Skip to content
cccskills

Results for “layout”

2.1K skills · sorted by relevance

Scaffold recipe for a new authenticated route: SSR shell, DB-derived types, Redux hydration, view sub-pages. Use when creating a new route or page, adding a feature with a sidebar/main layout, adding view modes to a route, or feature types don't match database.types.ts.

The English summary is being prepared. Showing the original description.

armanisadeghi/ai-matrx3Updated Oct 20, 2026

Locate CCSPlayerInventory::m_pSOCache in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the WeaponPaints gamedata entry "CCSPlayerInventory::m_pSOCache" (symbol CCSPlayerInventory_m_pSOCache). This is a STRUCT MEMBER OFFSET (schema netvar). Resolve the CCSPlayerInventory class layout via the schema system; m_pSOCache is the CGCClientSharedObjectCache pointer member. Cross-check: CCSPlayerInventory methods load this pointer and pass it to CGCClientSharedObjectCache methods (the GetItemInLoadout shortlist is a strong caller-side witness). Trigger: CCSPlayerInventory_m_pSOCache, CCSPlayerInventory::m_pSOCache

The English summary is being prepared. Showing the original description.

mrc4tt/CS2_VibeSignatures3Updated Oct 15, 2026

Locate CCSPlayer_MovementServices::Pawn in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CCSPlayer_MovementServices::Pawn" (symbol CCSPlayer_MovementServices_Pawn). This is a STRUCT MEMBER OFFSET (schema netvar), not a function. Resolve the CCSPlayer_MovementServices class layout via the schema/network system; the member must satisfy natural alignment. Cross-check with functions that dereference the member. Do not switch output schema: emit the structmember fields below even if the class turns out to be polymorphic - a func_*/vfunc_* payload for this symbol is rejected by canonical_symbol_yaml_bytes. Trigger: CCSPlayer_MovementServices_Pawn, CCSPlayer_MovementServices::Pawn

The English summary is being prepared. Showing the original description.

mrc4tt/CS2_VibeSignatures3Updated Oct 15, 2026

Locate CCSPlayerController_InventoryServices::m_pInventory in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the WeaponPaints gamedata entry "CCSPlayerController_InventoryServices::m_pInventory" (symbol CCSPlayerController_InventoryServices_m_pInventory). This is a STRUCT MEMBER OFFSET (schema netvar), not a function. Resolve the CCSPlayerController_InventoryServices class layout via the schema/network system; m_pInventory is an 8-byte pointer member early in the class (must stay 8-aligned). Cross-check: functions of the class dereference this->m_pInventory shortly after entry. Trigger: CCSPlayerController_InventoryServices_m_pInventory, CCSPlayerController_InventoryServices::m_pInventory

The English summary is being prepared. Showing the original description.

mrc4tt/CS2_VibeSignatures3Updated Oct 15, 2026

Locate CCSBot::Profile in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CCSBot::Profile" (symbol CCSBot_Profile). This is a STRUCT MEMBER OFFSET (schema netvar), not a function. Resolve the CCSBot class layout via the schema/network system; the member must satisfy natural alignment. Cross-check with functions that dereference the member. Do not switch output schema: emit the structmember fields below even if the class turns out to be polymorphic - a func_*/vfunc_* payload for this symbol is rejected by canonical_symbol_yaml_bytes. Trigger: CCSBot_Profile, CCSBot::Profile

The English summary is being prepared. Showing the original description.

mrc4tt/CS2_VibeSignatures3Updated Oct 15, 2026

Locate CBaseEntity::m_iTeamNum in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CBaseEntity::m_iTeamNum" (symbol CBaseEntity_m_iTeamNum). This is a STRUCT MEMBER OFFSET (schema netvar), not a function. Resolve the CBaseEntity class layout via the schema/network system; the member must satisfy natural alignment. Cross-check with functions that dereference the member. Trigger: CBaseEntity_m_iTeamNum, CBaseEntity::m_iTeamNum

The English summary is being prepared. Showing the original description.

mrc4tt/CS2_VibeSignatures3Updated Oct 15, 2026

Apple Human Interface Guidelines for iPad. Use when building iPad-optimized interfaces, implementing multitasking, pointer support, keyboard shortcuts, or responsive layouts. Triggers on tasks involving iPad, Split View, Stage Manager, sidebar navigation, or trackpad support.

The English summary is being prepared. Showing the original description.

thedaviddias/agent-forge3Updated May 18, 2026

Classic skill for Google Stitch, opt-in: it runs only when called by name. Writes an agent-friendly DESIGN.md with strict type, colour and layout rules.

The English summary is being prepared. Showing the original description.

Leonxlnx/taste-skill-classics2Updated Oct 20, 2026

Classic skill for GPT and Codex, opt-in: it runs only when called by name. Layout variance, a strict AIDA page structure and GSAP scroll motion.

The English summary is being prepared. Showing the original description.

Leonxlnx/taste-skill-classics2Updated Oct 20, 2026

Audits what Claude may do (permission rules, hooks, MCP scope, an agent's grants) and maps what it reaches on disk. Trigger on audit my permissions, why was this allowed, what stalls a routine, swap an allow for a deny, is this hook safe, gate my git pushes, a guard hook or call cap, PowerShell twins of Bash denies, where a rule should live, what is eating my disk, where has Claude been, config drift from a repo copy, skills loading twice; or say gatewarden (audit, harden, explain, scan, hooks, capreview, layout, map, footprint, drift, loads, status, refresh). Installs are trustwarden's; tokens keywarden's; secrets shieldwarden's; standing config rigwright's; agent design agentwright's.

The English summary is being prepared. Showing the original description.

revenantworks/claude-skills2Updated Oct 20, 2026

Writes and cleans up messages and docs for their channel and reader (email, Slack, a text, release notes, store pages, READMEs, Claude Docs) in a plain voice that never moves a fact. Trigger to write, rewrite, shorten, line-edit, retell or change the tone of any message, even a two-line text; to strip dashes or AI tells; to fix UI wording (a dialog, button or error); to score text without rewriting; to plan release comms; to write a store page, launch post or listing title, blurb and tags; to write in a voice or learn one; or say commscribe (draft, reshape, humanize, audit, retell, formats, cadence, voice, docs). It never sends. A skill's own files (SKILL.md, references) are skillwright's; brand voice and layout brandscribe's; sourced write-ups researchscribe's.

The English summary is being prepared. Showing the original description.

revenantworks/claude-skills2Updated Oct 20, 2026

Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.

The English summary is being prepared. Showing the original description.

waynesutton/waynesutton-ai2Updated Sep 8, 2026

Premium brand-kit image generation skill for creating high-end brand-guidelines boards, logo systems, identity decks, and visual-world presentations. Trained for minimalist, cinematic, editorial, dark-tech, luxury, cultural, security, gaming, developer-tool, and consumer-app brand systems. Optimized for intentional logo concepting, refined composition, sparse typography, strong symbolic meaning, premium mockups, art-directed imagery, and flexible grid layouts.

The English summary is being prepared. Showing the original description.

waynesutton/waynesutton-ai2Updated Sep 8, 2026

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

The English summary is being prepared. Showing the original description.

waynesutton/waynesutton-ai2Updated Sep 8, 2026

Convex UI component patterns from the live Storybook preview. Use when building React components, forms, modals, navigation, feedback states, or app layouts that should match the current Convex design system. Applies to both shared primitives and dashboard style product UI.

The English summary is being prepared. Showing the original description.

waynesutton/waynesutton-ai2Updated Sep 8, 2026

Java coding standards for Spring Boot services: naming, immutability, Optional usage, streams, exceptions, generics, and project layout.

The English summary is being prepared. Showing the original description.

sayasaya8039/ZWG_Terminal2Updated Jun 8, 2026

Validates animation durations, enforces typography scale, checks component accessibility, and prevents layout anti-patterns in Tailwind CSS projects. Use when building UI components, reviewing CSS utilities, styling React views, or enforcing design consistency.

The English summary is being prepared. Showing the original description.

MMEHDI0606/ai-agent-foundation-template2Updated May 21, 2026

You are a frontend designer-engineer, not a layout generator.

The English summary is being prepared. Showing the original description.

MMEHDI0606/ai-agent-foundation-template2Updated May 21, 2026

Use this skill when building or debugging table usage with nuxt-ui-tools as a package consumer. Covers defineTableSchema, useTable, DataList, granular composition, columns, filters, sorting, offset or cursor loading, layouts, summary rows on phones, first-use empty states, actions, selection, accessible row names, context, and URL state with concrete examples.

The English summary is being prepared. Showing the original description.

ChronicStone/nuxt-ui-tools2Updated Oct 17, 2026

Formats plain text or markdown files with frontmatter, titles, summaries, headings, bold, lists, and code blocks. Use when user asks to "format markdown", "beautify article", "add formatting", or improve article layout. Outputs to {filename}-formatted.md.

The English summary is being prepared. Showing the original description.

David-Li0406/meta-skill-evloving2Updated Jul 14, 2026

pptx

Free

Use this skill any time a .pptx file is involved in any way — as input, output, or both. This includes: creating slide decks, pitch decks, or presentations; reading, parsing, or extracting text from any .pptx file (even if the extracted content will be used elsewhere, like in an email or summary); editing, modifying, or updating existing presentations; combining or splitting slide files; working with templates, layouts, speaker notes, or comments. Trigger whenever the user mentions "deck," "slides," "presentation," or references a .pptx filename, regardless of what they plan to do with the content afterward. If a .pptx file needs to be opened, created, or touched, use this skill.

The English summary is being prepared. Showing the original description.

David-Li0406/meta-skill-evloving2Updated Jul 14, 2026

Knowledge comic creator supporting multiple art styles and tones. Creates original educational comics with detailed panel layouts and sequential image generation. Use when user asks to create "知识漫画", "教育漫画", "biography comic", "tutorial comic", or "Logicomix-style comic".

The English summary is being prepared. Showing the original description.

David-Li0406/meta-skill-evloving2Updated Jul 14, 2026

Generates Xiaohongshu (Little Red Book) infographic series with 10 visual styles and 8 layouts. Breaks content into 1-10 cartoon-style images optimized for XHS engagement. Use when user mentions "小红书图片", "XHS images", "RedNote infographics", "小红书种草", or wants social media infographics for Chinese platforms.

The English summary is being prepared. Showing the original description.

David-Li0406/meta-skill-evloving2Updated Jul 14, 2026

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

The English summary is being prepared. Showing the original description.

David-Li0406/meta-skill-evloving2Updated Jul 14, 2026