2d-games
Free2D game development principles. Sprites, tilemaps, physics, camera.
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Use when starting feature work that needs isolation from current workspace or before executing implementation plans - creates isolated git worktrees with smart directory selection and safety verification
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See how to installReview the instructions the agent will receive before you install.
Git worktrees create isolated workspaces sharing the same repository, allowing work on multiple branches simultaneously without switching.
Core principle: Systematic directory selection + safety verification = reliable isolation.
Announce at start: "I'm using the using-git-worktrees skill to set up an isolated workspace."
Follow this priority order:
# Check in priority order
ls -d .worktrees 2>/dev/null # Preferred (hidden)
ls -d worktrees 2>/dev/null # Alternative
If found: Use that directory. If both exist, .worktrees wins.
grep -i "worktree.*director" CLAUDE.md 2>/dev/null
If preference specified: Use it without asking.
If no directory exists and no CLAUDE.md preference:
No worktree directory found. Where should I create worktrees?
1. .worktrees/ (project-local, hidden)
2. ~/.config/superpowers/worktrees/<project-name>/ (global location)
Which would you prefer?
MUST verify directory is ignored before creating worktree:
# Check if directory is ignored (respects local, global, and system gitignore)
git check-ignore -q .worktrees 2>/dev/null || git check-ignore -q worktrees 2>/dev/null
If NOT ignored:
Per Jesse's rule "Fix broken things immediately":
Why critical: Prevents accidentally committing worktree contents to repository.
No .gitignore verification needed - outside project entirely.
project=$(basename "$(git rev-parse --show-toplevel)")
# Determine full path
case $LOCATION in
.worktrees|worktrees)
path="$LOCATION/$BRANCH_NAME"
;;
~/.config/superpowers/worktrees/*)
path="~/.config/superpowers/worktrees/$project/$BRANCH_NAME"
;;
esac
# Create worktree with new branch
git worktree add "$path" -b "$BRANCH_NAME"
cd "$path"
Auto-detect and run appropriate setup:
# Node.js
if [ -f package.json ]; then npm install; fi
# Rust
if [ -f Cargo.toml ]; then cargo build; fi
# Python
if [ -f requirements.txt ]; then pip install -r requirements.txt; fi
if [ -f pyproject.toml ]; then poetry install; fi
# Go
if [ -f go.mod ]; then go mod download; fi
Run tests to ensure worktree starts clean:
# Examples - use project-appropriate command
npm test
cargo test
pytest
go test ./...
If tests fail: Report failures, ask whether to proceed or investigate.
If tests pass: Report ready.
Worktree ready at <full-path>
Tests passing (<N> tests, 0 failures)
Ready to implement <feature-name>
| Situation | Action |
|---|---|
.worktrees/ exists | Use it (verify ignored) |
worktrees/ exists | Use it (verify ignored) |
| Both exist | Use .worktrees/ |
| Neither exists | Check CLAUDE.md → Ask user |
| Directory not ignored | Add to .gitignore + commit |
| Tests fail during baseline | Report failures + ask |
| No package.json/Cargo.toml | Skip dependency install |
git check-ignore before creating project-local worktreeYou: I'm using the using-git-worktrees skill to set up an isolated workspace.
[Check .worktrees/ - exists]
[Verify ignored - git check-ignore confirms .worktrees/ is ignored]
[Create worktree: git worktree add .worktrees/auth -b feature/auth]
[Run npm install]
[Run npm test - 47 passing]
Worktree ready at /Users/jesse/myproject/.worktrees/auth
Tests passing (47 tests, 0 failures)
Ready to implement auth feature
Never:
Always:
Called by:
Pairs with:
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2D game development principles. Sprites, tilemaps, physics, camera.
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3D game development principles. Rendering, shaders, physics, cameras.
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Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
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Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
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This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
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Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
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