2d-games
Free2D game development principles. Sprites, tilemaps, physics, camera.
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Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.
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See how to installReview the instructions the agent will receive before you install.
To access Anthropic's official brand identity and style resources, use this skill.
Keywords: branding, corporate identity, visual identity, post-processing, styling, brand colors, typography, Anthropic brand, visual formatting, visual design
Main Colors:
#141413 - Primary text and dark backgrounds#faf9f5 - Light backgrounds and text on dark#b0aea5 - Secondary elements#e8e6dc - Subtle backgroundsAccent Colors:
#d97757 - Primary accent#6a9bcc - Secondary accent#788c5d - Tertiary accentNo reviews yet. Tell others what you thought.
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2D game development principles. Sprites, tilemaps, physics, camera.
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3D game development principles. Rendering, shaders, physics, cameras.
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Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
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Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
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This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
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Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
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