Build game systems in Unity or Unreal Engine, including physics, AI, and multiplayer networking. The skill guides architecture, implementation, profiling, and testing to work toward frame rate targets and reduce memory use.
- Implementing game mechanics in Unity or Unreal Engine
- Reducing frame drops and memory use
- Building multiplayer networking with lag compensation
Jeffallan/claude-skills☆ 12KUpdated Oct 17, 2026
Owns the organization itself: org design, hiring, performance, compensation, development, culture, and employee relations. Use this to design or restructure a team, plan hiring, write a role or leveling definition, handle a performance or compensation question, diagnose why a team is underperforming for non-technical reasons, or assess the people risk in a plan. Also use for onboarding design and retention of key staff.
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cbrock84/headcount☆ 2.1KUpdated Oct 19, 2026
Builds and maintains the leveling framework and pay structure — level definitions, salary bands, benchmarking, pay equity, and how raises and promotions are decided. Use this to design or revise leveling, set or adjust salary bands, benchmark against market, handle a compensation request or counteroffer, run a review cycle, or diagnose pay compression and equity issues.
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cbrock84/headcount☆ 2.1KUpdated Oct 19, 2026
Load and preprocess imaging mass cytometry (IMC) and MIBI data from raw MCD/TXT through hot-pixel removal, spillover compensation, and variance-stabilizing transformation, covering readimc/steinbock ingestion, NNLS spillover compensation (CATALYST), IMC-Denoise, and the IMC arcsinh-cofactor question. Use when starting analysis from raw MCD files, building per-channel TIFF stacks, compensating channel spillover, choosing an arcsinh cofactor, or preparing single-cell intensities for phenotyping.
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GPTomics/bioSkills☆ 1.2KUpdated Aug 15, 2026
Expert blueprint for rhythm games including audio synchronization (BPM conductor, latency compensation with AudioServer.get_time_since_last_mix), note highways (scroll speed, timing windows), judgment systems (Perfect/Great/Good/Bad/Miss), scoring with combo multipliers, input processing (lane-based, hold note detection), and chart/beatmap loading. Based on DDR/osu!/Beat Saber research. Trigger keywords: rhythm_game, audio_sync, timing_judgment, note_highway, combo_system, BPM_conductor, latency_compensation.
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thedivergentai/Game-Dev-Agentic-Skills☆ 873Updated Oct 17, 2026
Expert patterns for adding multiplayer to single-player games including client-server architecture, authoritative server design, MultiplayerSynchronizer, lag compensation (client prediction, server reconciliation), input buffering, and anti-cheat measures. Use when retrofitting multiplayer, porting to online play, or designing networked gameplay. Trigger keywords: MultiplayerPeer, ENetMultiplayerPeer, SceneMultiplayer, MultiplayerSynchronizer, rpc, rpc_id, multiplayer_authority, client_prediction, server_reconciliation, lag_compensation, rollback.
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thedivergentai/Game-Dev-Agentic-Skills☆ 873Updated Oct 17, 2026
Expert blueprint for rhythm games including audio synchronization (BPM conductor, latency compensation with AudioServer.get_time_since_last_mix), note highways (scroll speed, timing windows), judgment systems (Perfect/Great/Good/Bad/Miss), scoring with combo multipliers, input processing (lane-based, hold note detection), and chart/beatmap loading. Based on DDR/osu!/Beat Saber research. Trigger keywords: rhythm_game, audio_sync, timing_judgment, note_highway, combo_system, BPM_conductor, latency_compensation.
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thedivergentai/Game-Design-Agentic-Skills☆ 850Updated Oct 13, 2026
Expert patterns for adding multiplayer to single-player games including client-server architecture, authoritative server design, MultiplayerSynchronizer, lag compensation (client prediction, server reconciliation), input buffering, and anti-cheat measures. Use when retrofitting multiplayer, porting to online play, or designing networked gameplay. Trigger keywords: MultiplayerPeer, ENetMultiplayerPeer, SceneMultiplayer, MultiplayerSynchronizer, rpc, rpc_id, multiplayer_authority, client_prediction, server_reconciliation, lag_compensation, rollback.
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thedivergentai/Game-Design-Agentic-Skills☆ 850Updated Oct 13, 2026
Compare taxes and social insurance costs when moving from sole proprietorship to a company in Japan. The skill helps assess incorporation timing, compare company types, understand setup procedures, and consider director compensation using its reference materials.
- Comparing taxes and social insurance before incorporation
- Assessing when to incorporate a sole proprietorship
- Choosing between 株式会社 and 合同会社
kazukinagata/shinkoku☆ 365Updated Sep 9, 2026
Comprehensive sales and revenue operations skill. Use when building a sales team, doing founder-led sales, hiring first sales reps, navigating enterprise deals, implementing product-led sales, designing sales compensation plans, defining ICP, mapping buyer personas, or optimizing the revenue engine (RevOps). Activates for: sales strategy, rev ops, revenue operations, sales enablement, sales compensation, ICP, ideal customer profile, buyer persona, sales process, deal execution, lead scoring, lead routing, lead lifecycle, MQL, SQL, pipeline management, CRM automation, sales qualification, BANT, MEDDIC, founder sales, enterprise sales, product-led sales, startup sales, SDR, AE, quota, ramp, commission plan.
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manojbajaj95/claude-gtm-plugin☆ 108Updated Sep 18, 2026
Complete insurance and legal claims intelligence system. Trigger whenever someone needs to file, manage, negotiate, or dispute any type of claim: insurance claims, warranty claims, compensation claims, workers compensation, personal injury, property damage, or consumer rights disputes. Also triggers on phrases like "file a claim", "my insurer denied me", "how do I get compensated", "they won't pay", "what am I entitled to", or any scenario where someone has suffered a loss and needs to recover it.
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FDU-INS/Insurance-Skills☆ 77Updated Jul 12, 2026
Drafts board committee charters for Audit and Compensation Committees tailored to public/private status, exchange listing (NYSE/NASDAQ), and governance requirements. Covers composition, independence, authority, meeting procedures, and reporting. Use when creating or updating audit committee charters, compensation committee charters, or corporate oversight committee formations.
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CSlawyer1985/legal-skillhub☆ 18Updated Sep 23, 2026
Build data-driven compensation structures that attract talent without overpaying. Covers base salary bands, equity/bonus frameworks, geographic differentials, and total rewards packaging.
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modbender/skill-library-mcp☆ 17Updated Sep 28, 2026
当用户设计创意团队薪酬方案、考虑是否使用绩效奖金、正在流失核心人才、或想吸引顶尖人才时触发。基于Netflix精英薪酬哲学:支付市场最高价、取消奖金、主动调薪。
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kangarooking/no-rules-rules-skill☆ 14Updated Apr 17, 2026
People leadership for scaling companies. Hiring strategy, compensation design, org structure, culture, and retention. Use when building hiring plans, designing comp frameworks, restructuring teams, managing performance, building culture, or when user mentions CHRO, HR, people strategy, talent, headcount, compensation, org design, retention, or performance management.
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mouadja02/skills☆ 10Updated Oct 20, 2026
Load and preprocess imaging mass cytometry (IMC) and MIBI data from raw MCD/TXT through hot-pixel removal, spillover compensation, and variance-stabilizing transformation, covering readimc/steinbock ingestion, NNLS spillover compensation (CATALYST), IMC-Denoise, and the IMC arcsinh-cofactor question. Use when starting analysis from raw MCD files, building per-channel TIFF stacks, compensating channel spillover, choosing an arcsinh cofactor, or preparing single-cell intensities for phenotyping.
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peacezha/TRACE☆ 3Updated Oct 20, 2026
Load and preprocess imaging mass cytometry (IMC) and MIBI data from raw MCD/TXT through hot-pixel removal, spillover compensation, and variance-stabilizing transformation, covering readimc/steinbock ingestion, NNLS spillover compensation (CATALYST), IMC-Denoise, and the IMC arcsinh-cofactor question. Use when starting analysis from raw MCD files, building per-channel TIFF stacks, compensating channel spillover, choosing an arcsinh cofactor, or preparing single-cell intensities for phenotyping.
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peacezha/HPClaw☆ 3Updated Oct 11, 2026
Offers, compensation framing, and negotiation planning. Use when evaluating offers or raises.
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aAAaqwq/openclaw-team☆ 2Updated Jun 18, 2026
Handle shipment delays, damage, loss, and shortages with workflows for gathering evidence, filing compensation claims, and negotiating with carriers. Prioritize cases by financial exposure and customer impact, and assess when to absorb costs or pursue recovery.
- Responding to delayed or missing shipments
- Preparing evidence for freight damage claims
- Resolving carrier charges and liability disputes
affaan-m/ECC☆ 284.6KUpdated Oct 20, 2026
Plan creator partnerships from partner selection and compensation to content briefs, sponsorship disclosures, and performance measurement. The skill covers one-off sponsorships and ongoing ambassador programs, focusing on audience fit and qualified outcomes such as leads or purchases.
- Find and assess suitable creator partners
- Define fees, deliverables, and content usage rights
- Prepare creator briefs and disclosure checks
coreyhaines31/marketingskills☆ 55.6KUpdated Oct 20, 2026
Analyze flow cytometry data in Python by correcting fluorescence spillover and applying gates that select cell populations. Produce population counts, percentages, and fluorescence summaries, or reproduce supported FlowJo 10 workspace analyses with recorded analysis settings.
- Applying the same gating strategy to multiple FCS samples
- Reporting cell-population counts and percentages with denominators
- Reproducing supported FlowJo 10 analyses in Python
K-Dense-AI/scientific-agent-skills☆ 53.2KUpdated Oct 19, 2026
Inspect FCS files from flow cytometry, a method for measuring cell properties, using FlowIO. Extract measurement data into NumPy arrays, review channel metadata, export tables, and create FCS 3.1 files for downstream work.
- Inspect measurement settings and channel labels in FCS files
- Extract measurement data into NumPy arrays or CSV tables
- Read legacy FCS files containing multiple datasets
K-Dense-AI/scientific-agent-skills☆ 53.2KUpdated Oct 19, 2026
Prepare for salary negotiations by researching market pay, comparing salary, bonuses, equity, and benefits, and defining a justified counteroffer. Create tailored emails and call scripts, with alternative requests and responses when an employer pushes back.
- Researching market pay before negotiating an offer
- Comparing offers including bonuses, equity, and benefits
- Drafting a counteroffer email or call script
davila7/claude-code-templates☆ 32.8KUpdated Oct 20, 2026
Examine how a job or business generates income through ownership, responsibility, and leverage—ways to expand output beyond personal working hours. Use the framework to consider equity, products, or content while setting limits on downside risk.
- Reviewing reliance on income tied to working hours
- Comparing salary and equity compensation
- Assessing whether a side business can scale
kangarooking/cangjie-skill☆ 11.5KUpdated Oct 2, 2026