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Results for “frame”

4.8K skills · sorted by relevance

wireframe

FreeSummaryAI rating 100

Draft simple black-and-white screen layouts as standalone SVG files, with numbered explanations of each area. For multiple screens, create a flow overview and an optional static viewer page for browsing and zooming during review.

  • Sketch a screen layout before implementation
  • Review mobile and desktop screen structure
  • Map a flow across multiple screens
paperclipai/paperclip105KUpdated Oct 20, 2026

wireframe-sketch

FreeSummaryAI rating 90

Create a hand-drawn HTML wireframe for exploring screen layouts before detailed design. Graph paper, sticky notes, sketch tabs, and rough chart placeholders present an early concept with annotations for discussion and review.

  • Sketching an initial portal or dashboard layout
  • Presenting layout options with labeled sketch tabs
  • Adding review notes to an early screen concept
nexu-io/open-design102.7KUpdated Oct 20, 2026

motion-doctrine

FreeSummary

Plan HyperFrames videos so motion flows continuously between scenes. Match movement direction and speed across cuts, connect actions through visible causes, and verify scene boundaries while keeping each scene active through meaningful reveals or interactions.

  • Plan consistent movement across scene transitions
  • Connect scenes with a shared visual element
  • Replace idle motion with reveals or interactions
heygen-com/hyperframes68KUpdated Oct 20, 2026

media-use

FreeSummary

Find, generate, and prepare media for HyperFrames projects, saving assets locally with records for reuse. Covers images, music, voiceovers, transcription, captions, background removal, media edits, and visual treatments such as color correction or retro styling.

  • Find and save images, music, and sound effects
  • Produce voiceovers, transcripts, and captions
  • Correct dark footage or apply retro styling
heygen-com/hyperframes68KUpdated Oct 20, 2026

Turn articles, notes, or a topic into an explainer video without filming a presenter. The workflow plans the story, creates text and diagram visuals, adds narration when needed, and prepares an MP4 in HyperFrames.

  • Turning an article into an explainer video
  • Explaining a concept with diagrams and text
  • Creating a narrated how-to video
heygen-com/hyperframes68KUpdated Oct 20, 2026

oversized-cursor

FreeSummary

Design oversized cursor animation for HyperFrames launch videos. Guide viewers toward interface actions, make clicks trigger the next animation, and connect scenes through deliberate pointer movement, with guidance on size, appearance, entry, targeting, and exit.

  • Guide attention through a product interface video
  • Trigger typing or transitions with a click
  • Add purposeful movement to a static scene
heygen-com/hyperframes68KUpdated Oct 20, 2026

cuboid-carousel

FreeSummary

Add a 3D card carousel to a HyperFrames video. Rounded cuboids enter from the right, rotate in sequence, pause on a featured card, and exit left, with 40 variables for content, geometry, lighting, and camera settings.

  • Presenting multiple cards in a 3D carousel
  • Pausing on a featured card
  • Replacing card content with JSON
heygen-com/hyperframes68KUpdated Oct 20, 2026

Turn a product URL, script, or brief into a launch or promotional video in HyperFrames. The workflow covers source capture, brand styling, storyboards, narration, music, and animated scenes, including tours that feature actual website screenshots.

  • Create a SaaS or app launch video
  • Introduce a new product feature
  • Turn a supplied script into a promotional video
heygen-com/hyperframes68KUpdated Oct 20, 2026

microsoft-docs

FreeSummary

Find explanations, tutorials, configuration guidance, and code examples in official documentation for Microsoft technologies. Choose documentation sources for Azure, .NET, VS Code, GitHub, Aspire, and Agent Framework based on where the relevant material is published.

  • Find official explanations and setup instructions
  • Look up code examples for a specific language
  • Research VS Code settings or extension APIs
github/awesome-copilot40.2KUpdated Oct 20, 2026

Build, update, explain, or review Microsoft Agent Framework applications in .NET or Python. The skill guides agent and workflow design using current official documentation and supports migration from Semantic Kernel or AutoGen.

  • Build an agent application in .NET or Python
  • Review agent and workflow design
  • Migrate from Semantic Kernel or AutoGen
github/awesome-copilot40.2KUpdated Oct 20, 2026

Generate database relationship diagrams from Entity Framework Core models, mappings, and migrations. Produce D2 diagram source showing tables, keys, relationships, and constraints, with display options for columns and grouping. The d2 CLI can render SVG or PNG images.

  • Document an EF Core project's database structure
  • Review primary keys and foreign key relationships
  • Visualize owned types and many-to-many join tables
github/awesome-copilot40.2KUpdated Oct 20, 2026

clone-website

FreeSummary

Rebuild existing web pages as working, editable local code using their actual content and assets. Inspect desktop and mobile layouts, reproduce interactions and animations, then compare rendered pages and fix visible or functional differences.

  • Recreating an existing page in a local app
  • Matching desktop and mobile layouts
  • Reproducing Framer pages and scroll animations
JCodesMore/ai-website-cloner-template37KUpdated Oct 5, 2026

pandas-pro

FreeSummary

Clean, combine, summarize, and reshape tabular data with pandas DataFrames, Python's table-like data structures. Produces transformation code and validation checks, including time series processing and memory-conscious approaches for large datasets.

  • Fill missing values and correct data types
  • Combine tables using multiple matching columns
  • Create grouped summaries and pivot tables
Jeffallan/claude-skills11.9KUpdated Oct 17, 2026

Build .NET 8 APIs and backend services using C# 12, with clear separation of application responsibilities. The skill covers database access, authentication, API documentation, compilation checks, and integration tests that verify components working together.

  • Building endpoints with minimal APIs
  • Adding database access with Entity Framework Core
  • Separating application responsibilities with MediatR
Jeffallan/claude-skills11.9KUpdated Oct 17, 2026

django-expert

FreeSummary

Build Django web applications and REST APIs with Django REST Framework. This skill guides data models, input validation, views, authentication, permissions, and tests, while improving how applications retrieve related records from the database.

  • Build a REST API with Django
  • Design data models and relationships
  • Reduce database queries for related records
Jeffallan/claude-skills11.9KUpdated Oct 17, 2026

Create a film-style opening frame or chapter card as a single HTML file. Combine warm light leaks, grain texture, large serif titles, and optional scratches or film perforations for documentaries and personal short films.

  • Design an opening frame for a documentary
  • Create a title frame for a personal short film
  • Build chapter cards for a video
nexu-io/html-anything9.2KUpdated Oct 13, 2026

Plan and configure command and control (C2) systems for red team exercises. Covers major frameworks, communication methods, relay servers, certificate management, and the network or endpoint signals defenders use to detect these systems.

  • Compare C2 frameworks for a red team exercise
  • Plan communication methods and relay infrastructure
  • Review C2 detection signals from a defender's perspective
SnailSploit/Claude-Red7.6KUpdated Oct 13, 2026

sprite-pipeline

FreeSummary

Create 2D sprite animations from an approved character frame. Generate all frames together, normalize their size and alignment, and prepare preview sheets to check consistency before using the animation in a game.

  • Create an animation from an approved character frame
  • Normalize frame size and anchor alignment
  • Match the first frame to an existing game sprite
openai/plugins7.5KUpdated Oct 8, 2026

Identify a .NET project’s test framework, project format, and execution platform: VSTest or Microsoft.Testing.Platform. Trace configuration imports and overrides to explain the result, including conflicting settings or differences between target frameworks.

  • Determine whether tests execute on VSTest or MTP
  • Identify the test framework from project configuration
  • Investigate conflicting runner settings
dotnet/skills5.7KUpdated Oct 20, 2026

Migrate .NET Framework code that forcibly stops threads to cooperative cancellation, where work checks and responds to stop requests. The skill covers loops, timeouts, blocked threads, and ASP.NET request endings, with cleanup and validation guidance.

  • Replacing Thread.Abort when moving to .NET 6 or later
  • Migrating timeouts and blocked-thread cancellation
  • Preserving cleanup from ThreadAbortException handlers
dotnet/skills5.7KUpdated Oct 20, 2026

Use when animating 2D game art with Scenario: walk, idle or attack cycles in 4 or 8 directions, isometric sprite sheets, animated GIFs, frame-by-frame pixel art animation, VFX loops such as fire or smoke, looping a sprite seamlessly, animating an existing character image, a full animation sheet from one prompt, extracting animation frames from a generated video, or slicing a sprite sheet into engine-ready frames for Unity, Godot, or Unreal. Keywords: spritesheet, keyframes, frame grid, GIF.

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scenario-labs/skills1.1KUpdated Oct 19, 2026

Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0).

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thedivergentai/Game-Dev-Agentic-Skills870Updated Oct 17, 2026

Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0).

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thedivergentai/Game-Design-Agentic-Skills850Updated Oct 13, 2026

Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or music. It resumes project state, captures intent when applicable, selects and installs the owning workflow, and routes domain capabilities. HyperFrames is the default output framework unless the user explicitly chooses another framework for the deliverable or asks only to record a browser session.

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coco-research/coco797Updated Oct 19, 2026