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cccskills

Results for “3d”

847 skills · sorted by relevance

Add glow, depth-based blur, color correction, and other finishing effects to Three.js scenes. Covers combining effects with EffectComposer, writing custom shaders for screen effects, handling window resizing, and adjusting rendering workload.

  • Adding glow to objects in a 3D scene
  • Adjusting background blur and scene colors
  • Highlighting selected objects with outlines
calesthio/OpenMontage70.3KUpdated Oct 17, 2026

remotion-maps

FreeSummary

Choose an approach for map animations in Remotion, from satellite image overlays to globe views and terrain flythroughs. The skill compares five techniques and directs the agent to the implementation guide for the intended shot.

  • Animate overlays on a static satellite image
  • Create globe views or show 3D buildings
  • Choose a map approach without an API key
remotion-dev/remotion65.6KUpdated Oct 20, 2026

umap-learn

FreeSummary

Reduce data with many features into fewer dimensions using UMAP. Create 2D or 3D views, prepare inputs for clustering, compare parameter settings, and project new samples while checking whether the results remain stable and meaningful.

  • Visualizing data with many features in 2D or 3D
  • Preparing reduced features for HDBSCAN clustering
  • Guiding dimensionality reduction with partial labels
K-Dense-AI/scientific-agent-skills53.3KUpdated Oct 19, 2026

Build web interfaces with floating cards, spatial depth, and translucent glass effects using GSAP and 3D CSS. Add scroll animations while preserving keyboard navigation and providing static states for users who request reduced motion.

  • Building a landing page with floating cards
  • Adding depth to a dashboard
  • Creating scroll-linked animations
sickn33/agentic-awesome-skills48.1KUpdated Oct 19, 2026

Use the paid Beatra service to turn photos into anime, manga, watercolor, or other character art. The guide covers installing a verified package, approving individual paid calls, and reviewing likeness and style consistency.

  • Turning photos into anime or manga art
  • Restyling photos as watercolor or 3D characters
  • Reviewing likeness and style consistency across a set
sickn33/agentic-awesome-skills48.1KUpdated Oct 19, 2026

freecad-scripts

FreeSummary

Turn descriptions of 3D shapes and CAD tasks into FreeCAD Python scripts. Create models with adjustable dimensions, automate repeated operations with macros, convert meshes and solids, or build custom dialogs and workbench tools.

  • Create 3D models from written descriptions
  • Build models with adjustable dimensions
  • Automate repeated CAD operations with macros
github/awesome-copilot40.2KUpdated Oct 20, 2026

dfam-check

FreeSummary

Check mesh files for 3D printing by measuring geometry and comparing it with process-specific design limits. Get findings on wall thickness, overhangs, and supports, plus build orientation options and concrete redesign guidance.

  • Check whether a mesh meets printing design limits
  • Find thin walls and unsupported overhangs
  • Compare build orientations to reduce supports
earthtojake/text-to-cad22KUpdated Oct 20, 2026

dxf

FreeSummary

Create and update 2D DXF drawings from written requirements or CAD geometry using Python and build123d. Prepare cutting profiles and marking layers, check for open contours and duplicate geometry, and review drawings in CAD Viewer.

  • Create dimensioned gasket or panel drawings
  • Generate flat profiles from STEP geometry
  • Separate cutting and engraving geometry into layers
earthtojake/text-to-cad22KUpdated Oct 20, 2026

Build videos in React with Remotion using topic-specific guidance and code examples. Covers animation, captions, audio, scene transitions, asset handling, timing, and text layout, with additional references for charts, maps, and 3D content.

  • Create text animations and scene transitions
  • Add captions and subtitles to videos
  • Adjust audio, video clips, and display timing
vercel-labs/json-render18.7KUpdated Oct 14, 2026

Set up and manage a local Kubernetes development environment for OpenShell using k3d, Skaffold, and Helm. Build and deploy changes, inspect traces, configure optional authentication components, and test behavior across multiple gateway replicas.

  • Create or stop a local OpenShell development cluster
  • Rebuild and deploy changes during development
  • Inspect local execution traces
NVIDIA/OpenShell16.8KUpdated Oct 20, 2026

Guides development of apps for viewing USD, a 3D scene format. Selects browser streaming or local implementation references, covering rendering, camera controls, selection, interface layout, and validation while keeping users’ scene files unchanged.

  • Build a browser viewer for USD scenes
  • Develop a local workstation viewer
  • Add camera controls and object selection
openai/plugins7.5KUpdated Oct 8, 2026

game-playtest

FreeSummary

Test browser games through player actions and screenshot review. It checks startup, controls, scene changes, and interface visibility, then reports concrete issues with severity, reproduction steps, and the likely responsible subsystem.

  • Check startup and core gameplay actions
  • Review HUD visibility and playfield obstruction
  • Test 3D camera and menu interactions
openai/plugins7.5KUpdated Oct 8, 2026

Document visual work with real screenshots captured before a change, during key interactions, and after completion. Inspect each image and share captioned files throughout the task so users can review progress and redirect the work early.

  • Reviewing UI changes during implementation
  • Comparing a visual bug before and after a fix
  • Checking game and 3D scenes through screenshots
MengTo/Skills6.9KUpdated Oct 18, 2026

Transform an article, case study, or brand story into a connected scrolling page. Choose scroll-controlled video, a real-time Three.js scene, or HTML with charts and typography, then organize the narrative into five to seven clear stages.

  • Turn a long article into a visual scrolling journey
  • Present a product story through a connected 3D scene
  • Explain report findings with scrolling charts and text
MengTo/Skills6.9KUpdated Oct 18, 2026

Choose a visual direction for landing pages using WebGL, a browser graphics technology. Balance brand style with readable copy, clear calls to action, mobile performance, accessibility, and implementation effort, then define fallbacks and build priorities.

  • Choosing a visual direction for a WebGL landing page
  • Planning a launch page around a 3D product model
  • Improving mobile performance and reducing motion
MengTo/Skills6.9KUpdated Oct 18, 2026

globe-particles

FreeSummary

Build a globe-like 3D visual in Three.js, a library for browser graphics. Combine a dense sphere of glowing particles with a thin orbital ring, then adjust color, density, tilt, and gentle motion.

  • Adding a planetary particle visual to a website
  • Creating a data-globe effect for an infrastructure service
  • Matching orbital ring colors to a brand
MengTo/Skills6.9KUpdated Oct 18, 2026

Build, integrate or audit rigged 3D game characters and monsters, including skeletons, animations, equipment and collision rules. Connect assets to gameplay and provide an interactive inspector to verify actions, equipment states and runtime behavior.

  • Integrating FBX or GLB characters into gameplay
  • Separating swappable weapons and armor from character bodies
  • Defining monster animations and attack collision timing
MengTo/Skills6.9KUpdated Oct 18, 2026

Plan and integrate assets for Three.js or web games by choosing imported models, code-generated geometry, or 2D media. Define scale and collision needs, check appearance and performance in the game, and record sources and licenses.

  • Choosing between imported models, code-generated shapes, and 2D art
  • Defining asset scale, attachment points, and collision needs
  • Checking asset readability and performance in the game
MengTo/Skills6.9KUpdated Oct 18, 2026

Prepare detailed 3D materials that remain clear in close-up views. The skill guides texture resolution, physically based material maps, surface mapping, filtering, and progressive loading while checking download size and GPU memory use.

  • Prepare wood, stone, and fabric materials for close-up views
  • Fix texture seams, grain direction, and normal map orientation
  • Preserve floor and foliage detail at oblique or distant views
MengTo/Skills6.9KUpdated Oct 18, 2026

Creates infinite 3D vertical scrolling ticker animations in Remotion. Use when you need to build a parallax gallery, infinite image scroll, multi-column continuous vertical scrolling effect, or a 3D photo wall (3D照片滚动墙 / 3D相册瀑布流).

The English summary is being prepared. Showing the original description.

vibe-motion/skills1.4KUpdated Oct 6, 2026

Lightweight 3D effects for decorative elements and micro-interactions using Zdog, Vanta.js, and Vanilla-Tilt.js. Use this skill when adding pseudo-3D illustrations, animated backgrounds, parallax tilt effects, decorative 3D elements, or subtle depth effects without heavy frameworks. Triggers on tasks involving Zdog pseudo-3D, Vanta.js backgrounds, Vanilla-Tilt parallax, card tilt effects, hero section animations, or lightweight landing page visuals. Ideal for performance-focused designs.

The English summary is being prepared. Showing the original description.

freshtechbro/claudedesignskills1.1KUpdated Nov 20, 2025

Use when building 3D levels and worlds in Godot 4.7: third-person or FPS controller, player stuck on stairs, spring arm camera clipping, blockout with CSG, GridMap and MeshLibrary, terrain (heightmap, HeightMapShape3D, Terrain3D regions, textures, painting), scattering trees with MultiMesh, streaming a big world, procedural meshes with SurfaceTool, Jolt physics settings, importing GLB or glTF from Blender or AI generators (Scenario, Tripo, Meshy, Hitem3D), import scripts, name suffixes, model facing, collision generation, LODs.

The English summary is being prepared. Showing the original description.

scenario-labs/skills1.1KUpdated Oct 20, 2026

为 Seedance 2.0(Higgsfield)生成三维CGI和渲染视频提示词。在用户想要三维渲染、CGI、皮克斯风格、Unreal Engine、逼真3D、计算机生成或数字渲染视频内容时使用。触发词:3D动画、CGI、渲染、Blender、Unreal Engine、octane render、光线追踪、体积、次表面散射、基于物理的渲染或任何3D/CG视频请求。即使用户只说"使其看起来像3D"或描述了渲染美学,也要使用。

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beshuaxian/higgsfield-seedance2-jineng978Updated Apr 10, 2026

Rewrite Bevy 2D actors and cameras into 3D meshes and Camera3d while keeping gameplay components. Use when a Bevy 2D game should gain a perspective camera, mesh draw, and a planar velocity lifted onto XZ. Keywords: Camera2d, Camera3d, Sprite, Mesh3d, StandardMaterial, WishVelocity.

The English summary is being prepared. Showing the original description.

thedivergentai/Game-Dev-Agentic-Skills873Updated Oct 17, 2026