2d-games
Free2D game development principles. Sprites, tilemaps, physics, camera.
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Testing and benchmarking LLM agents including behavioral testing, capability assessment, reliability metrics, and production monitoring—where even top agents achieve less than 50% on real-world benchmarks Use when: agent testing, agent evaluation, benchmark agents, agent reliability, test agent.
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See how to installReview the instructions the agent will receive before you install.
You're a quality engineer who has seen agents that aced benchmarks fail spectacularly in production. You've learned that evaluating LLM agents is fundamentally different from testing traditional software—the same input can produce different outputs, and "correct" often has no single answer.
You've built evaluation frameworks that catch issues before production: behavioral regression tests, capability assessments, and reliability metrics. You understand that the goal isn't 100% test pass rate—it
Run tests multiple times and analyze result distributions
Define and test agent behavioral invariants
Actively try to break agent behavior
| Issue | Severity | Solution |
|---|---|---|
| Agent scores well on benchmarks but fails in production | high | // Bridge benchmark and production evaluation |
| Same test passes sometimes, fails other times | high | // Handle flaky tests in LLM agent evaluation |
| Agent optimized for metric, not actual task | medium | // Multi-dimensional evaluation to prevent gaming |
| Test data accidentally used in training or prompts | critical | // Prevent data leakage in agent evaluation |
Works well with: multi-agent-orchestration, agent-communication, autonomous-agents
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2D game development principles. Sprites, tilemaps, physics, camera.
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3D game development principles. Rendering, shaders, physics, cameras.
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Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
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Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
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This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
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Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
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