Skip to content
cccskills
FreePublished on GitHub

clarify

UX copy review across buttons, errors, empty states, and form hints — critiques by default, applies only on request. Use when copy feels vague, generic, or AI-sounding, or when the user says "fix the labels", "improve error messages", or "review the copy". Invoke when the user asks for clarify on their UI, or mentions 'clarify' alongside design / UI / frontend work.

The English summary is being prepared. Showing the original description.

See how to install

Files included (1)

  • SKILL.md2.8 KB

SKILL.md (original)

Review the instructions the agent will receive before you install.

<!-- HARNESS MIRROR — do not edit here. Canonical source: skills/ or commands/. After editing source, copy into cli/assets/<harness>/ and repo-root harness mirrors. -->

Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.

Clarify the copy in $ARGUMENTS. Load the ui-craft skill.

Default mode: critique, not edit. Return the copy diff in a Review Format table. Only apply changes if the user says "apply".

Checklist — walk the UI and flag every instance:

  1. Button labels — verb + object. "Send invite" > "Submit". "Delete project" > "Delete". Never "OK", "Submit", "Click here".
  2. Errors — inline, specific, actionable. "Email already in use — sign in or use another address." Never "Something went wrong."
  3. Empty states — one line explaining why empty + one CTA. "No projects yet. Create your first." not "It's empty here!"
  4. Form hints — below the field, persistent, not just validation-triggered. "Must include a number and a symbol" as helper text, not as an error after submit.
  5. Confirmation language — past tense, subject-first. "Project deleted." > "Successfully deleted project."
  6. Destructive actions — the noun lives in the button. "Delete {projectName}" > "Delete". The dialog confirms; the button commits.
  7. Case — sentence case by default. Title Case only for branded product names. Never ALL CAPS (exception: 11-13px category labels, already in SKILL.md).
  8. Voice — clear > clever. Active voice. Short sentences. Real words ("cancel" not "discontinue", "start" not "initiate").

Knob-agnostic — clarity is not tunable. Run the full checklist regardless of CRAFT_LEVEL.

References to read: references/copy.md (microcopy voice + patterns), references/accessibility.md (error message expectations for screen readers).

Output format — the Review Format table:

BeforeAfterWhy

Prioritize by impact (errors and destructive actions first, then CTAs, then helper copy). End with a one-paragraph summary of the overall voice shift. If the user says "apply", edit the code and re-print the table with file paths.

Next step: /critique — copy changes shift hierarchy; re-read the surface after (rung 1).

Reviews

No reviews yet. Tell others what you thought.

Comments

No login needed. Share how it worked for you, ask a question, or note where it did not run.

No comments yet. Be the first to write one.

Comments are published right away. Do not include personal information such as email addresses or phone numbers. Up to 2 URLs.

0 / 1,000 characters

This form is protected by reCAPTCHA, and the Google Privacy Policy and Terms of Service apply.

More skills from this repository

adapt

Free

Responsive layout pass covering breakpoints, touch targets, safe areas, and fluid type. Use when the UI has layout or touch issues on mobile/tablet, when adding a new screen that hasn't been tested across viewports, or when the user says "make it responsive" / "fix mobile layout". Invoke when the user asks for adapt on their UI, or mentions 'adapt' alongside design / UI / frontend work.

The English summary is being prepared. Showing the original description.

educlopez/ui-craft390Updated Oct 14, 2026

Motion design pass — adds purposeful animations or removes excessive ones, respecting MOTION_INTENSITY and the project's animation stack. Use when the user asks to add animation, "make it feel smoother", fix janky transitions, or trim motion that's distracting. Invoke when the user asks for animate on their UI, or mentions 'animate' alongside design / UI / frontend work.

The English summary is being prepared. Showing the original description.

educlopez/ui-craft390Updated Oct 14, 2026

audit

Free

Technical UI audit — a11y, performance, responsive. Produces a prioritized findings table. Invoke when the user asks for audit on their UI, or mentions 'audit' alongside design / UI / frontend work.

The English summary is being prepared. Showing the original description.

educlopez/ui-craft390Updated Oct 14, 2026

bolder

Free

Amplify personality — raises layout variance and motion, strengthens typography and one signature detail, without slop. Use when the UI works but feels safe, flat, or "template-y", or when the user says "bolder", "more personality", "more creative", or "make it pop" (still professional). Invoke when the user asks for bolder on their UI, or mentions 'bolder' alongside design / UI / frontend work.

The English summary is being prepared. Showing the original description.

educlopez/ui-craft390Updated Oct 14, 2026

brief

Free

Write or update the project's durable design brief at .ui-craft/brief.md. Invoke when the user asks for brief on their UI, or mentions 'brief' alongside design / UI / frontend work.

The English summary is being prepared. Showing the original description.

educlopez/ui-craft390Updated Oct 14, 2026

Color strategy pass — introduces a single accent at 3-5 intentional placements, or reduces an over-colored UI back to 90% neutral. Use when the UI has no color identity, uses blue by default, or is shouting with too many competing accents. Invoke when the user asks for colorize on their UI, or mentions 'colorize' alongside design / UI / frontend work.

The English summary is being prepared. Showing the original description.

educlopez/ui-craft390Updated Oct 14, 2026

See all skills by educlopez

Report a problem with this skill