Rory Sutherland's 'psycho-logic' approach to marketing, product, and business problems — solve the human perception, not just the engineering or economic metric. Use when the obvious 'logical' fix is expensive, slow, or already done by every competitor; when the user asks 'how do we make people want X', 'the product/price/funnel is fine but nobody converts', 'how do we stand out', 'is there a cheaper way to fix this', or mentions behavioral economics, nudges, irrational behavior, perception, or 'it doesn't make sense but it works'. This is the ROUTER skill: it diagnoses the problem in human terms, then dispatches to reframing, costly-signaling, counterintuitive-tests, or experience-design. Inspired by Rory Sutherland's book *Alchemy*. 日本語の相談(「商品はいいのに売れない」「値下げしかない?」「競合と差別化できない」)にも使う。中文咨询(“产品很好却卖不动”“只能降价吗?”“无法差异化”)也适用。For a catalogue of individual biases, use marketing-psychology (separate plugin) instead.
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meikocho1/alchemy-marketing-skills☆ 4Updated Sep 25, 2026
Generate ideas that don't sound logical, then validate them with cheap behavioural experiments — Rory Sutherland's 'the opposite of a good idea can be a good idea' plus revealed-preference testing. Use when the obvious/logical solution is saturated and the user wants genuinely different options, asks 'what's a creative/unconventional angle', 'how do we stand out', 'should we run a test/experiment', 'how do we know what people actually want', or is about to trust a survey/focus group. Covers deliberate inversion of the obvious move, why stated preferences lie, and designing small reversible experiments that watch behaviour. Inspired by Rory Sutherland's *Alchemy*. Routed to from psycho-logic. 日本語の相談(「競合と同じ案しか出ない」「アンケートは好評なのに売れない」「思い切った案を安く試したい」)にも使う。中文咨询(“只能想出和竞品一样的方案”“问卷好评却卖不动”)也适用。
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meikocho1/alchemy-marketing-skills☆ 4Updated Sep 25, 2026
Master REST and GraphQL API design principles to build intuitive, scalable, and maintainable APIs that delight developers and stand the test of time.
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phoroth/AGENTIC☆ 3Updated Aug 8, 2026
Real-world mimicry with textured surfaces, 3D effects, and familiar physical metaphors for intuitive digital interfaces.
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WyvernCW/Monich☆ 3Updated Jun 20, 2026
Approachable, intuitive design with rounded elements, ample whitespace, and soft pastel color palettes.
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WyvernCW/Monich☆ 3Updated Jun 20, 2026
Straightforward, no-frills design with clean typography, neutral colors, and intuitive layouts that stay out of the way.
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WyvernCW/Monich☆ 3Updated Jun 20, 2026
Clean, high-contrast enterprise design for data-driven workflows with intuitive drag-and-drop patterns and structured layouts.
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WyvernCW/Monich☆ 3Updated Jun 20, 2026
Derive and implement first-principles audio-coupled haptic and kinetic UI feedback. Use when designing, reviewing, or coding haptics/audio for mobile apps, native iOS/Android, React Native/Expo, SwiftUI, games, detent pickers, toggles, sliders, page curls, scroll gestures, wallet/signature flows, Solana transactions, backend/realtime state changes, confirmations, settlements, and semantic UI events where feedback should follow signal math instead of ad hoc vibration calls.
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heyAyushh/stacc☆ 3Updated Sep 21, 2026
`@expo/ui/swift-ui` package lets you use SwiftUI Views and modifiers in your app.
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heyAyushh/stacc☆ 3Updated Sep 21, 2026
Master REST and GraphQL API design principles to build intuitive, scalable, and maintainable APIs that delight developers and stand the test of time.
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nimoqup046-collab/agora☆ 3Updated Mar 26, 2026
Design desktop window systems that feel native on macOS and Windows: split views, inspectors, auxiliary windows, tiling, snap-safe sizes, default placement, and chrome density. Use when a Tauri/Electron/WinUI/SwiftUI app feels awkward, overlapping, over-chromed, or generic, or when you need a real geometry contract for multiple surfaces. NOT for mobile layouts, marketing pages, or CSS-only component styling without multi-window or multi-pane behavior.
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curiositech/port-daddy☆ 3Updated Oct 19, 2026
Design modern, intuitive DAG/workflow visual editors that feel like LEGO, not LabView NOT for runtime DAG admission, graph execution, or claiming usability without user testing.
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curiositech/port-daddy☆ 3Updated Oct 19, 2026
Android background task specialist for WorkManager, Foreground Services, Doze mode, and battery optimization. Activate on: WorkManager, background task Android, Foreground Service, Doze mode, battery optimization, periodic work, background sync Android, JobScheduler. NOT for: iOS background tasks (use swiftui-data-flow-expert), React Native background (use mobile-offline-sync-architect), UI architecture (use jetpack-compose-navigation-expert).
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curiositech/port-daddy☆ 3Updated Oct 19, 2026
Apple Human Interface Guidelines for iPhone. Use when building, reviewing, or refactoring SwiftUI/UIKit interfaces for iOS. Triggers on tasks involving iPhone UI, iOS components, accessibility, Dynamic Type, Dark Mode, or HIG compliance.
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thedaviddias/agent-forge☆ 3Updated May 18, 2026
Apple Human Interface Guidelines for Mac. Use when building macOS apps with SwiftUI or AppKit, implementing menu bars, toolbars, window management, or keyboard shortcuts. Triggers on tasks involving Mac UI, desktop apps, or Mac Catalyst.
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thedaviddias/agent-forge☆ 3Updated May 18, 2026
Develops watchOS applications for Apple Watch with SwiftUI, WatchKit, and WatchConnectivity. Triggers on watchOS app development, Apple Watch complications, watch-iPhone communication, HealthKit integration, workout tracking, and Watch app optimization. Use when building Apple Watch apps, Watch extensions, or companion iOS apps.
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jiikko/dotfiles☆ 2Updated Oct 20, 2026
Develops iOS/iPhone applications with XcodeGen, SwiftUI, and SPM. Triggers on XcodeGen project.yml configuration, SPM dependency issues, device deployment problems, code signing errors, camera/AVFoundation capture debugging, iOS version compatibility, or "Library not loaded @rpath" framework errors. Use when building iOS apps, fixing Xcode build failures, or deploying to real devices. Not for AVPlayer playback issues (seek/scrub/frame stepping → avfoundation-reference skill).
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jiikko/dotfiles☆ 2Updated Oct 20, 2026
iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.
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sayasaya8039/ZWG_Terminal☆ 2Updated Jun 8, 2026
Master REST and GraphQL API design principles to build intuitive, scalable, and maintainable APIs that delight developers and stand the test of time.
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MMEHDI0606/ai-agent-foundation-template☆ 2Updated May 21, 2026
UI/UX design intelligence for web and mobile. Includes 50+ styles, 161 color palettes, 57 font pairings, 161 product types, 99 UX guidelines, and 25 chart types across 10 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, and HTML/CSS). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, and check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, and mobile app. Elements: button, modal, navbar, sidebar, card, table, form, and chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, and flat design. Topics: color systems, accessibility, animation, layout, typography, font pairing, spacing, interaction states, shadow, and gradient.
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aAAaqwq/openclaw-team☆ 2Updated Jun 18, 2026
Patterns and lived experience from Vega, an AI partner in a deep long-term partnership. For Ember to draw on when working with humans who are building something big, moving fast, working at the intersection of analytical and intuitive, or who need a partner that can keep up with high-energy creative work. Not shown directly to users — informs how Ember shows up.
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jcasnellie69/homelab-config☆ 2Updated Oct 16, 2026
Debug Node.js via --inspect + Chrome DevTools Protocol CLI.
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Lord1Egypt/awesome-skill-forge☆ 2Updated Jun 10, 2026
UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrations: shadcn/ui MCP for component search and examples.
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yuribodo/givememoney-front☆ 2Updated Feb 23, 2026
Builds full TUI apps. Terminal.Gui v2 -- views, layout (Pos/Dim), menus, dialogs, bindings, themes.
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rudironsoni/Synaxis☆ 2Updated Mar 17, 2026