Use when designing the systems of a game from a locked concept — core loops, meta loops, player verbs, progression, content systems, level structure, and narrative integration. Triggers on "game design doc", "GDD", "system spec", "core loop design", "progression design", "level design", "MDA", or "design the systems". Produces a design doc plus per-system specs that game-balancer numbers, iap-manager stocks, and godot-engineer builds. Stops at design — no number tuning, pricing, or engine code. For balance numbers see game-balancer; for the engine implementation see godot-engineer.
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LazyIsEfficient/agentic-os☆ 17Updated Oct 20, 2026
Play Pokemon via headless emulator + RAM reads.
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kevinnft/ai-agent-skills☆ 14Updated Aug 1, 2026
Models what a competitor will do next and what happens if you respond - best response, equilibrium, and the difference between a rival who optimises perfectly and one who does not. Use before a price change or price war, when a competitor launches something, when deciding whether to match a rival's move, when analysing a market with few players, or when someone asks "what will they do if we do this".
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romainsimon/skills-for-decision-making☆ 13Updated Jul 27, 2026
Load this skill whenever the project contains audio or video content, media players, podcasts, video embeds, or any <audio>/<video> elements. Under no circumstances publish audio or video without captions, transcripts, and audio descriptions where required. Absolutely always apply WCAG 1.2 criteria for time-based media.
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LazyCats-dev/ao3-podfic-posting-helper☆ 11Updated Oct 5, 2026
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.
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EthanYoQ/Skill-hub☆ 11Updated Oct 19, 2026
Design and build reactive, type-safe, production-grade backends on Convex. Covers schema, queries/mutations/actions, indexes, auth, file storage, scheduling, real-time multiplayer, mobile backends, and LLM/agent workflows on Convex's one-platform stack.
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waynesutton/agent-ready-component☆ 9Updated Aug 28, 2026
Design and build reactive, type-safe, production-grade backends on Convex. Covers schema, queries/mutations/actions, indexes, auth, file storage, scheduling, real-time multiplayer, mobile backends, and LLM/agent workflows on Convex's one-platform stack.
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convex/components-submissions-directory☆ 9Updated Oct 16, 2026
Load when creating, editing, or debugging Lottie/Bodymovin JSON for the local Skia Skottie player: logo/type/SVG animation, loaders, icons, UI microinteractions, lower thirds, charts, diagrams, scene motion, effects, slots, or controls; not for static raster/SVG, CSS-only motion, or video editing.
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islamu-ngo/Event☆ 8Updated Oct 19, 2026
Guidance for using asc cli in this repo (flags, output formats, pagination, auth, and discovery). Use when asked to run or design asc commands or interact with App Store Connect via the CLI.
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seedds/EPUB_Player☆ 8Updated Oct 15, 2026
Play Pokemon via headless emulator + RAM reads.
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openamer/openamer☆ 7Updated Oct 19, 2026
Use when working with Aws Gamelift — aWS GameLift fleet management including game server deployments, fleet scaling, matchmaking configuration, game session monitoring, and player session tracking. Covers fleet health, capacity utilization, matchmaking metrics, and cost analysis.
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cloudthinker-ai/CloudSkills☆ 6Updated Apr 5, 2026
Integrate Apple Music playback, catalog search, and Now Playing metadata using MusicKit and MediaPlayer. Use when adding music search, Apple Music subscription flows, queue management, playback controls, remote command handling, or Now Playing info to iOS apps.
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JordanCoin/ios-skills-collection☆ 6Updated Sep 10, 2026
Build and verify Audio controls area for Documentation and knowledge with Bootstrap v5.3 using a working semantic implementation, responsive RTL/LTR behavior, theme tokens, test plan and design verification.
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Realjustawall/Perfect-AI☆ 5Updated Oct 10, 2026
Build and verify Audio controls area for Mobile-first interface with Bootstrap v5.3 using a working semantic implementation, responsive RTL/LTR behavior, theme tokens, test plan and design verification.
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Realjustawall/Perfect-AI☆ 5Updated Oct 10, 2026
Build and verify Audio controls area for Data-heavy application with Bootstrap v5.3 using a working semantic implementation, responsive RTL/LTR behavior, theme tokens, test plan and design verification.
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Realjustawall/Perfect-AI☆ 5Updated Oct 10, 2026
Build and verify Audio controls area for Marketing landing with Bootstrap v5.3 using a working semantic implementation, responsive RTL/LTR behavior, theme tokens, test plan and design verification.
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Realjustawall/Perfect-AI☆ 5Updated Oct 10, 2026
Build and verify Audio controls area for Commerce and checkout with Bootstrap v5.3 using a working semantic implementation, responsive RTL/LTR behavior, theme tokens, test plan and design verification.
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Realjustawall/Perfect-AI☆ 5Updated Oct 10, 2026
Add useful diagnostics, choose log levels, preserve context, and handle player-facing failures safely.
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ArcaneSS14/arcane-new☆ 5Updated Oct 19, 2026
Game design principles. GDD structure, balancing, player psychology, progression.
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AxelMrak/ai☆ 5Updated Feb 20, 2026
Play Pokemon via headless emulator + RAM reads.
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MustafaKemal0146/fetih☆ 5Updated Oct 11, 2026
Video and audio processing capabilities for Flutter applications
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chimeranext/flutter-boilerplate-monorepo-template☆ 4Updated Oct 13, 2026
Creates and edits CARLA Leaderboard route files — placing waypoints and scenario trigger points interactively from the spectator camera (route_creator, scenario_creator), visualising an existing route in the simulator (route_displayer), summarising it as a table (route_summarizer), capturing the current weather in route format (weather_creator), sorting scenarios by route position (scenario_orderer) and converting 1.0-format routes to 2.x (route_bridge). Use when the user asks to "make a new route", "add a scenario to a route", "visualise/debug a route", "see what's in this route file", or "convert old leaderboard routes".
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carla-simulator/carla-agentic-tools☆ 4Updated Sep 12, 2026
Windows アプリ開発 (WinUI 3 / Windows App SDK) のコントロール API リファレンス。 Microsoft.UI.Xaml.Controls。Button, CheckBox, RadioButtons, ToggleSwitch, Slider, TextBox, RichEditBox, AutoSuggestBox, NumberBox, ListView, GridView, ItemsView, ItemsRepeater, TreeView, ComboBox, NavigationView, TabView, Frame, SplitView, BreadcrumbBar, ContentDialog, Flyout, CommandBar, TeachingTip, InfoBar, MediaPlayerElement, WebView2, CalendarView, DatePicker, ColorPicker, TitleBar。
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Fandhe-AI/agent-reference-skills☆ 4Updated Oct 20, 2026
Windows アプリ開発 (DirectX / WinRT メディア) のグラフィックス・メディア API リファレンス。 Direct2D (ID2D1Factory, ID2D1DeviceContext, ID2D1Bitmap1, ID2D1Effect, D2D1 Effects, ID2D1PathGeometry), DirectWrite (IDWriteFactory, IDWriteTextLayout, DWriteCore), Direct3D 11/12 (D3D11CreateDevice, D3D11On12, DXGI SwapChain, HLSL, D3D12 PipelineState, D3D12 DRED), Microsoft.UI.Composition (Compositor, Visual, ExpressionAnimation, InteractionTracker, MicaController), カメラ・画面キャプチャ (MediaCapture, MediaFrameReader, GraphicsCaptureSession, Windows Studio Effects, OpenCV)、音声・動画再生 (MediaPlayer, MediaPlaybackSession, AudioGraph, MediaTranscoder, AdaptiveMediaSource, HLS, DASH, CastingDevicePicker, AudioPlaybackConnection)。
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Fandhe-AI/agent-reference-skills☆ 4Updated Oct 20, 2026