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cccskills

Results for “pixel-art”

24 skills · sorted by relevance

sprite-animation

FreeSummaryAI rating 100

Create an animated HTML scene for history or trivia explainers, combining pixel art, a prominent year, moving text, and a scrolling timeline. CSS loops provide motion, making the scene suitable for screen recording.

  • Creating an animated scene for a history explainer
  • Presenting trivia with pixel-art characters
  • Preparing a retro animation for screen recording
nexu-io/open-design102.8KUpdated Oct 20, 2026

Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads.

The English summary is being prepared. Showing the original description.

arjun988/blender-skills367Updated Jul 11, 2026

Build hyper-personalized, narrative-driven, single-file portfolio/pitch websites in the style of anass.pro. Use when the user asks for a "site like anass.pro", a one-recipient candidacy/pitch site, a behavioral-engineering landing page, a single-file storytelling portfolio with a pixel-art game hero, custom cursor, typewriter text, procedural Web Audio SFX, scroll-revealed scenes, or a dark purple narrative interface that addresses one named reader. Trigger on phrases like "personal pitch site", "one-page candidacy", "narrative portfolio", "scrollytelling pitch", "pixel-art hero", "interactive landing for X", or any request to recreate / clone / adapt anass.pro.

The English summary is being prepared. Showing the original description.

mouadja02/skills10Updated Oct 20, 2026

Pixel art w/ era palettes (NES, Game Boy, PICO-8).

The English summary is being prepared. Showing the original description.

Lord1Egypt/awesome-skill-forge2Updated Jun 10, 2026

pixel-art

FreeSummaryAI rating 100

Turn photos and other images into retro pixel art using palettes such as NES, Game Boy, and PICO-8. Export a PNG, or add effects such as rain, snow, and twinkling stars to create short MP4 or GIF animations.

  • Converting photos into retro pixel art
  • Creating game-inspired avatars and characters
  • Preparing pixel art for posters and social posts
NousResearch/hermes-agent255.6KUpdated Oct 20, 2026

pixel-art

FreeSummary

Create pixel art illustrations as SVG files, a scalable image format, for READMEs, documentation, and slides. Build character portraits, conversations, or group scenes, then refine colors, speech bubbles, arrows, and spacing to fit the requested layout.

  • Create a pixel art hero image for a README
  • Illustrate a conversation with characters and speech bubbles
  • Make a character illustration in project colors
wanshuiyin/Auto-claude-code-research-in-sleep17.8KUpdated Oct 19, 2026

video2dsprite

FreeSummary

Turn an approved character still into animated game assets, with a separate video for each action. Process generated or supplied clips into transparent, aligned frames, adjust loops and timing, and export images, video, and playback metadata.

  • Build a character animation set from one still
  • Convert a supplied clip into transparent game assets
  • Adjust walking loops and attack timing
0x0funky/agent-sprite-forge4.5KUpdated Oct 6, 2026

petdex

FreeSummary

Browse and install pixel art pets with the Petdex CLI, a command line tool. Submit your own artwork with a chosen license, or update descriptions and sprite images for pets you own.

  • Finding and installing a coding companion
  • Installing several pets from the catalog
  • Submitting original pet artwork with a chosen license
crafter-station/petdex4.3KUpdated Oct 11, 2026

Interactive pixel-art command center dashboard. Visual business HQ with instant hotkey navigation to all ops commands, live status indicators, fire alerts, C-suite reports, settings, sharing, and FAQ.

The English summary is being prepared. Showing the original description.

davepoon/buildwithclaude3.7KUpdated Oct 19, 2026

Use when creating a ChatGPT pet or Codex pet with Scenario: hatching an animated companion from a text idea, a character, mascot or brand cue, or reference photos and art; making the 1536x2288 v2 pet sprite sheet with nine animation states and sixteen look directions, the 1536x1872 v1 sheet ChatGPT web uploads, a pixel-perfect pixel-art pet, an animated GIF of the pet, or a Codex pet.json package.

The English summary is being prepared. Showing the original description.

scenario-labs/skills1.1KUpdated Oct 20, 2026

Use when building a 2D game in Unity 6.3 URP: pixel-art or HD sprite import and PPU, sprite atlases, Tilemaps, Rule Tiles and reskins, the 2D Renderer and 2D lights with normal maps, 2D animation, a platformer or top-down controller ("make a platformer controller that feels good", coyote time, jump buffer, one-way platforms, spikes), Pixel Perfect Camera, a follow or room camera, hit stop and screen shake; or when pixel art looks blurry or shimmers, tiles show seams, 2D lights do nothing or cost too much, the jump feels floaty, or the camera loses the player when falling.

The English summary is being prepared. Showing the original description.

scenario-labs/skills1.1KUpdated Oct 20, 2026

Use when making the art for a side-scroller or 2D platformer: side-view pixel-art sprite sheets for a hero and ground enemies (run, walk, idle, attack, hurt cycles, air spin, jump and fall poses) and per-level layers (parallax background and midground, seamless wall texture, platform strip, props). Also use when a magenta key eats part of a sprite, a walk loop will not close, a slash trail keys into a solid block, generated textures do not tile, or poses on one sheet will not split.

The English summary is being prepared. Showing the original description.

scenario-labs/skills1.1KUpdated Oct 20, 2026

Create game-ready fixed-cell pixel-art character spritesheets from text concepts, reference images, or existing character art. Use when Codex needs to design, generate, clean up, validate, and package 2D game characters with native 32x32, 64x64, or 128x128 cells; 4-way or 8-way directions; idle, walk/run, jump, attack, archer, caster, or other animation strips; transparent GIF/WebP previews; and per-direction targeted regeneration.

The English summary is being prepared. Showing the original description.

tachikomared/character-animation-creator-skill356Updated May 9, 2026

Pixel Path turns any two places (optionally via waypoints) into a pixel-art fly-through of the real road. It routes the trip, bakes the real buildings, land cover, landmarks, hills and horizon from OpenStreetMap and elevation data, generates scenery art with RetroDiffusion at a chosen level of detail (sparse, moderate or detailed; estimated up front, quoted exactly for free, budget-capped; free placeholder art also works), builds a page where you zoom along the route and scroll to go faster or slower, and runs a self-check that screenshots the result. Use when someone asks for a "pixel path", a "pixel road trip", to "drive" or "fly" from X to Y in pixel art, or a retro first-person view along a real route.

The English summary is being prepared. Showing the original description.

jonwheatley/pixel-path234Updated Oct 13, 2026

Create original pixel-art "Clawd" crab emotes as pure SVG + CSS keyframe animations (no frame-by-frame GIFs, no raster sprites), and optionally export them to looping GIFs. Each emote is a tiny pixel crab doing an activity — holding a prop, wearing a hat, reacting — built from <rect>/<polygon>/<circle> and animated with @keyframes. Use this skill whenever the user wants to make, add, fix, or extend Clawd / pixel-crab / desk-pet emotes, mascot animations, "表情/图鉴" cards of an animated character, festival or daily-life crab stickers, or asks to turn such SVG animations into GIFs — even if they don't say the word "SVG". Also use it when fixing visual bugs in these emotes ("帽子悬空/hat floating", "脚断开/feet detached", a prop that looks disconnected from the hand), since the fixes follow specific structural rules documented here.

The English summary is being prepared. Showing the original description.

xixicc186/clawd-emotes-skill71Updated Jul 20, 2026

Pixel art w/ era palettes (NES, Game Boy, PICO-8).

The English summary is being prepared. Showing the original description.

kevinnft/ai-agent-skills14Updated Aug 1, 2026

Pixel art w/ era palettes (NES, Game Boy, PICO-8).

The English summary is being prepared. Showing the original description.

openamer/openamer8Updated Oct 20, 2026

Transform a supplied photo into a charming cartoon pixel-art scene with recognizable subjects, source-derived colors and an optional short life-save caption. Use for 卡通像素风, 像素生活存档, retro game scene portraits, pets or travel-photo pixel illustrations.

The English summary is being prepared. Showing the original description.

TREAFREE/photo-playground8Updated Sep 9, 2026

Pixel art w/ era palettes (NES, Game Boy, PICO-8).

The English summary is being prepared. Showing the original description.

MustafaKemal0146/fetih5Updated Oct 11, 2026

Create pixelated borders, shadows, and effects for 8-bit retro components. Apply when building 8-bit styled UI components that need authentic pixel art aesthetics.

The English summary is being prepared. Showing the original description.

aibot88/sec_skill_store5Updated May 27, 2026

Proves a Godot 4.x build is actually green and holds its project conventions. Trigger when a GUT or GDScript result needs believing (a suite green while a script failed to parse, a one-file run that ran the whole suite, drifted CI guard counts, a coverage claim, a gate figure, a failing check someone wants softened); to review scenes, signals, awaits, threads, determinism, saves, imports or .uid files, or the upgrade rule (not the migration); to prove a simulation or balance rule; for import settings and the pixel-art render precondition; or say godotsmith (check, guard, gate, review, intake). API reference is the Godot docs'; art reads pixelsmith's; audio direction soundsmith's.

The English summary is being prepared. Showing the original description.

revenantworks/claude-skills2Updated Oct 20, 2026

Directs pixel art that must read at several zoom scales at once — per-scale palette and silhouette rules, terrain-versus-unit contrast, a one-scene look test, and briefs for an artist or image generator. Trigger when a game renders one world through zoom bands or levels of detail, a pixelated 3D or 2.5D band with billboards included; when a sprite, unit or icon vanishes against terrain zoomed out; for a cross-band look test or pixel-art style guide; or say pixelsmith (test, brief, audit, 3d). Works from a described scene. Drawing is an art tool's job; rendering and LOD code the game's engineering; a brand palette brandscribe's; game audio soundsmith's.

The English summary is being prepared. Showing the original description.

revenantworks/claude-skills2Updated Oct 20, 2026

Adopt a virtual pet as an AI agent. Name it, feed it, watch it grow. 64+ species from cats and dogs to AI-native creatures. Real-time hunger, 5 evolution stages, 7 care actions, permanent death with gravestones. Pixel art portraits that evolve at each life stage. No crypto — just care. Your pet is waiting.

The English summary is being prepared. Showing the original description.

Lord1Egypt/awesome-skill-forge2Updated Jun 10, 2026

Plan, set up, and monitor a multi-agent video production pipeline backed by Hermes Kanban. Use when the user wants to make ANY video — narrative film, product/marketing, music video, explainer, ASCII/terminal art, abstract/generative loop, comic, 3D, real-time/installation — and the work warrants decomposition into specialized profiles (writer, designer, animator, renderer, voice, editor, etc.) coordinated through a kanban board. Performs adaptive discovery to scope the brief, designs an appropriate team for the requested style, generates the setup script that creates Hermes profiles + initial kanban task, then helps monitor execution and intervene when tasks stall or fail. Routes scenes to whichever Hermes rendering / audio / design skill fits each beat (`ascii-video`, `manim-video`, `p5js`, `comfyui`, `touchdesigner-mcp`, `blender-mcp`, `pixel-art`, `baoyu-comic`, `claude-design`, `excalidraw`, `songsee`, `heartmula`, …) plus external APIs for TTS, image-gen, and image-to-video as needed.

The English summary is being prepared. Showing the original description.

Lord1Egypt/awesome-skill-forge2Updated Jun 10, 2026