Build and verify Adaptive navbar for Documentation and knowledge with Bootstrap v5.3 using a working semantic implementation, responsive RTL/LTR behavior, theme tokens, test plan and design verification.
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Realjustawall/Perfect-AI☆ 6Updated Oct 10, 2026
Expert en technologies éducatives avancées (LMS, MOOC, adaptive learning, gamification, analytics, accessibilité)
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ziri22/agency-roster☆ 6Updated Jul 1, 2026
EdTech Specialist IA — Expert en technologies éducatives (LMS, SCORM, adaptive learning, gamification, assessment)
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ziri22/agency-roster☆ 6Updated Jul 1, 2026
Expert en technologies éducatives avancées (LMS, MOOC, adaptive learning, AI tutoring, assessment, DZ context)
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ziri22/agency-roster☆ 6Updated Jul 1, 2026
Windows アプリ開発 (WinUI 3 / Windows App SDK) のテスト・性能・アクセシビリティ・スレッド。 MSTest, xUnit, NUnit, WinAppDriver, Appium, Playwright, WebView2 テスト, CI, WACK, MSIX サイドローディング, version adaptive。LoggingChannel / ETW, WPT, WPA, プロファイリング, GC, 起動性能, XAML 最適化, ListView/GridView 仮想化。UI Automation, AutomationProperties, automation peers, キーボード操作性, ハイコントラスト, Narrator。DispatcherQueue, DispatcherQueueTimer, WinRT 非同期パターン, async/await, ConfigureAwait, スレッドプール, STA/MTA, デッドロック回避, バックグラウンドタスク。
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Fandhe-AI/agent-reference-skills☆ 4Updated Oct 20, 2026
Tests genotype-environment associations and identifies adaptive loci while correcting for the four-confound landscape (structure, demography, background selection, sampling design) using LFMM2 with mandatory K via sNMF cross-entropy elbow (LEA 3), BayPass Core/AUX/C2/IS with Omega covariance matrix, RDA / pRDA for polygenic adaptation (Forester 2018; requires imputed genotypes), OutFLANK with trimmed FST null, pcadapt, gradient forests (Ellis-Smith-Pitcher 2012, NOT mis-cited Ellis-Manel), Capblancq & Forester 2021 RDA Swiss-army-knife, genomic-offset prediction with Lind & Lotterhos 2025 three-regime caveat, Lotterhos-Whitlock sampling optima, Wang & Bradburd 2014 IBD vs IBE, and Circuitscape + ResistanceGA. Use when identifying adaptive loci across gradients, choosing K for LFMM2, deciding among GEA methods, predicting maladaptation with the novel-environment caveat, distinguishing IBD vs IBE, or optimizing sampling design.
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peacezha/TRACE☆ 3Updated Oct 20, 2026
Tests genotype-environment associations and identifies adaptive loci while correcting for the four-confound landscape (structure, demography, background selection, sampling design) using LFMM2 with mandatory K via sNMF cross-entropy elbow (LEA 3), BayPass Core/AUX/C2/IS with Omega covariance matrix, RDA / pRDA for polygenic adaptation (Forester 2018; requires imputed genotypes), OutFLANK with trimmed FST null, pcadapt, gradient forests (Ellis-Smith-Pitcher 2012, NOT mis-cited Ellis-Manel), Capblancq & Forester 2021 RDA Swiss-army-knife, genomic-offset prediction with Lind & Lotterhos 2025 three-regime caveat, Lotterhos-Whitlock sampling optima, Wang & Bradburd 2014 IBD vs IBE, and Circuitscape + ResistanceGA. Use when identifying adaptive loci across gradients, choosing K for LFMM2, deciding among GEA methods, predicting maladaptation with the novel-environment caveat, distinguishing IBD vs IBE, or optimizing sampling design.
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peacezha/HPClaw☆ 3Updated Oct 11, 2026
An innate exploratory drive that guarantees no graph node remains permanently invisible to an agent population. After a warm-up period (step > 3), each agent fires a coverage scan with probability |unseen_nodes| / |all_nodes|. When triggered, the agent teleports directly to the globally unseen node with the highest belief uncertainty, works it, and returns control to the normal action-selection loop. Probability is self-annealing: it starts near 1.0 when almost everything is unseen and decays toward 0.0 as coverage saturates, requiring no manual schedule. The mechanism is "innate" (hard-coded into the agent step loop) as distinct from the "adaptive" EFE path, which requires local neighbors and learned precision weights. Together they form a two-layer exploration architecture: adaptive for locally-guided foraging, innate for topological completeness.
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curiositech/port-daddy☆ 3Updated Oct 19, 2026
Skill converted from mcp-create-adaptive-cards.prompt.md
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jcasnellie69/homelab-config☆ 2Updated Oct 16, 2026
Implements responsive design systems with mobile-first breakpoints, container queries, fluid typography, and adaptive layouts using Tailwind CSS. Use when users request "responsive design", "mobile-first", "breakpoints", "fluid typography", or "adaptive layout".
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sathishssj3/Stereix-Engine☆ 2Updated Oct 4, 2026
Design task-specific workflows for repeated agent work, with pass/fail checks, progress records, and handoff notes. Identify when a temporary workflow should become a shared skill that teammates can run and evaluate again.
- Designing a workflow for repeated agent tasks
- Adding task-specific pass/fail checks
- Turning recurring work into a shared skill
affaan-m/ECC☆ 284.4KUpdated Oct 20, 2026
Automatically gathers the past 24 hours of activity from connected services into one morning dashboard, bringing together meetings, pending replies, tasks, and development updates in visual modules suited to each type of information.
- Reviewing activity across tools each morning
- Checking meetings and pending responses together
- Scanning development updates and alerts
nexu-io/open-design☆ 102.7KUpdated Oct 20, 2026
Implement agents that use recorded task outcomes to choose future approaches. ReasoningBank supports matching past patterns, comparing strategies, retaining experience in AgentDB, and tracking how strategy success and learning change over time.
- Choose task strategies using past outcomes
- Compare approaches to code review or bug fixing
- Match current situations to learned patterns
ruvnet/RuView☆ 98.9KUpdated Oct 20, 2026
Build agent memory with ReasoningBank and AgentDB. Record actions and outcomes, retrieve similar experiences, assess results, and consolidate memories into reusable patterns so agents can draw on past work when making decisions.
- Build agent memory that reuses past experiences
- Record and assess sequences of agent actions
- Consolidate similar experiences into reusable patterns
ruvnet/RuView☆ 98.9KUpdated Oct 20, 2026
Extract website content into Markdown, HTML, or plain text with Scrapling. Handle JavaScript-rendered pages and anti-bot challenges, or write Python crawlers that follow links, collect structured data, and resume interrupted runs.
- Save article text as Markdown
- Extract content loaded by JavaScript
- Retrieve pages with anti-bot protections
D4Vinci/Scrapling☆ 88.8KUpdated Oct 20, 2026
Create or update a SOUL.md file that defines an AI partner’s behavior through a guided conversation. Clarify communication style, autonomy, honesty, and expectations, then review a concise English profile before saving it with setup_agent.
- Define an AI partner’s initial personality and role
- Adjust tone and how the AI expresses disagreement
- Clarify which decisions the AI can make independently
bytedance/deer-flow☆ 84.2KUpdated Oct 20, 2026
Turn a complex goal into an executable plan by checking each action’s requirements, expected results, and estimated effort. Tracks dependent tasks, verifies outcomes, and revises the remaining plan when conditions change or actions fail.
- Breaking a complex goal into actionable steps
- Planning tasks with dependencies and prerequisites
- Revising a plan after failures or changing conditions
ruvnet/ruflo☆ 77.5KUpdated Oct 20, 2026
Build agent memory with ReasoningBank and AgentDB. Record actions and outcomes, retrieve similar experiences, assess results, and consolidate memories into reusable patterns so agents can draw on past work when making decisions.
- Build agent memory that reuses past experiences
- Record and assess sequences of agent actions
- Consolidate similar experiences into reusable patterns
ruvnet/ruflo☆ 77.5KUpdated Oct 20, 2026
Build agents that record task outcomes and use past experience to choose future approaches. Implement pattern matching, strategy comparisons, persistent learning records, and metrics for checking how recommendations and results change over time.
- Build an agent that learns from task outcomes
- Compare approaches to code review or bug fixing
- Find learned patterns relevant to the current situation
ruvnet/ruflo☆ 77.5KUpdated Oct 20, 2026
Plan experiments before collecting data. Helps choose study designs, randomly assign subjects or samples, organize treatment combinations, and generate reproducible schedules while checking for confounding and repeated measurements incorrectly counted as independent samples.
- Create random assignments for subjects or samples
- Screen multiple experimental factors
- Balance conditions across batches, days, or plate positions
K-Dense-AI/scientific-agent-skills☆ 53.1KUpdated Oct 19, 2026
Build web interfaces that adapt to screen and component widths. Use CSS Grid, flexible text and spacing, and container queries, which respond to a component’s available space, to adjust layouts, images, navigation, and tables.
- Building layouts that start with mobile screens
- Adapting components to their available width
- Scaling text and spacing with screen size
wshobson/agents☆ 41.2KUpdated Oct 20, 2026
Set up Cisco Duo multi-factor authentication for VPN, RDP, SSH, and web applications. Configure access rules based on users and device health, introduce security keys, and establish authentication monitoring and emergency access procedures.
- Adding Duo authentication to VPN and remote server access
- Strengthening authentication for privileged accounts
- Restricting access based on device health
mukul975/Anthropic-Cybersecurity-Skills☆ 34.7KUpdated Aug 31, 2026
Build and improve Windows desktop apps with C#, WinUI 3, and the Windows App SDK. Guidance covers development setup, native interface design, implementation, troubleshooting, packaging choices, and verification through both builds and actual app launches.
- Checking and preparing a WinUI development environment
- Creating a new Windows desktop app
- Improving navigation, themes, and adaptive layouts
openai/skills☆ 28.2KUpdated Sep 9, 2026
Coordinate game audio work from creative direction through sound specifications, accessibility requirements, technical planning, and code integration. Combine the participating agents’ outputs into an audio design document for a chosen feature or area.
- Planning combat sound effects and gameplay triggers
- Designing ambience for a forest area
- Planning adaptive music for a boss encounter
Donchitos/Claude-Code-Game-Studios☆ 26.9KUpdated Oct 19, 2026