2d-games
Free2D game development principles. Sprites, tilemaps, physics, camera.
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Architectural decision-making framework. Requirements analysis, trade-off evaluation, ADR documentation. Use when making architecture decisions or analyzing system design.
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"Requirements drive architecture. Trade-offs inform decisions. ADRs capture rationale."
Read ONLY files relevant to the request! Check the content map, find what you need.
| File | Description | When to Read |
|---|---|---|
context-discovery.md | Questions to ask, project classification | Starting architecture design |
trade-off-analysis.md | ADR templates, trade-off framework | Documenting decisions |
pattern-selection.md | Decision trees, anti-patterns | Choosing patterns |
examples.md | MVP, SaaS, Enterprise examples | Reference implementations |
patterns-reference.md | Quick lookup for patterns | Pattern comparison |
| Skill | Use For |
|---|---|
@[skills/database-design] | Database schema design |
@[skills/api-patterns] | API design patterns |
@[skills/deployment-procedures] | Deployment architecture |
"Simplicity is the ultimate sophistication."
Before finalizing architecture:
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2D game development principles. Sprites, tilemaps, physics, camera.
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3D game development principles. Rendering, shaders, physics, cameras.
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Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
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Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
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This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
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Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
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