Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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Microck/ordinary-claude-skills☆ 406Updated Sep 7, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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syahiidkamil/Software-Engineer-AI-Agent-Atlas☆ 402Updated Jun 25, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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lingxling/awesome-skills-cn☆ 312Updated Oct 7, 2026
Converts pseudocode descriptions and algorithm specifications into complete, executable Java code. Use this skill when you need to implement algorithms from pseudocode, translate algorithm descriptions to Java, generate Java code from specifications, convert textbook algorithms to working code, or create executable implementations from high-level descriptions. Preserves logic and control flow while handling Java idioms, data structures, and includes test cases for verification.
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ArabelaTso/Skills-4-SE☆ 256Updated Aug 21, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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Razshy/Wiggle☆ 97Updated Sep 5, 2026
Win #1 Product of the Day on Product Hunt. Completely reverse-engineered from 30x daily winner and 3x weekly winner campaigns — ranking algorithm decoded, launch timing optimized, hunter selection guide, community engagement approach, and post-launch momentum playbook. Use this if you're: (1) already read PH launch guides but still can't break into Top 5 and need algorithm-level deep optimization, (2) targeting Daily #1 and 5,000+ sign-ups with a proven 30+ case validated approach, or (3) an investor/accelerator coaching portfolio companies on PH launches. What's inside: PH ranking algorithm decoded: weighted factors for first 3 hours, 24 hours, and weekly ranking · Pre-launch preparation: gallery optimization, product URL selection, tagline refinement (≤60 chars) · Launch timing optimization: exact PST launch windows + scheduling guide · Community engagement KPIs: upvote targets, comment response time, maker comment strategy · Platform compliance guide: understanding PH's quality signals and organic growth · Post-launch 72-hour plan: maintaining momentum, conditions for Weekly #1 · Case studies: 3 different categories (AI Tool, App, SaaS) dissected Expected outcomes: Product Hunt Daily #1 ranking · strong community engagement on launch day · 3,000–10,000+ sign-ups (depending on product-market fit) 🇨🇳 Product Hunt 打榜完整攻略 | 🇯🇵 Product Hunt ローンチガイド | 🇰🇷 Product Hunt 런칭 가이드 Keywords: Product Hunt #1, Product Hunt launch strategy, PH ranking algorithm, PH #1 daily winner, Product Hunt tips, product launch, startup launch, ranking optimization, PH gallery optimization, Community engagement strategy, maker community engagement, product strategy, launch tactics, how to win Product Hunt, product hunt best practices
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Gingiris-1031/gingiris-skills☆ 86Updated Oct 15, 2026
Algorithms and data structures from first principles through advanced analysis. Covers sorting (bubble, insertion, selection, merge, quick, heap, radix), searching (linear, binary, BFS, DFS, Dijkstra, A*), fundamental data structures (arrays, linked lists, stacks, queues, hash tables, trees, heaps, graphs, tries), complexity analysis (Big-O, Big-Omega, Big-Theta, amortized), recurrence relations, and algorithm design paradigms (divide-and-conquer, greedy, dynamic programming, backtracking). Use when analyzing, selecting, implementing, or comparing algorithms and data structures.
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Tibsfox/gsd-skill-creator☆ 71Updated Jul 20, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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ComeOnOliver/skillshub☆ 64Updated Jun 24, 2026
Create branded 试界TryWorld AI-knowledge videos in the fixed "Paper Algorithm" (纸上算法) style with HyperFrames. Input is a Chinese voiceover script and optional images; output is a 16:9 horizontal video with Azure YunxiNeural (真·云希) voiceover, word-synced captions, ink/paper animations and unified transitions, an always-visible anti-counterfeit red seal, plus horizontal (4:3) and vertical (3:4) cover images and platform-optimized titles for Bilibili/Douyin/Xiaohongshu. Brand values are theme-driven (themes/paper-algorithm.json by default; custom brand themes supported — see references/theme-guide.md). Use when the user provides an AI 科普/教程/内容解读/知识分享 script and wants a TryWorld/试界 branded video, asks for the 纸上算法/Paper Algorithm style, wants a consistent script-to-video pipeline with covers and titles, or wants this pipeline with their own brand theme.
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TryWorld2026/paper-algorithm☆ 34Updated Sep 22, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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shajith003/awesome-claude-skills☆ 25Updated Oct 13, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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eigent-ai/agent-skills☆ 24Updated Oct 14, 2026
Exploit implementations of JSON Web Tokens (JWT) through algorithmic confusion (e.g., RS256 to HS256), "none" algorithm attacks, and signature stripping. Use this skill to forge administration tokens and achieve unauthenticated Account Takeover (ATO) on REST APIs and modern web applications.
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ShulkwiSEC/bb-huge☆ 23Updated Jul 11, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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tensology/decisionsai☆ 17Updated Oct 15, 2026
Data structures and algorithms for AI agent episodic memory. Covers vector stores (HNSW, IVF, PQ), temporal indexing, knowledge graphs with triple stores, hierarchical summarization, forgetting curves, working/long-term/ procedural memory, and memory consolidation. Deep analysis of MemGPT/Letta, Zep/Graphiti, Mem0, and the Stanford generative agents memory architecture. Teaches the CS fundamentals behind how agents remember, retrieve, and forget. Activate on: "agent memory", "episodic memory", "vector search algorithm", "HNSW", "memory retrieval", "forgetting curve", "knowledge graph memory", "MemGPT", "Letta", "Zep", "Mem0", "memory consolidation", "temporal retrieval", "agent long-term memory", "memory layer". NOT for: conversation protocol design (use agent-conversation-protocols), agent infrastructure selection (use agentic-infrastructure-2026), building RAG pipelines (use ai-engineer).
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curiositech/windags-skills☆ 16Updated Oct 19, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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lilinji/GeneTind-Life-Skills☆ 15Updated Aug 21, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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canvascoding/canvas-notebook☆ 11Updated Oct 19, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to ...
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JantonioFC/skillsbank☆ 9Updated Aug 4, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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nvdigitalsolutions/mcp-ai-wpoos☆ 7Updated Oct 20, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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bg-szy/TOP-SKILLS☆ 6Updated Sep 8, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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AxelMrak/ai☆ 5Updated Feb 20, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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micsapp/micstec-skills☆ 4Updated Mar 20, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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0xAidan/polymarket-bot-test☆ 4Updated Sep 4, 2026
Data structures and algorithms for AI agent episodic memory. Covers vector stores (HNSW, IVF, PQ), temporal indexing, knowledge graphs with triple stores, hierarchical summarization, forgetting curves, working/long-term/ procedural memory, and memory consolidation. Deep analysis of MemGPT/Letta, Zep/Graphiti, Mem0, and the Stanford generative agents memory architecture. Teaches the CS fundamentals behind how agents remember, retrieve, and forget. Activate on: "agent memory", "episodic memory", "vector search algorithm", "HNSW", "memory retrieval", "forgetting curve", "knowledge graph memory", "MemGPT", "Letta", "Zep", "Mem0", "memory consolidation", "temporal retrieval", "agent long-term memory", "memory layer". NOT for: conversation protocol design (use agent-conversation-protocols), agent infrastructure selection (use agentic-infrastructure-2026), building RAG pipelines (use ai-engineer).
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curiositech/port-daddy☆ 3Updated Oct 19, 2026
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
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David-Li0406/meta-skill-evloving☆ 2Updated Jul 14, 2026