆ 17Updated Jul 14, 2026
Turn a one-line objective into a step-by-step construction plan for multi-session, multi-agent engineering projects. Each step has a self-contained context brief so a fresh agent can execute it cold. Includes adversarial review gate, dependency graph, parallel step detection, anti-pattern catalog, and plan mutation protocol. TRIGGER when: user requests a plan, blueprint, or roadmap for a complex multi-PR task, or describes work that needs multiple sessions. DO NOT TRIGGER when: task is completable in a single PR or fewer than 3 tool calls, or user says "just do it".
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tensology/decisionsai☆ 17Updated Oct 21, 2026
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
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tensology/decisionsai☆ 17Updated Oct 21, 2026
View, create, cancel, bid, and claim Aavegotchi GBM auctions on Base mainnet (8453). Subgraph-first discovery (Goldsky), with onchain verification + execution via Foundry cast. Safety-first: DRY_RUN defaults to 1 (simulate with cast call; only broadcast with cast send when DRY_RUN=0 and explicitly instructed).
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modbender/skill-library-mcp☆ 17Updated Sep 28, 2026
Debug LangChain and LangGraph agents by fetching execution traces from LangSmith. Analyze agent behavior, investigate errors, and review tool calls and performance metrics.
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manu14357/zskills☆ 16Updated Jul 24, 2026
Builds, validates, schedules, and dynamically modifies DAG execution graphs. Decomposes problems into nodes with dependencies, performs topological sorting, detects cycles, resolves conflicts, and schedules wave-based parallel execution. Use when designing a DAG structure, validating dependencies, planning execution order, or modifying a DAG at runtime. Activate on "build DAG", "plan workflow", "DAG dependencies", "topological sort", "schedule execution", "modify DAG", "replan". NOT for executing DAGs (use dag-runtime), validating outputs (use dag-quality), or matching skills to nodes (use dag-skills-matcher).
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curiositech/windags-skills☆ 16Updated Oct 19, 2026
A radically minimal, blank-canvas interface built as a pure edge-to-edge surface, with almost no color and typography carrying the visual weight. Black serves as the only filled color, the only divider, and the sole surface tone cards.
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mangowhoiscloud/geode☆ 15Updated Oct 19, 2026
Resolve the architecture of focal oncogene amplifications — extrachromosomal DNA (ecDNA), breakage-fusion-bridge (BFB) cycles, homogeneously staining regions (HSR), and linear amplification — from whole-genome sequencing with AmpliconArchitect, the AmpliconSuite pipeline, and AmpliconClassifier. Covers copy-number seed selection, breakpoint-graph reconstruction, balanced-flow optimization, ecDNA classification, and the limits of depth-only amplification calls. Use when a focal amplification needs structural characterization, when distinguishing ecDNA from chromosomal amplification, suspecting ecDNA-driven oncogene amplification or therapy resistance, or selecting copy-number seeds for amplicon reconstruction.
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lilinji/GeneTind-Life-Skills☆ 15Updated Aug 21, 2026
Semantic search, grep, and Q&A across codebases and documentation indexed in CodeAlive. Use when the user mentions "CodeAlive", asks to list or get data sources, list indexed repositories, search code or docs across remote repos, fetch artifact content, or trace call graphs across repositories.
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CodeAlive-AI/codealive-skills☆ 15Updated Sep 25, 2026
Frontend UI design, critique, audit, polish. Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
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DevvGwardo/impeccable☆ 14Updated Oct 19, 2026
Propose the next dependency-ready sprint from the ALREADY-DECOMPOSED roadmap — standup's active sibling. Reads docs/roadmap-execution-plan.md + the memory backlog, computes per-task readiness from the roadmap's machine-readable status, orders with roadmap-planner's graph engine, and emits a proposed task-set (sprint-plan manifest shape) with per-feature done-criteria, excluding unready tasks and naming their unmet prerequisite. PROPOSES ONLY — the human confirms/edits before /triage routes it (typically to the `power` track). Distinct from `sprint-plan`, which decomposes a fresh vision.
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friedbotstudio/baseline☆ 14Updated Oct 13, 2026
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
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friedbotstudio/baseline☆ 14Updated Oct 13, 2026
Grounded design brief from the corpus — style, WCAG color tokens, typography, layout, anti-patterns. Use on ui-design-brief or any which-style/palette/font/chart call; feeds fe-design.
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event4u-app/agent-config☆ 12Updated Oct 21, 2026
kpopper Hub: optional experimental application for exploring the project record. Use when the user explicitly requests kpopper Hub or its record page, its graph, layout or verification, or has a standing preference for this application. Do not render automatically after mapping or recording. Install the HTML runtime before use. Not for ordinary HTML documents or a text answer from the record. Requests come in any language.
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ilanbm/kpopper☆ 12Updated Oct 20, 2026
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
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EthanYoQ/Skill-hub☆ 11Updated Oct 19, 2026
Professional data visualization skill specialized in creating reader-friendly, accessible, and aesthetically pleasing charts and dashboards. Use this skill when you need to create visualizations, choose appropriate chart types, design color schemes, create dashboards, or apply design best practices for data communication. Expertise includes visualization principles, color theory, typography, layout design, and accessibility guidelines.
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takusaotome/claude-skills-library☆ 10Updated Oct 5, 2026
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
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waynesutton/agent-ready-component☆ 9Updated Aug 28, 2026
Locate and understand code through the project's graft graph before reading: where-is-X, how-does-Y or what-calls-Z.
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quentin-ld/zenpress☆ 9Updated Oct 17, 2026
Drafts one issue of an internal newsletter from the items the user provides (notes, messages, snippets, meeting outputs, contributor submissions): a running order with the reason for each position, a factual headline and one paragraph per item with its source line, one call to action per item with date and route, two subject-line options, an item register accounting for every item supplied, and a list of items that need an owner's confirmation before send. Use when the user asks to "draft this month's newsletter", "turn these items into the team update", "write the staff bulletin from these notes", "order and headline these items" or "prepare the internal digest". Do not use for one piece of news that needs its own send, use announcement-drafter instead; for a digest of external news, use news-monitor-digest; for a personal weekly status note, use weekly-status-update-writer. Drafts for human review; never approves, authorises or signs off.
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kesslernity/awesome-copilot-agent-skills☆ 9Updated Sep 19, 2026
Find the canonical Rosetta Stone attribute that best matches a fuzzy description, semantic phrase, or required schema shape. Searches the catalog with pagination, describes the shortlist in one batched call, ranks candidates by name + shape match, and returns the canonical attribute ID plus close alternatives. Use when: "find the X attribute", "what's the graph-edge attribute ID", "look up the email Rosetta Stone attribute", "search the attribute catalog for Y", "which attribute has SOURCE_ID + TARGET_ID + IS_DIRECTED". (narrative-common)
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narrative-io/narrative-skills-marketplace☆ 9Updated Oct 20, 2026