Design, implement, review, and audit Android Jetpack Compose UI/UX for phone interfaces. Use when a request concerns concrete Compose layout, components, interaction, accessibility, or visual behavior. Do not activate for framework or dependency presence alone; non-UI Android work is excluded.
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lgzarturo/springboot-course☆ 3Updated Oct 20, 2026
Build and configure Laravel 10+ applications, including creating Eloquent models and relationships, implementing Sanctum authentication, configuring Horizon queues, designing RESTful APIs with API resources, and building reactive interfaces with Livewire. Use when creating Laravel models, setting up queue workers, implementing Sanctum auth flows, building Livewire components, optimising Eloquent queries, or writing Pest/PHPUnit tests for Laravel features.
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lgzarturo/springboot-course☆ 3Updated Oct 20, 2026
Use when the project follows API-first / OpenAPI-first approach: generating controller interfaces, DTOs, and clients from an OpenAPI spec. Use when you see openapi.yaml, openapi-generator-maven-plugin, or ApiDelegate pattern in the project.
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lgzarturo/springboot-course☆ 3Updated Oct 20, 2026
Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.
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waynesutton/finder9☆ 3Updated May 24, 2026
Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code that avoids generic AI aesthetics. Use when the user asks to build web components, pages, artifacts, posters, or applications, or when any design skill requires project context.
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waynesutton/finder9☆ 3Updated May 24, 2026
Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable.
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waynesutton/finder9☆ 3Updated May 24, 2026
Improve unclear UX copy, error messages, microcopy, labels, and instructions to make interfaces easier to understand. Use when the user mentions confusing text, unclear labels, bad error messages, hard-to-follow instructions, or wanting better UX writing.
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waynesutton/finder9☆ 3Updated May 24, 2026
Pushes interfaces past conventional limits with technically ambitious implementations — shaders, spring physics, scroll-driven reveals, 60fps animations. Use when the user wants to wow, impress, go all-out, or make something that feels extraordinary.
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waynesutton/finder9☆ 3Updated May 24, 2026
Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready. Use when the user asks to harden, make production-ready, handle edge cases, add error states, or fix overflow and i18n issues.
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waynesutton/finder9☆ 3Updated May 24, 2026
Core UI/UX engineering skill for building highly interactive, spatial, weightless, and glassmorphism-based web interfaces using GSAP and 3D CSS.
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phoroth/AGENTIC☆ 3Updated Aug 8, 2026
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
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ibragimov-oasis/vibe-coder☆ 3Updated Jun 24, 2026
Playful, minimal design with bright colors, rounded shapes, tactile 3D borders, and friendly illustrations for approachable interfaces.
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WyvernCW/Monich☆ 3Updated Jun 20, 2026
Electric neon glow effects with high-contrast color pairings for bold, attention-grabbing interfaces.
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WyvernCW/Monich☆ 3Updated Jun 20, 2026
Smooth color transitions and gradient-rich surfaces for modern, playful interfaces with visual depth.
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WyvernCW/Monich☆ 3Updated Jun 20, 2026
Real-world mimicry with textured surfaces, 3D effects, and familiar physical metaphors for intuitive digital interfaces.
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WyvernCW/Monich☆ 3Updated Jun 20, 2026
Two-dimensional minimalist style with vibrant colors, clean typography, and no 3D effects for fast, user-friendly interfaces.
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WyvernCW/Monich☆ 3Updated Jun 20, 2026
Generous whitespace, consistent padding, and grid-based layouts for clean, readable, and breathing interfaces.
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WyvernCW/Monich☆ 3Updated Jun 20, 2026
High-contrast, expressive style with creative typography and bold color choices for visually striking interfaces.
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WyvernCW/Monich☆ 3Updated Jun 20, 2026
Modular grid layout with card-like blocks, clear hierarchy, soft spacing, and subtle visual contrast for organized, scannable interfaces.
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WyvernCW/Monich☆ 3Updated Jun 20, 2026
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
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Fabric-Pro/fabric-oss☆ 3Updated Oct 21, 2026
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
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mostafasudo/appilot☆ 3Updated Sep 14, 2026
Build generative UI apps with OpenUI and OpenUI Lang — the token-efficient open standard for LLM-generated interfaces. Use when mentioning OpenUI, @openuidev, generative UI, streaming UI from LLMs, component libraries for AI, or replacing json-render/A2UI. Covers scaffolding, defineComponent, system prompts, the Renderer, and debugging OpenUI Lang output.
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mostafasudo/appilot☆ 3Updated Sep 14, 2026
Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.
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heyAyushh/stacc☆ 3Updated Sep 21, 2026
Designs Rust command-line interfaces that are reliable for agents, scripts, and humans. Use when building or reviewing Rust binaries, clap command trees, diagnostics commands, codegen tools, or automation-facing workflows.
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heyAyushh/stacc☆ 3Updated Sep 21, 2026