使用Maya Python将选中的多边形或细分模型转换为NURBS曲面,并按照指定的U和V方向数量提取曲线。
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使用Maya Python将选中的多边形或细分模型转换为NURBS曲面,并按照指定的U和V方向数量提取曲线。
The English summary is being prepared. Showing the original description.
使用Maya Python将选中的多边形或细分模型转换为NURBS曲面,并按照指定的U和V方向数量提取曲线。
The English summary is being prepared. Showing the original description.
Build efficient Blender repetition, Array-driven stairs/modules/openings, instancing, scattering, Bezier/NURBS curve-profile geometry, Geometry Nodes fields, repeat zones, simulation zones, particle-like systems, and collective motion. Use for stairs, railings, trim, pipes, cables, repeated windows/panels, vegetation, debris, crowds, rain, snow, modular structures, or any request involving dependent elements or reusable parameters.
The English summary is being prepared. Showing the original description.