Skip to content
cccskills

Results for “touch-targets”

2 skills · sorted by relevance

This skill should be used when a story has been captured but content direction is unresolved - the spark describes WHAT to build structurally but not WHAT goes in it. Reads the story spark, splits it into Resolved (structurally clear) vs. Assumed (would have to guess) content dimensions, and surfaces each assumption for the human to confirm, correct, or expand. Also classifies implementation risk tags (has-variants, has-data-pipeline, has-animation, has-touch-targets, diverges-from-existing) so plan-chunks translates them into acceptance criteria that name the implementation mechanism. Captures answers into

The English summary is being prepared. Showing the original description.

drobins25/craft69Updated Oct 19, 2026

Mobile layout skill for antislop. Use for layouts that reflow on small screens: grids, overflow, tap targets. Load with the core.

The English summary is being prepared. Showing the original description.

andycungkrinx91/konoha9Updated Oct 21, 2026