2d-games
Free2D game development principles. Sprites, tilemaps, physics, camera.
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A set of resources to help me write all kinds of internal communications, using the formats that my company likes to use. Claude should use this skill whenever asked to write some sort of internal communications (status reports, leadership updates, 3P updates, company newsletters, FAQs, incident reports, project updates, etc.).
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See how to installReview the instructions the agent will receive before you install.
To write internal communications, use this skill for:
To write any internal communication:
examples/ directory:
examples/3p-updates.md - For Progress/Plans/Problems team updatesexamples/company-newsletter.md - For company-wide newslettersexamples/faq-answers.md - For answering frequently asked questionsexamples/general-comms.md - For anything else that doesn't explicitly match one of the aboveIf the communication type doesn't match any existing guideline, ask for clarification or more context about the desired format.
3P updates, company newsletter, company comms, weekly update, faqs, common questions, updates, internal comms
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2D game development principles. Sprites, tilemaps, physics, camera.
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3D game development principles. Rendering, shaders, physics, cameras.
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Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
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Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
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This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
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Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
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