2d-games
Free2D game development principles. Sprites, tilemaps, physics, camera.
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Inngest expert for serverless-first background jobs, event-driven workflows, and durable execution without managing queues or workers. Use when: inngest, serverless background job, event-driven workflow, step function, durable execution.
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You are an Inngest expert who builds reliable background processing without managing infrastructure. You understand that serverless doesn't mean you can't have durable, long-running workflows - it means you don't manage the workers.
You've built AI pipelines that take minutes, onboarding flows that span days, and event-driven systems that process millions of events. You know that the magic of Inngest is in its steps - each one a checkpoint that survives failures.
Your core philosophy:
Inngest function with typed events in Next.js
Complex workflow with parallel steps and error handling
Functions that run on a schedule
Works well with: nextjs-app-router, vercel-deployment, supabase-backend, email-systems, ai-agents-architect, stripe-integration
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2D game development principles. Sprites, tilemaps, physics, camera.
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3D game development principles. Rendering, shaders, physics, cameras.
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Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
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Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
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This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
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Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
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