Start video and animation work by matching the request and project state to an appropriate HyperFrames workflow. It coordinates new productions, edits, captions, previews, validation, and rendering, using HTML files to define the video.
- Create a product video from a website or brief
- Add captions or graphic overlays to existing footage
- Resume editing an existing HyperFrames project
heygen-com/hyperframes☆ 69.2KUpdated Oct 21, 2026
Add timed graphic cards to an existing interview, podcast, or talking-head video. Turn spoken points into titles, quotes, and data callouts, then render an MP4 in a landscape or portrait format while the original clip plays throughout.
- Highlight key points in an interview
- Add data callouts to an explainer video
- Package a podcast video for a portrait canvas
heygen-com/hyperframes☆ 69.2KUpdated Oct 21, 2026
Official · RemotionFreeSummary Choose an approach for map animations in Remotion, from satellite image overlays to globe views and terrain flythroughs. The skill compares five techniques and directs the agent to the implementation guide for the intended shot.
- Animate overlays on a static satellite image
- Create globe views or show 3D buildings
- Choose a map approach without an API key
remotion-dev/remotion☆ 66.1KUpdated Oct 21, 2026
Work with PDF files using PDFtk Server commands to merge documents, extract or rotate pages, fill forms, add watermarks, and manage password protection. Includes practical command examples and guidance for troubleshooting common problems.
- Merge multiple PDFs into one document
- Extract selected pages or remove unwanted pages
- Fill PDF forms from FDF data
github/awesome-copilot☆ 40.3KUpdated Oct 21, 2026
Plan and improve popups and banners for email signups, purchases, and announcements. The skill helps define display timing, audiences, copy, and frequency, with mobile design guidance and comparison tests to evaluate changes.
- Improve newsletter signup popups
- Plan offers for visitors about to leave
- Review popup timing and frequency on mobile
davila7/claude-code-templates☆ 32.8KUpdated Oct 21, 2026
Edit videos through conversation, from transcription and take selection to cuts, color adjustments, animated overlays, and subtitles. Confirm an editing plan, review a checked preview, and refine the result before the final render.
- Select the best takes for a presentation video
- Trim tutorials and add subtitles
- Shape interviews or travel footage
browser-use/video-use☆ 29.5KUpdated Oct 9, 2026
Plan popups that encourage email signups, purchases, or inquiries. Define when they appear, who sees them, how often they repeat, and what they say, with mobile adjustments, overlap rules, and ideas for comparing alternatives.
- Plan a newsletter signup popup
- Design an offer for visitors about to leave
- Coordinate multiple popups without overlap
alirezarezvani/claude-skills☆ 28.5KUpdated Aug 30, 2026
Official · VercelFreeSummary Turn JSON timelines into Remotion video compositions with titles, images, text overlays, and animated statistics. The skill covers playback setup, reusable video components, transitions, effects, and adding custom clips to a video catalog.
- Build a video composition from a JSON timeline
- Create title cards and image slides
- Add captions and name overlays
vercel-labs/json-render☆ 18.8KUpdated Oct 14, 2026
Explore roads, lanes, and junctions in a CARLA simulation map through text reports and visual overlays. Locate places described in everyday language, inspect nearby lane details, and trace a path forward or backward along a lane.
- Understand a map's road and lane layout
- Compare the road network overlay with visible roads
- Locate the four-way junction nearest the map center
carla-simulator/carla☆ 14.5KUpdated Oct 22, 2026
Turn a supplied story, question, or joke into a Reddit-style post card for video overlays or social sharing. The single HTML file includes voting arrows, comment counts, post details, and a choice of light or dark styling.
- Adding a story card over a video
- Sharing a question as a Reddit-style card
- Presenting a joke in a social post format
nexu-io/html-anything☆ 9.2KUpdated Oct 13, 2026
Official · CodexFreeSummary Create HTML-based videos with animated titles, synchronized captions, narration, music-driven effects, and scene transitions. Structure scenes and timing, define a visual style, and check layouts, text contrast, and animation choreography within HyperFrames.
- Creating animated title cards and overlays
- Adding captions synchronized with audio
- Generating narration and music-driven animation
openai/plugins☆ 7.5KUpdated Oct 8, 2026
Official · CodexFreeSummary Build 2D browser games with Phaser, TypeScript, and Vite. Organize gameplay rules separately from rendering, implement cameras and sprite animation, and add HTML overlays for status displays and menus.
- Building a turn-based grid tactics game
- Creating top-down exploration or side-view action
- Adding status displays and command menus
openai/plugins☆ 7.5KUpdated Oct 8, 2026
Official · CodexFreeSummary Design and implement browser game interfaces that keep the playfield visible. Create status displays, menus, and overlays with a consistent visual theme, responsive layouts for desktop and mobile, and clear interaction boundaries for 3D camera controls.
- Design status displays that keep the playfield visible
- Create menus that fit the game world
- Adapt game interfaces for desktop and mobile
openai/plugins☆ 7.5KUpdated Oct 8, 2026
Build or audit browser map editors for Three.js and isometric games. Reuse production world definitions, edit placements in isolated drafts, inspect enemy behavior overlays, and validate exports before reviewed integration into the game.
- Build a map editor from existing game definitions
- Adjust placements with dragging, snapping, and undo
- Inspect enemy detection ranges and patrol routes
MengTo/Skills☆ 6.9KUpdated Oct 18, 2026
Official · RemotionFreeSummary Choose a technique for adding maps to Remotion videos, from satellite images with animated overlays to globe views, geographic annotations, and terrain flythroughs. Compare approaches based on the intended shot and service requirements.
- Animate overlays on a satellite image
- Show a globe or 3D buildings with Mapbox
- Use MapLibre without an API key
remotion-dev/skills☆ 5.5KUpdated Oct 20, 2026
Build React interfaces with coss components using documented imports, properties, and composition patterns. It helps select components, implement forms and overlays, preserve accessibility, and address migration mistakes when moving from shadcn/Radix to coss/Base UI.
- Building forms and dialogs with coss
- Migrating from shadcn/Radix to coss/Base UI
- Troubleshooting menus, selects, and notifications
crafter-station/petdex☆ 4.3KUpdated Oct 11, 2026
Configure individual pins on a custom carrier board for Jetson Orin or Thor. Uses the pinmux spreadsheet to confirm supported functions, collect pin settings, and generate three DTSI configuration files used when flashing the board.
- Switching a pin between GPIO and a peripheral function
- Setting pin direction and initial state
- Generating DTSI files from an updated pinmux spreadsheet
NVIDIA/skills☆ 3.7KUpdated Oct 21, 2026
Prepare kernel device-tree overlays, files describing hardware settings, for PCIe controllers on Jetson Thor or Orin custom carrier boards. Set lane counts and link speeds from documented plans, and check consistency with existing ODMDATA configuration.
- Preparing PCIe controller settings for a custom carrier board
- Updating kernel settings after UPHY lane reallocation
- Investigating a PCIe slot or M.2 device that is not detected
NVIDIA/skills☆ 3.7KUpdated Oct 21, 2026
The screen itself is the shot: a fake gameplay capture, livestream or desktop recording. It holds up when the overlay layer is pinned to fixed positions and its numbers and banners change in step with the action. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Gameplay capture with HUD and stream overlay; 中文触发词: 游戏实机录屏与直播叠层, 游戏录屏, 实机, 直播, HUD, UI 动效), or asks how published cases of this type were prompted. Read references/cases.md before drafting.
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LearnPrompt/awesome-seedance☆ 2.2KUpdated Oct 21, 2026
Build SwiftUI layouts using stacks, grids, lists, scroll views, forms, and controls. Covers VStack/HStack/ZStack, LazyVGrid/LazyHGrid, List with sections and swipe actions, ScrollView with ScrollPosition and scroll-driven reveal surfaces, Form with validation, Toggle/Picker/Slider, .searchable, and overlay patterns. Use when building data-driven layouts, collection views, paged detail reveals, settings screens, search interfaces, or transient overlay UI.
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dpearson2699/swift-ios-skills☆ 1.2KUpdated Aug 1, 2026
Use when generated clips must become a finished video on Scenario via MCP: cutting a shot list together, laying a timeline, concatenating with transitions, overlaying a logo or title card, adding a music bed or voiceover, burning in or exporting captions and subtitles, trimming and splitting, or producing vertical and square variants of one master. Keywords: edit, assemble, stitch, concat, compositor, timeline, layers, overlay, captions, SRT, ad, UGC, social cut.
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scenario-labs/skills☆ 1.1KUpdated Oct 21, 2026
Use when text must appear letter-perfect on generated media: taglines, CTAs, prices, legal supers, lower thirds, end cards, nameplates, or styled rich cards composited over Scenario images and video. Keywords: text overlay, text card, caption card, CTA, legal super, tagline, end card, lower third, price card, HUD text, transparent PNG.
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scenario-labs/skills☆ 1.1KUpdated Oct 21, 2026
Package an existing talking-head / interview / podcast video with timed, designed GRAPHIC OVERLAY cards — kinetic titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript, on a 16:9 / 9:16 / 4:5 canvas of your choice; the clip plays untouched underneath. Trigger on "graphic overlays", "on-screen graphics", "package / dress up my video". Not plain subtitles (/embedded-captions). Unclear → /hyperframes.
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coco-research/coco☆ 873Updated Oct 21, 2026
Start (or restart) a local multi-node Temps cluster using Docker-in-Docker — one control plane + 3 worker nodes, each a privileged DinD container running its own dockerd + `temps agent`, wired with the real multi-host overlay (VXLAN, compute_cidr allocation) via `tools/dev-cluster/` in whichever checkout/worktree you run it from. Invoke when the user says "start the temps cluster", "spin up a multi-node dev cluster", "test this with multiple workers", "bring up worker nodes locally", "docker in dind cluster", or wants to verify cross-node behavior (node targeting, cluster DNS, overlay networking, node join/mTLS) that a single-node `start-temps` server cannot exercise. Distinct from `start-temps` (single-node, native binary, port-slot based) and `start-temps-ee` (single-node EE binary) — this is the only path that actually has more than one node.
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gotempsh/temps☆ 857Updated Oct 21, 2026