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Results for “editor”

892 skills · sorted by relevance

Author and manage user-facing documentation for the Grida Canvas editor. Covers writing style, tone, product screenshots, demo state preparation, and content structure for pages under docs/editor/. Use when creating or editing canvas editor documentation, capturing screenshots of canvas features, or planning visual demos. Trigger phrases: "write user docs", "document this feature", "screenshot for docs", "canvas user guide", "update help page".

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gridaco/grida2.7KUpdated Oct 19, 2026

Grida Desktop Electron shell and release-impact work: BrowserWindow, preload, `window.grida`, menus, protocol/deep links, file associations, Forge, path-scoped bridge security, Electron-only UI bugs, and CDP / Playwright verification. Use for `desktop/`, `editor/app/desktop/**`, `editor/scaffolds/desktop/**`, `editor/lib/desktop/**`, `/desktop/*` CSP, GRIDA-SEC-004, and deciding whether linked-package or hosted-renderer changes require a native Desktop version bump or coordinated release. For implementing daemon/agent-tenant core behavior, use `agent-system` as well.

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gridaco/grida2.7KUpdated Oct 19, 2026

Guides performance investigation, benchmarking, and optimization of the Grida Canvas web editor (TypeScript reducer, Immer, React hooks). Use when profiling reducer dispatch cost, diagnosing slow interactions (drag, resize, color change), writing or running editor benchmarks, instrumenting with PerfObserver, or optimizing the JS-side state management pipeline.

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gridaco/grida2.7KUpdated Oct 19, 2026

Scaffold and operate Claude Blog Brain, a source-cited Obsidian brain for blog content creation, optimization, and management dual-optimized for Google rankings (E-E-A-T, the 2026 core updates) and AI citations (GEO/AEO), spanning writing, rewriting and freshness, SERP-informed briefs and outlines, editorial calendars and strategy, semantic topic clusters, schema and internal linking, multilingual publishing, the FLOW framework, factchecking, personas, distribution, and the blog delivery contract, grounded in the claude-blog skill. Use when the user says "claude-blog-brain", "Claude Blog Brain", "create a blog content creation, optimization, and management dual-optimized for Google rankings (E-E-A-T, the 2026 core updates) and AI citations (GEO/AEO), spanning writing, rewriting and freshness, SERP-informed briefs and outlines, editorial calendars and strategy, semantic topic clusters, schema and internal linking, multilingual publishing, the FLOW framework, factchecking, personas, distribution, and the blog delivery contract, grounded in the claude-blog skill brain", "import sources", "synthesize plan", "render report", or wants a persistent vault-backed operating system for blog content creation, optimization, and management dual-optimized for Google rankings (E-E-A-T, the 2026 core updates) and AI citations (GEO/AEO), spanning writing, rewriting and freshness, SERP-informed briefs and outlines, editorial calendars and strategy, semantic topic clusters, schema and internal linking, multilingual publishing, the FLOW framework, factchecking, personas, distribution, and the blog delivery contract, grounded in the claude-blog skill.

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AgriciDaniel/claude-blog2.4KUpdated Oct 14, 2026

When the user wants to get press coverage, media mentions, or editorial features for their app — including writing press releases, pitching journalists, getting on "best apps" lists, or building an app press kit. Use when the user mentions "press", "PR", "media coverage", "TechCrunch", "journalist", "press release", "app press kit", "get featured in media", "editorial coverage", "review from a blogger", or "app launch announcement". For Apple editorial featuring, see app-store-featured. For launch strategy, see app-launch.

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appeeky/aso-skills2.2KUpdated Oct 7, 2026

Comprehensive manuscript review with three modes: single-pass (default), --adversarial critic-fixer loop, and --peer [journal] simulated peer-review pipeline (editor + 2 dispositioned referees + editorial decision, calibrated to a target journal). R&R continuation via --peer --r2/--r3; hostile-editor stress test via --peer --stress; reviewer-disposition variance reporting via --peer --variance N. Auto-invokes /review-r + /audit-reproducibility on referenced scripts unless --no-cross-artifact.

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pedrohcgs/claude-code-my-workflow1.7KUpdated Sep 28, 2026

Generate meaning-carrying editorial data-illustrations in the monotykamary / Linear aesthetic (near-black grayscale, Inter display + mono labels, hairline framed figures) with a single coral accent. This is a GENERATIVE GUIDE, not a template gallery: it teaches the "claim -> geometry" method so any session can invent the RIGHT figure for what a post actually argues, then render it as a self-contained, theme-aware, reduced-motion-safe HTML/SVG figure. Use when writing/illustrating a blog post, essay, spec, or slide and you want a chart, diagram, or illustration that carries a thesis (not decoration) in the house style. Triggers: "make a chart/diagram/illustration for this", "visualize this argument", "monotykamary/Linear style figure", "editorial graphic".

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huytieu/COG-second-brain1.3KUpdated Oct 2, 2026

Use when you need to understand how American Anthropologist (AA) evaluates a manuscript — editorial screening, anonymous peer review under an ethics of care, the four-field editorial board, decision categories, and how section choice shapes the path. Sets expectations and shapes the paper to survive review; it does not contact editors.

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brycewang-stanford/Awesome-Journal-Skills1.3KUpdated Sep 27, 2026

Use when working with the Associate Editor and Editor of an Academy of Management Annals (Annals) review — scope alignment after a proposal is invited, what review-article referees evaluate, and revision expectations. Plans the interaction; it does not run the portal preflight (amann-submission) or draft the response letter (amann-revision).

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brycewang-stanford/Awesome-Journal-Skills1.3KUpdated Sep 27, 2026

Use when an agent drives Unreal Engine 5.8 on a Mac for any task: Editor Python (the unreal module), headless UnrealEditor-Cmd -run=pythonscript jobs, Epic's Unreal MCP server, the Remote Control API, console commands and cvars; when a script breaks on 5.8 (EditorLevelLibrary, Remote Control calls refused, Substrate materials black, MRQ presets); when a level, material, shot or build must be judged by numbers and a screenshot before it is called done; or when a brief must go to the right scenario-unreal-* specialist.

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scenario-labs/skills1.1KUpdated Oct 21, 2026

Use when Godot 4.7 work must run without a mouse or at scale: batch import of hundreds of GLB props or an AI image-to-3D art drop, naming rules, import presets and post-import scripts, editor plugins, EditorScript and @tool, EditorImportPlugin, GUT or gdUnit4 tests in CI, a GitHub Actions export workflow, GDExtension basics, or a Godot MCP server; also when --import is slow, textures stay uncompressed, tests pass locally but CI fails, or an export ships test folders.

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scenario-labs/skills1.1KUpdated Oct 21, 2026

CLI syntax reference for Tabular Editor 2 (TabularEditor.exe); deployment, scripting, BPA analysis, and CI/CD integration. Automatically invoke when the user mentions "TabularEditor.exe", TE2 CLI flags (-D, -S, -A, -B, -TMDL, -O, -C), or asks to "deploy a model via CLI", "set up CI/CD for Power BI", "automate model deployment", "run BPA from command line", "save model as TMDL".

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data-goblin/power-bi-agentic-development1.1KUpdated Oct 18, 2026

te-cli

Free

Expert guidance for the cross-platform Tabular Editor CLI (the `te` binary, currently in preview) that manages Power BI / Analysis Services semantic models from the terminal on macOS, Linux, and Windows. Use when the user mentions the `te` CLI or "Tabular Editor CLI" (not the "2"), or runs a `te <command>` to scaffold, inspect, edit, validate, run BPA on, query, deploy, refresh, test, or migrate a semantic model. Not for the legacy Windows-only `TabularEditor.exe` (TE2).

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data-goblin/power-bi-agentic-development1.1KUpdated Oct 18, 2026

Rigorous multi-pass editor for law review articles, student notes, seminar papers and other legal scholarship. Runs six specialized passes — structure, substantive critique, Bluebook citations, grammar and clarity, fact-checking against sources, and a synthesizing memo — and delivers an editorial memo with issues prioritized as critical, substantial or minor and keyed to specific footnotes and paragraphs. Handles articles of any length, including 50,000-word pieces, by chunking on section boundaries. Reads .docx directly. Use when editing, critiquing, workshopping or pre-submission-reviewing academic legal writing. Triggers on "edit my article," "review this draft," "critique my note," "check my Bluebook citations," "is my argument sound," "read my law review piece," "workshop this paper," "pre-submission review." Chunking needs Python 3; fact-checking needs web search; both degrade gracefully without.

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lawve-ai/awesome-legal-skills887Updated Oct 20, 2026

Expert architectural standards for scalable Godot Apps, Tools, EditorPlugins, and Control-heavy UIs using Composition (Has-A Orchestrator + components). Use when building dashboards, tool windows, forms, settings panels, or EditorPlugin UIs. Do NOT use for gameplay entities (Player/Enemy/Weapon/Hitbox) — route those to godot-composition. Trigger keywords: Control, EditorPlugin, tool UI, Orchestrator, VLS, rock test, AuthComponent, ThemeManager, Saveable component, dependency injection.

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thedivergentai/Game-Dev-Agentic-Skills877Updated Oct 17, 2026

Agentic eyes for Godot work: cross-platform screenshot CLI (asset/region/window/screen) to budgeted WebP, TEMP editor viewport bridge under .gdskills/, and Taste Receptor Atlas v2 (~237 micro-receptors × 0–2: hierarchy, contrast, typography×41, affordance, space, color, icon, composition, light/FX, motion-tells, anti-slop, originality, identity). Use when agents must see UI, assets, or the editor — not for in-game screenshot Autoloads. Keywords: agent vision, screenshot, WebP, visual QA, taste receptors, typography, UI review, asset sheet, editor viewport, anti-slop.

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thedivergentai/Game-Dev-Agentic-Skills877Updated Oct 17, 2026

Expert architectural standards for scalable Godot Apps, Tools, EditorPlugins, and Control-heavy UIs using Composition (Has-A Orchestrator + components). Use when building dashboards, tool windows, forms, settings panels, or EditorPlugin UIs. Do NOT use for gameplay entities (Player/Enemy/Weapon/Hitbox) — route those to godot-composition. Trigger keywords: Control, EditorPlugin, tool UI, Orchestrator, VLS, rock test, AuthComponent, ThemeManager, Saveable component, dependency injection.

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thedivergentai/Game-Design-Agentic-Skills850Updated Oct 13, 2026

Agentic eyes for Godot work: cross-platform screenshot CLI (asset/region/window/screen) to budgeted WebP, TEMP editor viewport bridge under .gdskills/, and Taste Receptor Atlas v2 (~237 micro-receptors × 0–2: hierarchy, contrast, typography×41, affordance, space, color, icon, composition, light/FX, motion-tells, anti-slop, originality, identity). Use when agents must see UI, assets, or the editor — not for in-game screenshot Autoloads. Keywords: agent vision, screenshot, WebP, visual QA, taste receptors, typography, UI review, asset sheet, editor viewport, anti-slop.

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thedivergentai/Game-Design-Agentic-Skills850Updated Oct 13, 2026

zenn-editor の最新リリースから次の patch バージョンを決定し、前回のリリースPR以降にマージされたPRを列挙して canary から main へのリリースPRを作成する。リリースPR作成の依頼で使用する。

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zenn-dev/zenn-editor749Updated Oct 21, 2026

Dung khi da co y tuong va can huong dan NGUOI QUAY hoac NGUOI DUNG PHIM — storyboard tung beat, footage phai quay, chu chay tren man hinh, nhac, nhip cat, end-frame CTA va spec xuat theo kenh. Khac script video: script la loi thoai, day la huong dan dung. Kich hoat khi user nhac 'brief video', 'brief editor', 'storyboard', 'brief dung phim', 'huong dan cat video', 'brief videographer', 'editor cat khong dung y', 'video dai qua can cat lai'. Khong dung cho — viet loi thoai va hook noi truoc camera thi dung skill 04-script-video; nho khach hoac nhan vien tu quay thi dung skill 06-brief-ugc-egc; thue production house tron goi thi dung skill 67-agency-vendor-brief.

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minhnv0807/ai-business-skills621Updated Sep 12, 2026

Manages newsroom editorial workflows. Use when tracking assignments, managing deadlines, or coordinating editorial calendars.

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jamditis/claude-skills-journalism428Updated Oct 17, 2026

Editorial / magazine / long-form / Medium / Substack / content-heavy UIs. Locked knobs: CRAFT=9, MOTION=4, DENSITY=3. Serif display + humanist body, wide reading column, drop caps, OpenType. Trigger on: editorial, magazine, long-form, blog, Medium-like, Substack-like.

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educlopez/ui-craft394Updated Oct 19, 2026

Use when building HTML email templates with React components, adding a visual email editor to an application using the React Email visual editor, rendering emails to HTML, or sending emails with Resend. Covers welcome emails, password resets, notifications, order confirmations, newsletters, transactional emails, and the embeddable email editor component.

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Asymmetric-al/core381Updated Oct 21, 2026

Canonical rules for writing tests in the Shift codebase. Use whenever you add, rewrite, or review a `.test.ts` or `.spec.ts` file — or any time you're about to mock, stub, or spy your way around a testing problem. Covers TestEditor-based tests and desktop E2E tests driven through EditorDriver.

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shift-editor/shift366Updated Oct 21, 2026