Unity 6 UI development guide. Use when building user interfaces, menus, HUD, buttons, or any UI elements. Covers UI Toolkit (recommended for new projects — USS, UXML, UI Builder, data binding), uGUI/Canvas (legacy runtime UI), and IMGUI. Based on Unity 6.3 LTS documentation.
The English summary is being prepared. Showing the original description.
41h0-siro/cedec2026-lt-ai-ui-workflow☆ 4Updated Jul 23, 2026
An immersive, interactive, exhibit-style interface that blends storytelling, animation, and gamified elements to create a playful, experience-driven journey. The entire app sits on a single continuous brand-colored canvas (deep green)
The English summary is being prepared. Showing the original description.
WyvernCW/Monich☆ 3Updated Jun 20, 2026
A radically minimal, blank-canvas interface built as a pure edge-to-edge surface, with almost no color and typography carrying the visual weight. Black serves as the only filled color, the only divider, and the sole surface tone cards.
The English summary is being prepared. Showing the original description.
WyvernCW/Monich☆ 3Updated Jun 20, 2026
Chinese-first AI image-generation tool landing template — TwelveMei-style centered hero with floating icon-island nav, FlyFlowerSong serif display headline, textured pill CTAs, glass canvas mockup of the tool itself, monochrome ink palette. Built for Chinese creative-tool / generative-image / AI-工具 product pages aimed at designers and editors, not loud growth-marketing.
The English summary is being prepared. Showing the original description.
WyvernCW/Monich☆ 3Updated Jun 20, 2026
Magazine-grade, collage-driven editorial system: warm paper canvas, surreal plaster-and-architecture imagery, oversized display type, hairline rules, and Roman-numeral section markers.
The English summary is being prepared. Showing the original description.
WyvernCW/Monich☆ 3Updated Jun 20, 2026
Bayer 抖动黑白点阵的小红书封面 / 杂志感海报 / 独立刊物封面模板 — 黑底 + Canvas 真做 Bayer 8×8 有序抖动把任意图片转成纯黑白点阵 + 上下双向 vignette + 杂志栏目式四角文字(刊号 / 栏目 / wordmark / credit)+ Noto Sans JP Black 中文超大粗黑标题 2×2 网格 + 中心方括号期号。4 套版式骨架(单图封面 / 上图下字 / 系列三联 / 内页长文),容器查询 cqh 适配任意尺寸。触发:用户要"点阵感 / dither / 1-bit / 黑白颗粒 / 小红书封面 / Vol 期号海报 / 独立刊物 / 报纸印刷感"。NOT 多区块产品页,NOT 彩色海报。
The English summary is being prepared. Showing the original description.
WyvernCW/Monich☆ 3Updated Jun 20, 2026
Premium "digital e-guide" template family — two patterns sharing a metadata-rich, editorial-archive identity: an infinite 3D-canvas portfolio (case/) for designer 作品集, and a 12-slide horizontal field-notes carousel (social-carousel.html) for long-form knowledge series.
The English summary is being prepared. Showing the original description.
WyvernCW/Monich☆ 3Updated Jun 20, 2026
Premium pre-launch waitlist page template — dark charcoal canvas with subtle vignette, drifting portrait video-thumbnail cards, fade-up cascades, glass nav, live-updating join counter, single email form with success/error states. Built for creative-tool / AI / niche-SaaS invite-only launches with hushed exclusive tone, not loud growth-marketing.
The English summary is being prepared. Showing the original description.
WyvernCW/Monich☆ 3Updated Jun 20, 2026
微信公众号封面对模板 — 主图(headline + subline + 视觉锚点)+ 次图/分享图(短标题 + logo / 账号标签)+ 长图头(文章标题 + 章节预览)。比小红书封面要求更强的标题腿粗、更明确的安全区、更克制的阅读节奏。必须按当前微信尺寸读 canvas-and-device.md。触发:"做个公众号封面 / 微信首图次图对 / 视频号封面 / 公众号分享图 / 长图头"。NOT XHS 3:4 尺寸,NOT XHS 贴纸密集风。
The English summary is being prepared. Showing the original description.
WyvernCW/Monich☆ 3Updated Jun 20, 2026
Pro-camera HUD mockup template — full-viewport black canvas wrapping a real video with monospace overlays (corner brackets, top status bar, side AF/exposure columns, bottom timecode + aperture/shutter/ISO row, vertical 8-filter wheel, animated reticle). For cinematographer portfolios, camera-app demos, LUT pack previews, filter-look auditions. NOT a TikTok/Reels mockup, NOT a storyboard, NOT a shot list, NOT a script document. The chrome wraps real footage — never a div placeholder.
The English summary is being prepared. Showing the original description.
WyvernCW/Monich☆ 3Updated Jun 20, 2026
Resize, crop, or export any image or video into platform-ready social media assets using Adobe Creative Cloud tools. Use this skill when a user wants to prepare a photo, image, or video for one or more social platforms — Instagram, TikTok, LinkedIn, Facebook, YouTube, Snapchat, Pinterest, Threads, or X/Twitter. Triggers on: "prepare my image for Instagram", "resize for TikTok", "get this ready to post", "make versions for all platforms", "social media sizes", "crop for stories", "export for LinkedIn", "resize my video for social", "make social media assets", or any request to adapt a photo or video for specific platforms. Handles subject-aware cropping, AI canvas expansion, test previews before full runs, and same-ratio video resizing.
The English summary is being prepared. Showing the original description.
OCIOStateOfNebraska/stateofnebraska-aem☆ 3Updated Oct 20, 2026
Resize photos and videos to exact pixel dimensions or aspect ratios using Adobe tools. Use this skill whenever a user wants to resize, scale, or change the dimensions of an image or video file — including phrases like "resize this to 1920x1080", "make this 4K", "scale to 800x600", "change the aspect ratio to 16:9", "resize my video", "make the image smaller", "crop to square", "fit this to a specific size", "resize for print", "resize for web", "make it 300 DPI ready", "change canvas size", "resize a batch of photos", or any request specifying target dimensions (W×H, ratio, or named size like "4K", "HD", "A4"). Also triggers for: "make this fit a specific size", "resize to [any dimension]", "I need this at [WxH]", "scale my video down", "change resolution", "downscale", "upscale". NOT for social media platform sets (use adobe-create-social-variations for that). Uses image_crop_and_resize for photos, video_resize for videos.
The English summary is being prepared. Showing the original description.
OCIOStateOfNebraska/stateofnebraska-aem☆ 3Updated Oct 20, 2026
Build a "product description" repo for a software product — a set of prose documents describing, from the outside in, what the user sees, what they can do, and exactly what happens when they do it, written from the code and tests, then verified against the running product and triaged into a bug list. Works for any product with a user (canvas editors, web apps, CLIs, chat products, mobile apps). Use when the user asks to "write a product description for X", "describe the user experience of X", "document how X behaves for the user", "make a behavior-spec repo", or wants a feature-by-feature, event-by-event account of an app's behavior rather than API docs. Also use to resume or extend an existing product description repo.
The English summary is being prepared. Showing the original description.
heyAyushh/stacc☆ 3Updated Sep 21, 2026
Apply Boyd's OODA loop to navigate fast-moving, uncertain, or competitive situations — Observe what is actually happening, Orient through mental models and context, Decide on the clearest path, Act quickly, then loop again. Load when the situation is changing faster than the current plan, when a competitive response is needed, when the user is stuck in analysis paralysis in a dynamic environment, when shipping under uncertainty, or when deep-thinking diagnoses a fast-moving / competitive frame. Triggers on "what should we do right now", "the situation is changing", "how do we respond to this", "competitive response", "we need to move fast", or "we're stuck deciding". Based on John Boyd's OODA loop — Observe, Orient, Decide, Act — adapted for product and business contexts (OODA Canvas 2026).
The English summary is being prepared. Showing the original description.
dvy1987/agent-loom☆ 3Updated Aug 8, 2026
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
The English summary is being prepared. Showing the original description.
q2805187159/Anvil☆ 3Updated Jun 24, 2026
These are instructions for creating design philosophies - aesthetic movements that are then EXPRESSED VISUALLY. Output only .md files, .pdf files, and .png files.
The English summary is being prepared. Showing the original description.
nimoqup046-collab/agora☆ 3Updated Mar 26, 2026
Expert in turning data visualizations into compelling video and animation content for social media and marketing. Activate on: data commercial, animated chart, data storytelling video, chart animation, Remotion data video, Motion Canvas, Flourish animation, D3 animation, data viz social media, dashboard recording, data narrative video. NOT for: static data visualization (use data-viz-2025), general video editing (use video-processing-editing), full video production pipeline (use ai-video-production-master).
The English summary is being prepared. Showing the original description.
curiositech/port-daddy☆ 3Updated Oct 19, 2026
Design performant animation systems with Framer Motion, GSAP, View Transitions API, and spring physics. Activate on: page transitions, micro-interactions, scroll animations, layout animations, spring physics. NOT for: CSS-only hover effects (use css-in-js-architect), video/canvas rendering (use creative-coding-expert).
The English summary is being prepared. Showing the original description.
curiositech/port-daddy☆ 3Updated Oct 19, 2026
Expert in 2000s-era music visualization (Milkdrop, AVS, Geiss) and modern WebGL implementations. Specializes in Butterchurn integration, Web Audio API AnalyserNode FFT data, GLSL shaders for audio-reactive visuals, and psychedelic generative art. Activate on "Milkdrop", "music visualization", "WebGL visualizer", "Butterchurn", "audio reactive", "FFT visualization", "spectrum analyzer". NOT for simple bar charts/waveforms (use basic canvas), video editing, or non-audio visuals.
The English summary is being prepared. Showing the original description.
curiositech/port-daddy☆ 3Updated Oct 19, 2026
When the user needs to integrate multiple data sources (Canvas API, user memory, file systems) to create comprehensive academic reports. This skill combines course information, assignment details, submission status, and user context to generate actionable insights. Triggers include requests that involve cross-referencing multiple data sources or creating consolidated academic reports from disparate systems.
The English summary is being prepared. Showing the original description.
MikeCheng1208/BattleTree☆ 2Updated Jul 22, 2026
3D web graphics with Three.js (WebGL/WebGPU). Capabilities: scenes, cameras, geometries, materials, lights, animations, model loading (GLTF/FBX), PBR materials, shadows, post-processing (bloom, SSAO, SSR), custom shaders, instancing, LOD, physics, VR/XR. Actions: create, build, animate, render 3D scenes/models. Keywords: Three.js, WebGL, WebGPU, 3D graphics, scene, camera, geometry, material, light, animation, GLTF, FBX, OrbitControls, PBR, shadow mapping, post-processing, bloom, SSAO, shader, instancing, LOD, WebXR, VR, AR, product configurator, data visualization, architectural walkthrough, interactive 3D, canvas. Use when: creating 3D visualizations, building WebGL/WebGPU apps, loading 3D models, adding animations, implementing VR/XR, creating interactive graphics, building product configurators.
The English summary is being prepared. Showing the original description.
MikeCheng1208/BattleTree☆ 2Updated Jul 22, 2026
Expert in 2000s-era music visualization (Milkdrop, AVS, Geiss) and modern WebGL implementations. Specializes in Butterchurn integration, Web Audio API AnalyserNode FFT data, GLSL shaders for audio-reactive visuals, and psychedelic generative art. Activate on "Milkdrop", "music visualization", "WebGL visualizer", "Butterchurn", "audio reactive", "FFT visualization", "spectrum analyzer". NOT for simple bar charts/waveforms (use basic canvas), video editing, or non-audio visuals.
The English summary is being prepared. Showing the original description.
MikeCheng1208/BattleTree☆ 2Updated Jul 22, 2026
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
The English summary is being prepared. Showing the original description.
David-Li0406/meta-skill-evloving☆ 2Updated Jul 14, 2026
📋 商业计划书生成器 — bp.sh. Use when you need business plan cn capabilities. Triggers on: business plan cn. 商业计划书生成器。完整BP、精益画布、SWOT分析、财务预测、电梯演讲、市场分析。Business plan generator with lean canvas, SWOT, financial projections, elevator pitch, market analysis. 商业计划、创业、BP。
The English summary is being prepared. Showing the original description.
aAAaqwq/openclaw-team☆ 2Updated Jun 18, 2026