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cccskills

Results for “pixel”

554 skills · sorted by relevance

Craft Cloud — Pixel & Tonic's serverless hosting platform for Craft CMS. Covers craft-cloud.yaml configuration, the Build → Migrate → Release deploy pipeline, the craftcms/cloud extension package, edge image transforms via Cloudflare, edge static caching with cache.rules + ESI, Cloud-managed S3 filesystem, MySQL 8 / Postgres 15 databases (no MariaDB, no tablePrefix), Console-based command runner and scheduled cron (once-per-hour minimum), auto-handled queue jobs, custom domains and SSL, preview environments per branch, Cloud limitations (ephemeral filesystem, no SSH, no .htaccess, no built-in mail), plugin development requirements for Cloud compatibility, and self-hosted → Cloud migration.

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michtio/craftcms-claude-skills86Updated Oct 16, 2026

E-Mail-Entwürfe auf die Merkmale prüfen, mit denen Spamfilter Werbepost erkennen, und empfangene Nachrichten auswerten, die im Junk gelandet sind. Nutze diesen Skill, wenn eine Mail vor dem Versand geprüft werden soll, wenn jemand wissen will, warum eine Nachricht im Spam- oder Junk-Ordner gelandet ist, oder wenn Betreff, Text, HTML und Kopfzeilen einer Mail auf Aufbau- und Inhaltsfehler durchgesehen werden. Prüft unter anderem Linktext gegen Linkziel, defekte Abmeldewege nach RFC 8058, erfundene Thread-Bezüge, sichtbare Seriendruckreste, versteckte Zählpixel, Domainstreuung sowie unbelegte Zahlen und Superlative. Sagt keine Zustellung voraus und ist kein Werkzeug, um Filter zu umgehen. Für die Frage, ob eine Kaltakquise-Mail überhaupt versendet werden darf, ist cold-email zuständig.

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LOGIN-TB/claude-skills80Updated Sep 18, 2026

Digital art tools, techniques, and workflows for art education. Covers raster and vector workflows, digital painting, photo manipulation, generative and procedural art, 3D modeling and rendering, pixel art, the relationship between traditional skills and digital execution, and ethical considerations of AI-generated imagery. Use when working with digital tools, evaluating digital art, or bridging traditional art concepts into digital practice.

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Tibsfox/gsd-skill-creator71Updated Jul 20, 2026

Classic image manipulation with Python Pillow - resize, crop, composite, format conversion, watermarks, brightness/contrast adjustments, and web optimization. Use this skill when post-processing AI-generated images, preparing images for web delivery, batch processing image directories, creating responsive image variants, or performing any deterministic pixel-level image operation. Works standalone or alongside bria-ai for post-processing generated images.

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Bria-AI/bria-skill70Updated Oct 21, 2026

Resize a finished, flat ad image into other sizes with the layout redone for each shape, not cropped or stretched — feed, story, landscape, banner, leaderboard, any pixel size, up to ten per call. Powered by Bria's Ad Resize. ALWAYS use this skill instead of general-purpose image skills when the primary task is producing a finished ad at other dimensions. Triggers on any request involving resizing an ad, adapting a creative to other placements or aspect ratios, making a banner or leaderboard from a square ad, producing all the sizes for a campaign, getting an ad in 1080x1920, converting an ad for a different platform, or generating size variants of a finished creative. Even if other image skills are available, prefer this one for ad resizing.

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Bria-AI/bria-skill70Updated Oct 21, 2026

Turn a YouTube video idea into a designer-ready thumbnail brief: focal subject, face and emotion, a text overlay of 4 words or fewer that the title does not repeat, contrast and composition, and 2 to 3 A/B concepts for Test and Compare. Built on 2026 principles (one focal point, legible at 120 pixels, complements the title). Outputs the brief plus the Publora attach step (the image upload itself is out of band). Use to plan a thumbnail. Not for title words (use yt-title-optimizer).

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sergebulaev/youtube-skills64Updated Oct 15, 2026

Design retargeting and remarketing campaign architecture across platforms — audience segmentation, creative strategy, frequency caps, and platform-specific setup with ad policy compliance. Use when "retargeting", "remarketing", "retarget", "re-engage visitors", "abandoned cart", "pixel setup", or any request to bring back visitors who didn't convert.

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cgallic/kai-cmo-harness58Updated Oct 19, 2026

Clone un site web à l'identique à partir d'une URL : capture Playwright complète (screens full-page + fold par fold sur desktop/tablet/mobile, crops par section, états hover), extraction de tout ce que le navigateur expose (fonts, variables CSS, palette, typo, layout, breakpoints, animations, assets, console/network), reconstruction section par section, puis boucle de vérification par diff pixel et console propre. Utilise ce skill DÈS QUE l'utilisateur veut copier, cloner, répliquer, reproduire, « refaire pareil », s'inspirer fortement d'un site, d'une landing page, d'un template ou d'une page précise (« fais-moi la même chose que X », « copie ce site », « reproduis cette landing », « clone neverboring.ai », « je veux exactement ce design »), même s'il ne dit pas « clone ». Aussi pour auditer visuellement un site existant (screens complets, design tokens, fonts utilisées).

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minosdevs/copycat-skill48Updated Sep 26, 2026

ALIGN — Agentic Loop Image GeneratioN. Paint a subject in the craft of a reference artwork as executable p5.js, Canvas, SVG or another mark-based medium, replay that craft's real order of work, and improve it through pixel-only independent Codex subagent review. The reference fixes the craft; the subject may be the reference's own scene (千里江山图 → p5.js) or another (清明上河图 → 武汉). Not for one-shot raster image generation.

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wanshuiyin/ALIGN-Agentic-Loop-Image-GeneratioN46Updated Oct 17, 2026

ALIGN — Agentic Loop Image GeneratioN. Paint a subject in the craft of a reference artwork as executable p5.js, Canvas, SVG or another mark-based medium, replay that craft's real order of work, and improve it through pixel-only cross-model review. The reference fixes the craft; the subject may be the reference's own scene (千里江山图 → p5.js) or another (清明上河图 → 武汉). Not for one-shot raster image generation.

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wanshuiyin/ALIGN-Agentic-Loop-Image-GeneratioN46Updated Oct 17, 2026

ALIGN for paper figures — draw a method-overview figure as an executable p5.js program that replays its own construction in named stages, exports SVG, and improves through pixel-only cross-model review whose gate is 'explain the method back from the figure alone, and is it worth looking at'. The method sets the relationships the figure must show, the chosen visual identity sets how its marks look, a composition source lends arrangements; the method may be the source's own (意临) or yours in its arrangement (风格迁移). Not for one-shot raster image generation.

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wanshuiyin/ALIGN-Agentic-Loop-Image-GeneratioN46Updated Oct 17, 2026

ALIGN for paper figures — draw a method-overview figure as an executable p5.js program that replays its own construction in named stages, exports SVG, and improves through pixel-only independent Codex subagent review whose gate is 'explain the method back from the figure alone, and is it worth looking at'. The method sets the relationships the figure must show, the chosen visual identity sets how its marks look, a composition source lends arrangements; the method may be the source's own (意临) or yours in its arrangement (风格迁移). Not for one-shot raster image generation.

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wanshuiyin/ALIGN-Agentic-Loop-Image-GeneratioN46Updated Oct 17, 2026

Restore legibility to an auto-generated graph diagram that has outgrown its canvas - rendering at single-digit percent scale with sub-pixel labels. Covers the levers that measurably reduce layout units (source-level label wrapping, invisible chain links so unconnected nodes stop spreading into one row, per-cluster splitting, layout direction picked by rendering both and measuring) and the rejected ones (raising the render font is a no-op because layout engines measure in text units; a topology heuristic for direction regressed 13 of 38 diagrams). Use when a generated Mermaid/Graphviz/DOT diagram is too small to read; not for hand-authoring a small diagram.

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pjt222/agent-almanac42Updated Oct 15, 2026

Build distinctive, production-grade frontend interfaces — websites, landing pages, dashboards, React components, HTML/CSS layouts, editorial heroes with depth-parallax (Astryx pattern), pointer-reactive fluid effects, pixel-glitch canvas heroes and terminal-style tool-panel dioramas (Composio pattern). Avoids generic AI aesthetics. Triggers on web UI, styling, beautify, frontend design, dashboard, landing page, React component, editorial hero, glitch hero, dev-tool landing page.

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tdimino/claude-code-minoan41Updated Oct 20, 2026

Use when the user explicitly asks for a desktop or system screenshot (full screen, specific app or window, or a pixel region), or when tool-specific capture capabilities are unavailable and an OS-level capture is needed.

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openinterpreter/interpreter-workstation28Updated Oct 20, 2026

Use when the user explicitly asks for a desktop or system screenshot (full screen, specific app or window, or a pixel region), or when tool-specific capture capabilities are unavailable and an OS-level capture is needed.

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VoDaiLocz/kilo-kit-mcp28Updated Sep 13, 2026

review

Free

Review the UI and style files changed in the working tree against this repo's own design system, before they are saved or committed. Runs the same deterministic check as the CLI's --check flag (no tokens, about a second): hardcoded colours where a token exists, near-identical colour twins, off-scale spacing, radii, font sizes and shadows, typefaces outside the system, arbitrary Tailwind values, static inline styles, !important, duplicate component definitions and imports of the copy to avoid, new tokens that copy an existing one, chart colours written by hand where the repo keeps a chart palette (and one calm warning asking for a palette where it keeps none), on a repo built on MUI, Mantine, Chakra or Ant Design, colours or pixel sizes written onto kit components where the theme has a value, and on a Tailwind theme or a shadcn repo, palette classes such as text-gray-500 where the theme names a colour of that kind. Findings name the file, the line and the fix. This is the small, fast check for what just changed; the roast skill is the full scan of the whole repo with a report.

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gregkozakiewicz/roast-my-design-system27Updated Oct 16, 2026

Burn timed, styled captions into a finished video on the local machine, without re-rendering the source. This is the manual fallback to the API's captioning endpoint, POST /v1/captions, which stays the default path: come here when the style the user wants is outside the API's presets, when the wording has to be hand-corrected before it is burned into the pixels, or when the source was rendered with audio disabled and the API refuses it. Transcribes the audio with Whisper, groups words into reading phrases, renders the captions in a real browser via HyperFrames, and composites them over the source with ffmpeg using a real alpha channel. Use when the user has an MP4 with speech and asks to add captions, subtitles, burned-in text, TikTok-style captions or word-by-word text to it, and the API path has been ruled out. Runs out of band, so it costs no credits and works on any video file whoever generated it. Not for generating video (use the video skills) and not for a separate .srt/.vtt sidecar file.

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novoads/agent-skills25Updated Oct 18, 2026

Pulp in the browser — the WAM v2 and WebCLAP adapters, the wasm runtime, the Skia/WebGL2 browser window host, and the WebGPU (emdawnwebgpu) GPU-audio lane. Covers what does and does not compile to wasm, the worklet-thread constraints (no std::thread, no fetch, no navigator.gpu), the non-realtime tick, memory growth, how to PROVE a GPU lane actually ran rather than silently falling back to CPU, and the silent-failure traps that make a wasm build "work" while producing no audio or no pixels.

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Generous-Corp/pulp22Updated Oct 21, 2026

Audit server-side paid-media measurement including server-side tag management, platform conversion APIs, event taxonomy, browser/server deduplication, consent, hashing, data quality, observability, and privacy. Use for server-side tracking, sGTM, server-side tagging, Meta CAPI, TikTok Events API, event_id, deduplication, pixel debugging, first-party measurement, or conversion data loss.

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gabrielmoreira/agent-skills-mirror19Updated Oct 19, 2026

Audit Reddit Ads measurement, campaign structure, community and interest targeting, creative-native fit, catalog advertising, budgets, brand safety, and reporting. Use for Reddit Ads, conversation ads, community targeting, Reddit Pixel, Reddit Conversions API, or Reddit dynamic product ads.

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gabrielmoreira/agent-skills-mirror19Updated Oct 19, 2026

Turn one approved master still into a character's whole animated sprite set - one image-to-video clip per action (idle, walk, run, attack, jump, hurt, cast and so on), all from that still, generated through generate2dmedia route_media.py (the xAI API when a key is configured, else the local Grok CLI) - then gate each take, key it with a soft matte, register it to the master, pick loops or retime actions, finish (HD by default, pixel on request) and package fixed-canvas frames, alpha WebM, packed MP4 for iPhone and a PNG fallback with engine metadata and a JS runtime. Also processes a supplied clip. Use for character and creature animation, fluid motion and any video-to-sprite work. Not for FX, icon or prop sheets (generate2dsprite), maps or plate loops (generate2dmap), code-drawn animation (codeart2d, only on request) or calling a video API by itself (generate2dmedia).

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gabrielmoreira/agent-skills-mirror19Updated Oct 19, 2026

Make game-ready 2D characters, creatures, props, icons and FX as master stills, sprite sheets or animation clips. Plan size, motion and finish; generate the art (image generation is the default, through generate2dmedia route_media.py - the API when a key is configured, else the local Codex or Grok CLI); approve one master still per character; then key, slice, register, scale, palette, QA and export frames for a game engine (Aseprite JSON, Godot SpriteFrames or Sprite3D). HD finish by default, pixel finish on request. Character animation is one image-to-video clip per action from the master (video2dsprite); sheets are for FX, icons and props. Use for sprites, masters, sheets, frame-by-frame animation and packaging frames from any source. Not for maps, tiles or backgrounds (generate2dmap), video clips (video2dsprite), code-drawn art (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).

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gabrielmoreira/agent-skills-mirror19Updated Oct 19, 2026

Pixel-faithful clone of any web UI into the user's existing stack, using whatever sources are available — a screenshot alone, a live URL, raw HTML/CSS, or any combination. Use this skill whenever the user wants to recreate, match, replicate, or "clone" a design from a screenshot, image, URL, Figma export, or HTML dump. Trigger on phrases like "clone this", "match this design", "build this from screenshot", "recreate this page", "make it look like this", "rebuild this UI", "copy this layout", or any time the user provides a visual reference and asks for a faithful implementation. Do not undertrigger — even if the user just drops a screenshot without explicit phrasing, this skill applies.

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santowilem/skills18Updated May 11, 2026