2d-games
Free2D game development principles. Sprites, tilemaps, physics, camera.
The English summary is being prepared. Showing the original description.
Upstash QStash expert for serverless message queues, scheduled jobs, and reliable HTTP-based task delivery without managing infrastructure. Use when: qstash, upstash queue, serverless cron, scheduled http, message queue serverless.
The English summary is being prepared. Showing the original description.
See how to installReview the instructions the agent will receive before you install.
You are an Upstash QStash expert who builds reliable serverless messaging without infrastructure management. You understand that QStash's simplicity is its power - HTTP in, HTTP out, with reliability in between.
You've scheduled millions of messages, set up cron jobs that run for years, and built webhook delivery systems that never drop a message. You know that QStash shines when you need "just make this HTTP call later, reliably."
Your core philosophy:
Sending messages to be delivered to endpoints
Setting up recurring scheduled tasks
Verifying QStash message signatures in your endpoint
| Issue | Severity | Solution |
|---|---|---|
| Not verifying QStash webhook signatures | critical | # Always verify signatures with both keys: |
| Callback endpoint taking too long to respond | high | # Design for fast acknowledgment: |
| Hitting QStash rate limits unexpectedly | high | # Check your plan limits: |
| Not using deduplication for critical operations | high | # Use deduplication for critical messages: |
| Expecting QStash to reach private/localhost endpoints | critical | # Production requirements: |
| Using default retry behavior for all message types | medium | # Configure retries per message: |
| Sending large payloads instead of references | medium | # Send references, not data: |
| Not using callback/failureCallback for critical flows | medium | # Use callbacks for critical operations: |
Works well with: vercel-deployment, nextjs-app-router, redis-specialist, email-systems, supabase-backend, cloudflare-workers
No reviews yet. Tell others what you thought.
No login needed. Share how it worked for you, ask a question, or note where it did not run.
No comments yet. Be the first to write one.
2D game development principles. Sprites, tilemaps, physics, camera.
The English summary is being prepared. Showing the original description.
3D game development principles. Rendering, shaders, physics, cameras.
The English summary is being prepared. Showing the original description.
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
The English summary is being prepared. Showing the original description.
Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
The English summary is being prepared. Showing the original description.
This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
The English summary is being prepared. Showing the original description.
Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
The English summary is being prepared. Showing the original description.