Skip to content
cccskills
FreePublished on GitHub

accessible-motion

Use when implementing reduced motion alternatives, vestibular-safe animations, WCAG compliance, or designing for users with motion sensitivity.

The English summary is being prepared. Showing the original description.

See how to install

Files included (2)

  • SKILL.md5.1 KB
  • source.json668 B

SKILL.md (original)

Review the instructions the agent will receive before you install.

Accessible Motion Design

Apply Disney's 12 animation principles while ensuring accessibility for users with vestibular disorders, motion sensitivity, and cognitive disabilities.

Quick Reference

PrincipleAccessible Implementation
Squash & StretchOpacity/color change instead
AnticipationState change indication without motion
StagingFocus management, not motion-based
Straight Ahead / Pose to PoseInstant state changes
Follow Through / OverlappingEliminated or minimal fade
Slow In / Slow OutInstant or very gentle ease
ArcStraight or no movement
Secondary ActionReduced or eliminated
TimingInstant (0ms) or extended duration
ExaggerationRemoved entirely
Solid DrawingStatic visual clarity
AppealClarity over personality

Core Principle

Animation should enhance understanding, never hinder it. When motion causes harm, provide alternatives that maintain functionality.

Respecting User Preferences

CSS Media Query

/* Default: Full animation */
.element {
    transition: transform 300ms ease-out;
}

/* Reduced motion preference */
@media (prefers-reduced-motion: reduce) {
    .element {
        transition: opacity 200ms ease-out;
        /* Or no transition at all */
        transition: none;
    }
}

JavaScript Detection

const prefersReducedMotion = window.matchMedia(
    '(prefers-reduced-motion: reduce)'
).matches;

if (prefersReducedMotion) {
    // Use instant transitions or subtle fades
} else {
    // Use full animations
}

Principle Adaptations

Squash & Stretch → Replace with opacity or color changes. A button can darken on press instead of compressing. Loading indicators can pulse opacity instead of bouncing.

Anticipation → Use static indicators. Show a loading state immediately rather than animated preparation. Hover states change color instantly rather than scaling.

Staging → Use focus management and visual hierarchy. Scroll to content rather than animated reveals. Static highlighting over motion-based attention.

Motion Types → Instant state changes replace transitions. Toggle switches snap position. Modals appear instantly. Menus show without animation.

Follow Through → Eliminated. Elements reach final state immediately. No settling, bouncing, or overshoot effects.

Easing → Either instant (0ms) or very gentle, extended duration (500ms+) with minimal distance. If using motion, slow and subtle.

Arc/Paths → Straight movement only if any movement. Prefer opacity transitions over positional. No circular or complex motion paths.

Secondary Action → Significantly reduced or eliminated. Single, clear feedback per interaction. No cascading or staggered animations.

Timing → Two approaches: instant (0ms) for snappy feedback, or extended (500ms+) for gentle perception. Avoid 150-400ms range—fast enough to notice, slow enough to trigger symptoms.

Exaggeration → Removed entirely. Literal, proportional visual feedback only. No overshoots, bounces, or dramatic effects.

Solid Drawing → Maintain visual clarity in static states. Design must work without any animation. Strong contrast and clear hierarchy.

Appeal → Appeal through clarity, not personality. Clean, predictable interactions. User confidence in interface stability.

Safe Motion Patterns

Generally Safe

  • Opacity fades (keep subtle)
  • Color transitions
  • Small scale changes (<5%)
  • Very slow movement (500ms+)
  • Non-repeating animations

Potentially Harmful

  • Parallax scrolling
  • Background movement
  • Zoom animations
  • Spinning/rotating elements
  • Fast repeated animations
  • Large moving areas (>1/4 viewport)

Always Avoid

  • Auto-playing video backgrounds
  • Infinite animations
  • Vestibular-triggering patterns
  • Flashing (seizure risk)
  • Rapid zoom in/out

WCAG Guidelines

WCAG 2.1 Success Criteria

2.3.3 Animation from Interactions (AAA) Motion triggered by interaction can be disabled unless essential.

2.2.2 Pause, Stop, Hide (A) Moving content lasting >5 seconds must be pausable.

2.3.1 Three Flashes (A) No content flashes more than 3 times per second.

Implementation Checklist

  • prefers-reduced-motion respected globally
  • All animations have reduced/no-motion alternative
  • No auto-playing motion over 5 seconds
  • User can pause/stop any animation
  • No content flashes more than 3x/second
  • Essential functionality works without animation
  • Focus states clear without motion
  • Loading states work without animation
  • Error states visible without motion
  • Form validation static-friendly

Testing

  1. Enable reduced motion in OS settings
  2. Verify all functionality works
  3. Check all states are clearly communicated
  4. Ensure no motion remains that should be reduced
  5. Test with screen reader users
  6. Validate with vestibular disorder users if possible

Reviews

No reviews yet. Tell others what you thought.

Comments

No login needed. Share how it worked for you, ask a question, or note where it did not run.

No comments yet. Be the first to write one.

Comments are published right away. Do not include personal information such as email addresses or phone numbers. Up to 2 URLs.

0 / 1,000 characters

This form is protected by reCAPTCHA, and the Google Privacy Policy and Terms of Service apply.

More skills from this repository

007

Free

Security audit, hardening, threat modeling (STRIDE/PASTA), Red/Blue Team, OWASP checks, code review, incident response, and infrastructure security for any project.

The English summary is being prepared. Showing the original description.

aibot88/sec_skill_store5Updated May 27, 2026

Guides the creation of agile user stories and Gherkin feature files. Use when the user wants to create a user story, write acceptance criteria, define Gherkin scenarios, or author BDD feature files. This should trigger for requests such as Create a user story; Write a user story; I need to write a user story. Part of cursor-rules-java project

The English summary is being prepared. Showing the original description.

aibot88/sec_skill_store5Updated May 27, 2026

Facilitates conversational discovery to create Architectural Decision Records (ADRs) for non-functional requirements using the ISO/IEC 25010:2023 quality model. Use when the user wants to document quality attributes, NFR decisions, security/performance/scalability architecture, or design systems with measurable quality criteria. This should trigger for requests such as Create ADR for Non-functional requirements; Document Non-functional requirements; Capture Non-functional requirements; Generate Non-functional requirements in an ADR. Part of cursor-rules-java project

The English summary is being prepared. Showing the original description.

aibot88/sec_skill_store5Updated May 27, 2026

Run a health check on an existing project: dependency audit, security scan, test runner detection, CI/CD evaluation, and missing configuration analysis. Maps the three execution gates (pre/in/post) from /10x-bootstrapper to an assessment framework for existing codebases. Reads optional context/foundation/stack-assessment.md from /10x-stack-assess to focus checks on identified gaps. Writes context/foundation/health-check.md with findings, prioritized fixes, and an agent-readiness verdict. Use when the user has an existing project and wants to verify its health before working with an agent. Trigger phrases: "health check", "check my project", "audit my project", "is my project healthy", "sprawdź projekt", "audyt projektu", "health-check", "project health". Use AFTER /10x-stack-assess (brownfield chain), BEFORE agent onboarding (m1-l4).

The English summary is being prepared. Showing the original description.

aibot88/sec_skill_store5Updated May 27, 2026

You MUST use this when building projects end-to-end. Orchestrates all 12 team roles — automatically switches between CTO, architect, PM, engineers, SRE, security, DBA, QA, and EM based on the current phase of work. Starts with brainstorming before any implementation.

The English summary is being prepared. Showing the original description.

aibot88/sec_skill_store5Updated May 27, 2026

Use when you need to add or configure Maven plugins in your pom.xml — including quality tools (enforcer, surefire, failsafe, jacoco, pitest, spotbugs, pmd), security scanning (OWASP), code formatting (Spotless), version management, container image build (Jib), build information tracking, and benchmarking (JMH) — through a consultative, modular step-by-step approach that only adds what you actually need. This should trigger for requests such as Add Maven plugins in pom.xml; Improve Maven plugins in pom.xml. Part of cursor-rules-java project

The English summary is being prepared. Showing the original description.

aibot88/sec_skill_store5Updated May 27, 2026

See all skills by aibot88

Report a problem with this skill