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gsap-timeline

Build coordinated animation sequences with GSAP timelines. Set when each movement starts, overlap effects, name key moments, combine smaller sequences, and control playback, including pause, reverse, restart, and jumps to a specific point.

OriginalShow the original description

Official GSAP skill for timelines — gsap.timeline(), position parameter, nesting, playback. Use when sequencing animations, choreographing keyframes, or when the user asks about animation sequencing, timelines, or animation order (in GSAP or when recommending a library that supports timelines).

AI rating90/ 100See how to install

Good for

  • Animating several elements in a planned order
  • Overlapping effects at precise times
  • Organizing animation sections with labels
  • Combining smaller animation sequences
  • Adding playback, pause, and reverse controls

Overview

What it does

Combines multiple GSAP animations into one timeline so you can adjust their order and overlap. With gsap.timeline() and its position parameter, you can place movements at specific times in seconds or relative to the preceding animation. It also covers labels for named sections, shared duration and easing settings, and smaller timelines nested within a larger sequence. Playback controls include play, pause, reverse, and jumping to a specific time.

When it helps

Use it to animate text, images, and shapes in sequence, or to start several movements together. It also helps organize a long animation into scenes when you want to adjust the timing later.

Example requests

  • “Create a timeline that reveals the heading, image, and button in order.”
  • “Start the second movement 0.2 seconds after the previous movement starts.”
  • “Add intro and outro labels and play the section between them.”

Notes

This skill applies to GSAP code. A timeline’s total duration comes from its child animations. When using ScrollTrigger, attach it to the top-level timeline or another top-level animation. Related skills cover individual movements, scroll-driven animation, and detailed React usage.

This overview was written by AI (OpenAI Codex) from the public SKILL.md. Check the original below for the exact behavior.

Objective evaluation

AI rated this skill on four points using only the contents of its SKILL.md. Stars and popularity are not taken into account.

Clear instructionsIs it clear when to use it and what it does?
AGoodIt explicitly covers arranging multiple animations sequentially or in parallel and controlling playback.
Concrete stepsAre steps, inputs, outputs, and examples spelled out?
AGoodConcrete code examples cover positions, labels, nested timelines, and playback controls.
SafetyAre sending data, deleting files, and running commands disclosed?
AGoodExamples are limited to animation controls, with no external transmission or file operations.
Easy setupDoes it need few tools or API keys, and are they documented?
BPartly lackingGSAP is required, but installation and loading instructions are absent.

The total counts each point as A = 25, B = 15, C = 5. Rated by AI (OpenAI Codex) as of Oct 23, 2026. Treat it as a guide and read the original before installing.

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SKILL.md (original)

Review the instructions the agent will receive before you install.

GSAP Timeline

When to Use This Skill

Apply when building multi-step animations, coordinating several tweens in sequence or parallel, or when the user asks about timelines, sequencing, or keyframe-style animation in GSAP.

Related skills: For single tweens and eases use gsap-core; for scroll-driven timelines use gsap-scrolltrigger; for React use gsap-react.

Creating a Timeline

const tl = gsap.timeline();
tl.to(".a", { x: 100, duration: 1 })
  .to(".b", { y: 50, duration: 0.5 })
  .to(".c", { opacity: 0, duration: 0.3 });

By default, tweens are appended one after another. Use the position parameter to place tweens at specific times or relative to other tweens.

Position Parameter

Third argument (or position property in vars) controls placement:

  • Absolute: 1 — start at 1 second.
  • Relative (default): "+=0.5" — 0.5s after end; "-=0.2" — 0.2s before end.
  • Label: "labelName" — at that label; "labelName+=0.3" — 0.3s after label.
  • Placement: "<" — start when recently-added animation starts; ">" — start when recently-added animation ends (default); "<0.2" — 0.2s after recently-added animation start.

Examples:

tl.to(".a", { x: 100 }, 0);           // at 0
tl.to(".b", { y: 50 }, "+=0.5");      // 0.5s after last end
tl.to(".c", { opacity: 0 }, "<");     // same start as previous
tl.to(".d", { scale: 2 }, "<0.2");    // 0.2s after previous start

Timeline Defaults

Pass defaults into the timeline so all child tweens inherit:

const tl = gsap.timeline({ defaults: { duration: 0.5, ease: "power2.out" } });
tl.to(".a", { x: 100 }).to(".b", { y: 50 }); // both use 0.5s and power2.out

Timeline Options (constructor)

  • paused: true — create paused; call .play() to start.
  • repeat, yoyo — same as tweens; apply to whole timeline.
  • onComplete, onStart, onUpdate — timeline-level callbacks.
  • defaults — vars merged into every child tween.

Labels

Add and use labels for readable, maintainable sequencing:

tl.addLabel("intro", 0);
tl.to(".a", { x: 100 }, "intro");
tl.addLabel("outro", "+=0.5");
tl.to(".b", { opacity: 0 }, "outro");
tl.play("outro");  // start from "outro"
tl.tweenFromTo("intro", "outro"); // pauses the timeline and returns a new Tween that animates the timeline's playhead from intro to outro with no ease.

Nesting Timelines

Timelines can contain other timelines.

const master = gsap.timeline();
const child = gsap.timeline();
child.to(".a", { x: 100 }).to(".b", { y: 50 });
master.add(child, 0);
master.to(".c", { opacity: 0 }, "+=0.2");

Controlling Playback

  • tl.play() / tl.pause()
  • tl.reverse() / tl.progress(1) then tl.reverse()
  • tl.restart() — from start.
  • tl.time(2) — seek to 2 seconds.
  • tl.progress(0.5) — seek to 50%.
  • tl.kill() — kill timeline and (by default) its children.

Official GSAP Best practices

  • ✅ Prefer timelines for sequencing
  • ✅ Use the position parameter (third argument) to place tweens at specific times or relative to labels.
  • ✅ Add labels with addLabel() for readable, maintainable sequencing.
  • ✅ Pass defaults into the timeline constructor so child tweens inherit duration, ease, etc.
  • ✅ Put ScrollTrigger on the timeline (or top-level tween), not on tweens inside a timeline.

Do Not

  • ❌ Chain animations with delay when a timeline can sequence them; prefer gsap.timeline() and the position parameter for multi-step animation.
  • ❌ Forget to pass defaults (e.g. defaults: { duration: 0.5, ease: "power2.out" }) when many child tweens share the same duration or ease.
  • ❌ Forget that duration on the timeline constructor is not the same as tween duration; timeline “duration” is determined by its children.
  • ❌ Nest animations that contain a ScrollTrigger; ScrollTriggers should only be on top-level Tweens/Timelines.

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