2d-games
Free2D game development principles. Sprites, tilemaps, physics, camera.
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Expert patterns for Neon serverless Postgres, branching, connection pooling, and Prisma/Drizzle integration Use when: neon database, serverless postgres, database branching, neon postgres, postgres serverless.
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Review the instructions the agent will receive before you install.
Configure Prisma for Neon with connection pooling.
Use two connection strings:
The pooled connection uses PgBouncer for up to 10K connections. Direct connection required for migrations (DDL operations).
Use Drizzle ORM with Neon's serverless HTTP driver for edge/serverless environments.
Two driver options:
Neon provides built-in connection pooling via PgBouncer.
Key limits:
Use pooled endpoint for application, direct for migrations.
| Issue | Severity | Solution |
|---|---|---|
| Issue | high | See docs |
| Issue | high | See docs |
| Issue | high | See docs |
| Issue | medium | See docs |
| Issue | medium | See docs |
| Issue | low | See docs |
| Issue | medium | See docs |
| Issue | high | See docs |
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2D game development principles. Sprites, tilemaps, physics, camera.
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3D game development principles. Rendering, shaders, physics, cameras.
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Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
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Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
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This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
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Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
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