Automate Craftmypdf tasks through Rube MCP, a connection for agent tools. Discover available operations and their input requirements, verify the service connection, and follow workflows for execution, bulk processing, and retrieving results across multiple pages.
- Find available Craftmypdf operations
- Check the Craftmypdf connection
- Process Craftmypdf operations in bulk
ComposioHQ/awesome-claude-skills☆ 77.5KUpdated Sep 18, 2026
Automate Craftmypdf tasks through Rube MCP, a connection for agent tools. Discover available operations and their input requirements, verify the service connection, and follow workflows for execution, bulk processing, and retrieving results across multiple pages.
- Find available Craftmypdf operations
- Check the Craftmypdf connection
- Process Craftmypdf operations in bulk
composio-community/awesome-codex-skills☆ 17KUpdated Jul 26, 2026
Set up a modded Minecraft server from a server pack, including Java and Forge or NeoForge configuration. Adjust memory and viewing distances for the expected players, schedule world backups, and verify startup and connectivity.
- Set up a server from a modpack server ZIP
- Configure difficulty, PvP, and player access
- Tune memory and viewing distances
NousResearch/hermes-agent☆ 255.4KUpdated Oct 19, 2026
Craft のホワイトボードに Excalidraw 要素を追加・描画するときに必ず使うスキル。 whiteboardElements_add を使う場面、Craft ホワイトボードに図を描く場面、 Excalidraw の JSON を Craft に反映させる場面では常にこのスキルを参照すること。 label 内包記法や cameraUpdate を使うと Craft でテキストが消えるため、 このスキルの互換フォーマットに従う必要がある。
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toiee-kameda/libehub-skills☆ 2Updated Sep 18, 2026
Use AudioCraft to generate music, sound effects, and environmental audio from text descriptions. Follow implementation examples for model selection, melody and reference audio guidance, stereo output, batch generation, and saving audio files.
- Generating music from a text description
- Creating sound effects and environmental audio
- Generating music guided by a melody or reference audio
NousResearch/hermes-agent☆ 255.4KUpdated Oct 19, 2026
Retrieve publicly tracked military aircraft positions from OpenSky and Wingbits. Filter by geographic area, operator, or aircraft type, then review callsigns, altitude, aircraft details, and detected groups of activity to understand observed regional air activity.
- Checking tracked military aircraft in a region
- Filtering aircraft by operator
- Reviewing tanker and surveillance aircraft activity
koala73/worldmonitor☆ 88.9KUpdated Oct 19, 2026
Build and modify Java plugins for Minecraft servers running Paper, Spigot, or Bukkit. The skill covers commands, event handling, minigames, and saved player progress, with checks for configuration, task cleanup, and server API compatibility.
- Add server commands and event listeners
- Implement team battles and arena minigames
- Build quests, perks, and saved player progression
github/awesome-copilot☆ 40.2KUpdated Oct 20, 2026
Testing Craft CMS 5 plugins and modules with Pest — test isolation, database safety, and the markhuot/craft-pest-core harness. ALWAYS load when writing, running, fixing, or reviewing tests for a Craft plugin or module, and whenever a suite touches a real Craft install. Covers why rollback is opt-in, tests/Pest.php + tests/bootstrap.php wiring, phpunit.xml.dist <env> pins (force DB name + table prefix, default connection coordinates, pin CRAFT_ENVIRONMENT against server-scoped locks), why --configuration= defeats DB isolation, throwing fail-closed DB guards, installing the plugin under test, process-timezone pinning, per-test site fixtures, idempotent Install migrations, stale service caches when components get swapped, muting audit sinks, queue stubs, factories, HTTP/DB assertions, CI jobs.
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michtio/craftcms-claude-skills☆ 85Updated Oct 16, 2026
Operational guide for the ArtCraft MCP integration — the community Python rebuild (C:\Users\rasta\artcraft-mcp-py\artcraft_mcp_server.py) that replaces the broken upstream artcraft-mcp.exe, the live api.storyteller.ai/v1 API map (required headers, cookie auth, endpoint schemas), the upstream bug/PR trail (issues #1/#3, PR #2), the reverse-engineering playbook (browser capture, cookie injection, schema fishing via validation errors, handshake replay, Windows MITM kit), and the generic MCP-protocol debugging playbook (snake_case servers, the shim pattern, 'missing field protocolVersion' diagnosis). Use when working on ArtCraft MCP tools, debugging an artcraft server connection, extending the Python rebuild, or diagnosing any third-party MCP handshake failure.
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nvdigitalsolutions/mcp-ai-wpoos☆ 7Updated Oct 20, 2026
Craft Cloud — Pixel & Tonic's serverless hosting platform for Craft CMS. Covers craft-cloud.yaml configuration, the Build → Migrate → Release deploy pipeline, the craftcms/cloud extension package, edge image transforms via Cloudflare, edge static caching with cache.rules + ESI, Cloud-managed S3 filesystem, MySQL 8 / Postgres 15 databases (no MariaDB, no tablePrefix), Console-based command runner and scheduled cron (once-per-hour minimum), auto-handled queue jobs, custom domains and SSL, preview environments per branch, Cloud limitations (ephemeral filesystem, no SSH, no .htaccess, no built-in mail), plugin development requirements for Cloud compatibility, and self-hosted → Cloud migration.
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michtio/craftcms-claude-skills☆ 85Updated Oct 16, 2026
Craft CMS 5 PHP coding standards and conventions. ALWAYS load when writing, editing, reviewing, or discussing any PHP in a Craft plugin or module — even small edits. Also when running ECS, PHPStan, or scaffolding with ddev craft make. Covers: PHPDoc blocks (@author, @since, @throws chains), section headers (=========), class organization, naming conventions (services, queue jobs, records, events, enums), defineRules() and validation, beforePrepare() and addSelect(), MemoizableArray, DateTimeHelper vs Carbon, strict_types/declare(strict_types=1), short nullable notation (?string), typed properties, void returns, control flow (early returns, match over switch), CP Twig template conventions, form macros, translations (Craft::t), ECS/PHPStan config, scaffolding commands, and the verification checklist.
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michtio/craftcms-claude-skills☆ 85Updated Oct 16, 2026
Generate music and sound effects from written descriptions with AudioCraft. Covers MusicGen and AudioGen, using reference melodies or musical styles, producing stereo audio, adjusting generation settings, and saving generated sounds as audio files.
- Generate music from a written description
- Create sound effects and environmental audio
- Generate music using a reference melody or style
davila7/claude-code-templates☆ 32.8KUpdated Oct 20, 2026
Generate music and sound effects from written descriptions with AudioCraft. Covers MusicGen and AudioGen, using reference melodies or musical styles, producing stereo audio, adjusting generation settings, and saving generated sounds as audio files.
- Generate music from a written description
- Create sound effects and environmental audio
- Generate music using a reference melody or style
Orchestra-Research/AI-Research-SKILLs☆ 13.7KUpdated Oct 11, 2026
Servd (servd.host) — Craft-specialised managed hosting for Craft CMS. Covers git push-to-deploy with the optional servd.yaml build config, local → staging → production environments with uni-directional Project Config sync, the servd/craft-asset-storage plugin (S3-backed Flysystem volumes on the svdcdn.com CDN, off-server image transforms, Imager-X/ImageOptimize integrations), Servd's static caching (full vs tag-based purge, {% dynamicInclude %}, CSRF injection, cache-busting) and running Blitz alongside it in reverse-proxy mode, MariaDB/MySQL databases over an SSH tunnel, automatic + manual backups, the Dedicated Queue Runner, environment variables and secrets, the ephemeral load-balanced filesystem (Redis + remote volumes for runtime files), plugin/feature constraints, and Servd-vs-Craft-Cloud differences.
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michtio/craftcms-claude-skills☆ 85Updated Oct 16, 2026
Twig coding standards and conventions for Craft CMS 5 templates. ALWAYS load this skill when writing, editing, or reviewing any .twig file in a Craft CMS project — even for small edits. Covers: variable naming (camelCase, no abbreviations), null handling (?? operator, ??? with empty-coalesce plugin), whitespace control ({%- trimming, NOT {%- minify -%}), include isolation (always use 'only'), Craft Twig helpers ({% tag %}, tag(), attr(), |attr filter, |parseAttr, |append, svg()), collect() for props and class collections, .implode(), comment headers with ========= separators on component files, and common pitfalls (snake_case, macros as components, hardcoded colors).
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michtio/craftcms-claude-skills☆ 85Updated Oct 16, 2026
Create product videos from real webpage screenshots using shot recipes and a ready-made template. Combine camera movement, cuts timed to music, and sound effects, or adapt a single shot for use in another video.
- Turn a website into a product video
- Adapt the Ink Press template to a product
- Create one animated shot from a recipe card
Vincentwei1021/video-shotcraft☆ 12.6KUpdated Oct 18, 2026
Build premium scroll-driven landing pages for service, product, food, and drink brands. Plan the visitor journey, page grammar, emotional peak, and bespoke signature move. Create dimensional heroes with independent visual planes, restrained motion, and separate mobile composition. Use supplied photos and footage or generate photoreal assets through kie.ai, write semantic HTML, and verify desktop, mobile, and reduced-motion scroll states visually. Use for "scrollcraft", "scroll craft", "layered hero", "premium hero", "cinematic hero", "scrollytelling", "scroll animation site", "a site where scrolling plays a video", "Apple-style landing page", "3D scroll world", "interactive landing page", "make my brand a scroll experience", "this looks like a template", or requests for a distinctive website that feels like an experience rather than a document.
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nateherkai/scroll-craft☆ 3.7KUpdated Sep 30, 2026
Build a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building. Use for a survival or crafting/base-building game.
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gamedev-skills/awesome-gamedev-agent-skills☆ 1.7KUpdated Oct 9, 2026
Expert blueprint for survival games (Minecraft, Don't Starve, The Forest, Rust) covering needs systems, resource gathering, crafting recipes, base building, and progression balancing. Use when building open-world survival, crafting-focused, or resource management games. Keywords survival, needs system, crafting, inventory, hunger, resource gathering, base building.
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thedivergentai/Game-Dev-Agentic-Skills☆ 870Updated Oct 17, 2026
Expert blueprint for survival games (Minecraft, Don't Starve, The Forest, Rust) covering needs systems, resource gathering, crafting recipes, base building, and progression balancing. Use when building open-world survival, crafting-focused, or resource management games. Keywords survival, needs system, crafting, inventory, hunger, resource gathering, base building.
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thedivergentai/Game-Design-Agentic-Skills☆ 850Updated Oct 13, 2026
One-shot build pipeline for a complete surface from an outcome recipe — inputs (or defaults) → composition → theme → build order → acceptance bar. Use when the user asks for a whole surface ("build me a dashboard", "hazme un dashboard") and expects a shippable result, not component-level help. Invoke when the user asks for craft on their UI, or mentions 'craft' alongside design / UI / frontend work.
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educlopez/ui-craft☆ 392Updated Oct 19, 2026
Scaffold Claude Code configuration specifically for Craft CMS projects. Generates CLAUDE.md and .claude/rules/ files tailored to the project type (plugin, site, module, hybrid, or monorepo). Only for Craft CMS projects — not for Next.js, Laravel, or other frameworks.
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michtio/craftcms-claude-skills☆ 85Updated Oct 16, 2026
Craft CMS 5 plugin and module development — extending Craft with PHP. Covers elements, element queries, services, models, records, controllers, migrations, queue jobs, console commands, field types, native fields, events, behaviors, Twig extensions, widgets, filesystems, permissions, project config, GraphQL, testing, and debugging.
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michtio/craftcms-claude-skills☆ 85Updated Oct 16, 2026
Garnish — Craft CMS's built-in JavaScript UI toolkit for the control panel. ALWAYS load when writing, editing, or reviewing JavaScript that runs in the Craft CP — plugin CP assets, custom field type JS, element index JS, CP webpack config, or code importing garnishjs / referencing window.Garnish. Also for CP accessibility, keyboard interactions, drag-sort, and CP JS memory issues.
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michtio/craftcms-claude-skills☆ 85Updated Oct 16, 2026