This project is an iOS port of Cheat Engine's ceserver for memory inspection and manipulation on mobile apps.
The English summary is being prepared. Showing the original description.
This project is a Counter-Strike 1.6 cheat written in C++ that demonstrates classic GoldSource engine game hacking techniques. It implements ESP, aimbot, and movement hacks through the HL1 client DLL
The English summary is being prepared. Showing the original description.
See how to installReview the instructions the agent will receive before you install.
Author: eversinc33 Source: mcp-gamehacking/skills/ags-1-6-c2
This project is a Counter-Strike 1.6 cheat written in C++ that demonstrates classic GoldSource engine game hacking techniques. It implements ESP, aimbot, and movement hacks through the HL1 client DLL interface, hooking into the engine's rendering and input systems. The codebase shows game hacking patterns specific to the Half-Life 1 / GoldSource engine era. It is aimed at game security researchers studying legacy game engine cheat implementations and historical cheat development techniques.
No reviews yet. Tell others what you thought.
No login needed. Share how it worked for you, ask a question, or note where it did not run.
No comments yet. Be the first to write one.
This project is an iOS port of Cheat Engine's ceserver for memory inspection and manipulation on mobile apps.
The English summary is being prepared. Showing the original description.
This project is a terminal-based implementation of the 2048 puzzle game written in C++. It renders the game board in the console with color support, handles keyboard input for tile sliding, implements
The English summary is being prepared. Showing the original description.
This project is a large C++ cheat framework targeting Counter-Strike: Global Offensive. The codebase contains common offensive modules such as aimbot logic, anti-aim, autowall calculations, chams, gre
The English summary is being prepared. Showing the original description.
This project focuses on rust Based PE & Shellcode Packer.
The English summary is being prepared. Showing the original description.
This project focuses on bYOVD: Use 360netmon_x64.sys_wfp WFP driver to block EDR/XDR network connection.
The English summary is being prepared. Showing the original description.
A Nintendo 3DS emulator written in C++ with ARM9/ARM11 and Teak DSP interpreter cores, HLE/LLE audio, hardware-accelerated GPU rendering, and cross-platform support for Windows, macOS, Linux, and Andr
The English summary is being prepared. Showing the original description.