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cccskills

Results for “materials project”

84 skills · sorted by relevance

Experience-based and environment-based learning design drawn from Dewey and Montessori. Covers Dewey's criterion of continuity and interaction, the reflective-thinking cycle, Montessori's prepared environment, sensitive periods, child-led inquiry, the role of self-correcting materials, project-based learning, and the relationship between autonomy and discipline. Use when designing hands-on activities, arranging learning spaces, integrating classroom work with real experience, or evaluating whether a lesson is genuinely experiential versus merely "activity-based."

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Tibsfox/gsd-skill-creator71Updated Jul 20, 2026

Prepare a reviewed Proto UI global release candidate as repository state after current project authority has chosen the exact version and stage. Use for draft Version identity, exact package metadata, notes, bill of materials, rehearsal, and publish dry-run. Publication remains a distinct privileged operation.

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Proto-UI/Proto-UI36Updated Oct 21, 2026

Run a seven-agent adversarial pipeline against a resume and cover letter before submission. Produces channel-conditional verdicts anchored to the realistic applicant pool, separates materials quality from submission expected value, and ends with a contrarian pass that can overturn the verdict.

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VonTerraProject501c3/slushpile26Updated Aug 17, 2026

Build a targeted resume and cover letter for a role folder that already has a job description and role analysis. Runs iterative adversarial review rounds until the materials stabilize, then hands off for human review before submission.

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VonTerraProject501c3/slushpile26Updated Aug 17, 2026

Apply source-aware mechanical-engineering judgment to research, analysis, coding, writing, teaching, research identity, and release work. Use for thermal-fluid systems, heat transfer, fluid mechanics, thermodynamics, HVAC, energy systems, turbomachinery, piping, multiphase flow, experiments, correlations, CFD, reduced-order models, AI/ML, uncertainty, engineering datasets, literature reviews, citations, manuscripts, reviewer revisions, Overleaf packages, figures, proposals, research software, reproducibility, public releases, engineering teaching materials, or a research-project logo and visual identity.

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hanhuark/mechanical-engineering-research-skill22Updated Oct 14, 2026

Project-level workflow for turning GitHub repositories, URLs, local product materials, or markdown drafts into WeChat Official Account articles and draft-box submissions. Use when the user asks to write, adapt, illustrate, verify, or publish a WeChat/公众号 article, especially from a GitHub repo or existing technical/product material.

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EthanYoQ/Skill-hub11Updated Oct 19, 2026

Project-level WeChat article drafting workflow for turning source materials, repo intakes, product notes, screenshots, or existing markdown into a publishable Chinese公众号 draft. Use for writing, rewriting, evidence-gating, title options, platform adaptation, and image planning before optional publishing.

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EthanYoQ/Skill-hub11Updated Oct 19, 2026

Use when the 文档/交付 role maintains client-facing project delivery document packages, especially Word/DOCX deliverables such as delivery lists, demo scripts, acceptance forms, change confirmations, quote notes, contract-adjacent materials, README/docs indexes, and internal handoff notes.

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Dirtytrii/codex-skills11Updated Oct 9, 2026

Premium monochrome design: production-level neutral ramp, sheen, materials and lighting. Use when implementing, reviewing or testing premium monochrome design for React, Vite, Next.js or Perfect_AI projects.

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Realjustawall/Perfect-AI6Updated Oct 10, 2026

Stop and check this skill before finishing any reply to a question about how to use Claude or a Claude product — it recommends matching courses, tutorials, and use cases from Claude Academy (academy.claude.com), Anthropic's learning hub. Trigger on: "how do I", "how can I", "getting started with", "what can Claude do", "teach me", "learn to use"; questions about artifacts, projects, skills, plugins, connectors, MCP; requests about rolling Claude out to a team, class, or organization; and any ask for training materials, onboarding content, or learning resources. Use it when the user is learning how to use a feature or product — not when they are mid-task and just want the task done. This skill composes with other skills: after consulting product documentation to answer how a Claude feature works, also check here for a matching course or tutorial — a docs-grounded answer and an Academy recommendation belong together. Only recommend on a strong match; never invent Academy content.

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bg-szy/TOP-SKILLS6Updated Sep 8, 2026

Build 3D scenes and visualizations using SceneKit. Use when creating 3D views with SCNView and SCNScene, building node hierarchies with SCNNode, applying materials and lighting, animating with SCNAction, simulating physics with SCNPhysicsBody, loading 3D models (.usdz, .scn), adding particle effects, or embedding SceneKit in SwiftUI with SceneView. Note: SceneKit was deprecated at WWDC 2025 and is in maintenance mode; RealityKit is recommended for new projects.

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JordanCoin/ios-skills-collection6Updated Sep 10, 2026

Help teams prepare materials for an SCF referral. Use when a team wants to approach a referrer (SCF Pilot, SDF staff, alumni who completed deliverables, ambassador, or ecosystem partner) with a strong package that makes it easy for the referrer to evaluate and endorse them. Covers the referral form fields, what referrers assess, and how to present your project for referral.

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stellar-zk/stellar-zk4Updated Oct 21, 2026