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cccskills

Results for “gaming”

49 skills · sorted by relevance

Für Gaming AGB: ordnet Norm, Beweislast und Gegenargument; Ergebnis: Prüfprodukt mit Risiko und nächstem Schritt.

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Klotzkette/claude-fuer-deutsches-recht1.7KUpdated Oct 18, 2026

Für Franchise AGB: ordnet Norm, Beweislast und Gegenargument; Ergebnis: Prüfprodukt mit Risiko und nächstem Schritt. Fachgebiet: AGB-Recht-Prüfer. Route: franchise-agb-gaming-garantie-beschaffenheit.

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Klotzkette/claude-fuer-deutsches-recht1.7KUpdated Oct 18, 2026

Create documentation with gaming-specific examples, retro styling, and 8-bit terminology. Apply when documenting gaming blocks, RPG components, or retro-styled UI elements.

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MikeCheng1208/BattleTree2Updated Jul 22, 2026

loop-design-check

FreeSummaryAI rating 90

Design or review repeating agent workflows with machine-checkable goals, protected boundaries, independent verification, and retry limits. It helps identify endless retries, manipulated checks, and incorrect completion while keeping final judgment with a human.

  • Define completion criteria for repeating agent tasks
  • Review loops for endless retries and manipulated checks
  • Separate planning, building, and independent verification
affaan-m/ECC283.5KUpdated Oct 16, 2026

pokemon-player

FreeSummary

Let an AI play Pokemon through an emulator, using screenshots and game memory to guide movement, dialogue, and battles. The skill covers browser viewing, progress tracking, and saving or resuming play with a user-provided ROM.

  • Watching an AI play Pokemon in a browser
  • Starting a game with a user-provided ROM
  • Resuming play from a saved state
NousResearch/hermes-agent255KUpdated Oct 18, 2026

Set up a modded Minecraft server from a server pack, including Java and Forge or NeoForge configuration. Adjust memory and viewing distances for the expected players, schedule world backups, and verify startup and connectivity.

  • Set up a server from a modpack server ZIP
  • Configure difficulty, PvP, and player access
  • Tune memory and viewing distances
NousResearch/hermes-agent255KUpdated Oct 18, 2026

Create an HTML slide deck that turns a hobby or collection into a story for friends and fellow enthusiasts. The supplied template uses dark navy backgrounds, neon colors, and pixel art inspired by retro arcades.

  • Sharing the story behind a retro arcade collection
  • Presenting a hobby journey to friends
  • Creating slides for a gaming community
nexu-io/open-design102.3KUpdated Oct 19, 2026

brandkit

FreeSummary

Create a brand overview image combining logo concepts, colors, typography, and examples across digital and physical materials. The skill bases the visual direction on the brand’s purpose and audience, arranging connected panels in a clear presentation grid.

  • Presenting a new product’s visual identity
  • Exploring logo concepts grounded in brand meaning
  • Reviewing colors, typography, and application examples together
nexu-io/open-design102.3KUpdated Oct 19, 2026

brandkit

FreeSummary

Generate a brand overview image that brings together logos, colors, typography, imagery, and application mockups. Develop a new visual identity or extend supplied brand assets into a coherent presentation board guided by the brand’s purpose and audience.

  • Exploring the visual direction of a new brand
  • Creating a presentation board from existing brand assets
  • Comparing logo, color, and typography choices together
Leonxlnx/taste-skill99KUpdated Oct 18, 2026

Design company discount rules across contract value, duration, payment terms, and strategic value. Build a discount matrix, define approval routes and required commitments for exceptions, and check the policy for gaps, contradictions, and margin violations.

  • Create a company's first formal discount policy
  • Revise discount rules after margin requirements change
  • Define approval routes and commitments for exceptions
alirezarezvani/claude-skills28.4KUpdated Aug 30, 2026

Design loops that improve an agent’s own prompts, workflows, or execution code from failure records. Define bounded edits, preserve candidate histories, and accept changes through independent tests that check improvements and regressions.

  • Designing agent self-improvement from failure records
  • Defining acceptance checks for self-modifying workflows
  • Diagnosing score gaming and stalled improvement
muratcankoylan/Agent-Skills-for-Context-Engineering18.2KUpdated Oct 12, 2026

Cut an imported livestream recording of any genre into evidence-backed, platform-ready clips by combining transcript, visual, audio, interaction, and domain-specific signals. Use for commerce, gaming, talk, interview, education, entertainment, sports, music, IRL, creative, news, or mixed livestream recordings.

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0xsline/OpenChatCut2.5KUpdated Oct 15, 2026

Export and sync Douban (豆瓣) book/movie/music/game collections to local CSV files via Frodo API. Supports full export (all history) and RSS incremental sync (recent items). Use when the user wants to export Douban reading/watching/listening/gaming history, back up their Douban data, set up incremental sync, or mentions 豆瓣/douban collections. Triggers on: 豆瓣, douban, 读书记录, 观影记录, 书影音, 导出豆瓣.

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daymade/claude-code-skills1.5KUpdated Oct 18, 2026

Use when the user wants to test their LLM/agent application for safety and security vulnerabilities — jailbreaks, prompt injection, PII extraction, harmful content generation, or evaluator gaming. Also use when the user mentions security testing, adversarial testing, red teaming, safety evaluation, ASR (Attack Success Rate), or "is my app safe to deploy." Outputs ASR paired with over-refusal rate and an audit document.

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agentscope-ai/OpenJudge878Updated Sep 11, 2026

Scaffold a ready-made AI agent harness in one command from the 19 published @metaharness/* example packages — 9 host integrations (Claude Code, Codex, Hermes, pi.dev, OpenClaw, RVM, Copilot, OpenCode, GitHub Actions) + 10 vertical pods (devops, research, trading, support, legal, coding, education, sales, gaming, repo-maintainer).

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ruvnet/metaharness707Updated Oct 18, 2026

Create AI avatar and talking head videos via inference.sh CLI. Recommended: P-Video-Avatar (fastest, cheapest, built-in TTS). Also: OmniHuman, Fabric, PixVerse. Audio: Inworld TTS-2 (100+ languages, emotion steering for characters), ElevenLabs, Kokoro. Capabilities: audio-driven avatars, text-to-avatar, lipsync videos, talking head generation, virtual presenters, UGC content. Use for: AI presenters, explainer videos, virtual influencers, dubbing, marketing videos, UGC ads, gaming avatars, NPC dialogue. Triggers: ai avatar, talking head, lipsync, avatar video, virtual presenter, ai spokesperson, audio driven video, heygen alternative, synthesia alternative, talking avatar, lip sync, video avatar, ai presenter, digital human, ugc, ugc video, ugc ad, avatar ugc

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aiskillstore/marketplace439Updated Oct 18, 2026

A three-surface marketing system organized around alternating black, white, and PlayStation Blue chapters that scroll past the viewer like a console launch trailer. Each section has a single editorial purpose — hero photography, console product render, PS Plus tier callout, news strip — and each owns one of three full-bleed canvas modes. The chrome is unusually quiet for a gaming brand: bright PlayStation Blue (`#0070d1`) carries every primary CTA as a fully-rounded pill, the proprietary SST face renders display copy at a signature weight 300 (light) for an airy, premium feel, and a crisp 8px-radius secondary card system carries product info on either canvas mode. The system never decorates — no gradient backgrounds on chrome, no atmospheric mesh, no drop shadows beyond a faint section-divide. Imagery does all the heavy lifting: console glamour shots, game key art, and PS Plus tier illustrations occupy 60-90% of every section, with copy compressed into a small editorial slot.

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skillmds/skillmd249Updated Oct 14, 2026

Think and work like an expert Machine Learning Researcher. Use when a task calls for Machine Learning Researcher judgment. Reasons from population risk, double descent, and inductive bias; enforces sacred test sets, hierarchical ablations, nested CV, and HELM/Dynabench-aware benchmarking; reports with NeurIPS and Pineau reproducibility checklists while treating leakage, meta-overfitting, benchmark contamination, Goodhart gaming, and seed variance as first-class failure modes.

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K-Dense-AI/scientific-agents217Updated Oct 3, 2026

Think and work like an expert Computer Vision Scientist. Use when a task calls for Computer Vision Scientist judgment. Reasons from image formation, projective geometry (pinhole intrinsics and extrinsics, epipolar/PnP/bundle adjustment, similarity-scale ambiguity), and COCO/LVIS AP mechanics through DINOv3/SigLIP 2 foundation baselines, RF-DETR/YOLO26/SAM 3 models, COLMAP 4/GLOMAP and VGGT geometry, pycocotools/TrackEval/BOP evaluation, and CVPR reporting and EU AI Act limits while treating train–test and pretraining leakage, AP evaluation-setting gaming, preprocessing mismatches (EXIF, BGR, aliased resizing), label noise, and camera-convention and scale errors as first-class failure modes.

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K-Dense-AI/scientific-agents217Updated Oct 3, 2026

Play Pokémon games via headless emulation. Start a game server, read game state, make strategic decisions, and send actions — all from the terminal.

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NousResearch/pokemon-agent187Updated Jun 3, 2026

Premium brand-kit image generation skill for creating high-end brand-guidelines boards, logo systems, identity decks, and visual-world presentations. Trained for minimalist, cinematic, editorial, dark-tech, luxury, cultural, security, gaming, developer-tool, and consumer-app brand systems. Optimized for intentional logo concepting, refined composition, sparse typography, strong symbolic meaning, premium mockups, art-directed imagery, and flexible grid layouts. Use when creating brand-kit image prompts, identity boards, logo systems, or visual-world presentations.

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charlieviettq/awesome-agent-skill26Updated Jul 20, 2026

Application-level business logic security testing for any domain. Takes an understanding-first approach: map the intended workflows before probing them. Covers: value/quantity logic abuse (negative, zero, overflow, rounding on any numeric field), workflow and state machine bypass (skipping required steps, forcing illegal state transitions, reusing one-time tokens), trust boundary violations (BOLA horizontal/vertical, BFLA, cross-tenant access, negative ownership attacks), idempotency and replay attacks (duplicate submissions, double-spend, same-reference reuse), multi-step flow integrity (checkout, registration, approval, verification), quota and rate limit bypass, time/date manipulation, and authorization code / reference number predictability. Domain-agnostic — applies to SaaS, e-commerce, banking, gaming, social platforms, APIs, or any multi-user application with stateful workflows. Chains from /pentester; chains into /param-fuzz when boundary violations or mass assignment are confirmed.

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ShulkwiSEC/bb-huge23Updated Jul 11, 2026

Unity 6 packages and services guide. Use when working with Package Manager, installing/updating packages, scoped registries, or Unity Gaming Services (Authentication, Cloud Save, Analytics, Leaderboards, Matchmaker). Covers essential packages list and version compatibility. Based on Unity 6.3 LTS documentation.

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IdoCohen560/claude-unity-game-studio22Updated Jul 8, 2026

Shared in-workflow quality gates for code/PR skills — the gate model, trust tiers, and the three primitives (evidence-before-done, independent judge, anti-gaming). DO NOT TRIGGER directly — referenced by consumer skills via relative path.

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opsmill/infrahub-ansible20Updated Oct 16, 2026