Skip to content
cccskills
FreePublished on GitHub

create-video-fal

Generate a video clip from text or an image using a FAL video model such as Kling, Seedance, or Veo. Calls go through the GooseWorks proxy and use GooseWorks credits; the skill returns the video URL and downloads the result.

OriginalShow the original description

Image-to-video (or text-to-video) via any FAL video model (Kling, Seedance, Veo), routed through the GooseWorks proxy, so the call is charged to your GooseWorks credits. The template recipe names the model + params; image_url inputs must be public URLs (the orchestrator hosts local frames with the MCP media_upload). Returns the result video URL and downloads it. Use for the generative base clip of any video-ad format.

gooseworks-ai/goose-skills1,272 stars(GitHub 1,272 + cccskills 0)

Run score Not tested

See how to install

Good for

  • Creating a base clip for a video ad
  • Turning a supplied image into a short video
  • Generating a video from a text prompt

Files included (5)

  • SKILL.md5.2 KB
  • scripts/gen_video.py968 B
  • scripts/media_proxy.py56.8 KB
  • skill.meta.json177 B
  • tests/smoke-test.md317 B

SKILL.md (original)

Review the instructions the agent will receive before you install.

create-video-fal

Image-to-video (or text-to-video) via any FAL video model (Kling, Seedance, Veo), routed through the GooseWorks proxy, so the call is charged to your GooseWorks credits. The template recipe names the model + params; image_url inputs must be public URLs (the orchestrator hosts local frames with the MCP media_upload). Returns the result video URL and downloads it. Use for the generative base clip of any video-ad format.

Run

gen_video.py --model fal-ai/kling-video/v3/pro/image-to-video --payload '{...}' --out clip.mp4 — charged to your GooseWorks credits; host-swaps the FAL queue URLs; downloads the result.

Contract

  • Paid calls route through the GooseWorks proxies (charged to your GooseWorks credits) via the bundled media_proxy.py — never a provider SDK's default host.
  • The template recipe (DB) supplies the model + params; this capability is generic.

Rejection, physical constraints and cast planning

A provider likeness/policy rejection stops the attempt. Preserve the provider's reason, request id and charged/uncharged/unknown state. Do not resubmit an identical rejected payload. Offer a permitted original character, user-cleared reference, or a supported non-likeness route only when allowed by that provider. A different model is not a policy bypass. Review changed inputs and extra spend through the normal approval flow.

Before generation, write a scene checklist from the brief: each wearable's exact count and body location; which hand holds each object; allowed gestures; object contacts and movement; cast identities and reference ownership. Keep unnecessary hands still, use one simple action per shot, and review the whole generated take against the checklist. A prompt is prevention, not proof: reject extra/missing products, impossible contacts or identity drift.

For multiple characters, compare a shared scene with pinned references, fewer people per shot, and separately generated/composed plates. The first preserves interaction but risks identity drift; separate plates improve control but add composition work and may weaken interaction. Lock an approved reference per person and map who speaks each line. No six-character/two-attempt guarantee is supported. A future paid benchmark must state cast size, attempts, budget, model/settings and pass criteria (identity, speaker, counts, gestures and complete dialogue) and retain every failure.

Model notes

How the video models behave, measured on shipped projects. Each note lives here once; recipes point here instead of repeating it. Seedance and the talking-creator models keep their notes in their own atoms.

  • Veo 3.1 reads states as stills. "Legs in jeans on a wet curb" gives a near-static clip. Name actions with verbs (steps off, pivots, taps) when the clip has to move.
  • Veo 3.1 keeps the start image's composition (angle, distance, what is cropped) for the whole clip. The start image is the framing, not just a reference.
  • Veo 3.1 takes 4, 6 or 8 seconds only. It paces speech to fill the length, so ask for about 6 rather than 8 and keep the tail short; defects live in the tail. Handheld motion and a music bed are luck per seed, so plan several seeds for a shot that needs them.
  • Veo 3.1 Fast ad-libs words and, from about 4 seconds, the eyes can widen and stare. Ask for 4 seconds for a one-line clip.
  • Kling v3 for flat 2D or editorial illustration: at cfg_scale 0.5 or lower, with motion-only prompts, it adds on-style motion where Seedance and Veo invent photoreal middle states.
  • Kling v3 holds one state per clip. Staged "first, then, finally" prompts change only in the last half-second, and a neutral face drifts to a smile and then to mouthing words. Ask for one state per clip and build the arc in the edit.
  • Kling v3 standard returns 2:3 (784x1176) when asked for 9:16. Check the returned size and give the start image side margin when Kling is the engine.
  • Hard constraints need saying three ways (image and video). A single "no face" holds about half the time. State it as a positive rule near the top, a negation in the middle and a scope rule at the end.
  • Failures: an NSFW false positive needs the visual trigger words removed; a timeout with no detail gets one unchanged retry, then a simpler prompt; a rate limit means wait. A policy refusal is final (above).
  • Realism comes from real pixels. Prompted "grainy, shot on a phone" still reads as generated. When a shot must look filmed, restyle real footage, and narrow what the model invents: a blank glowing screen generates well, a legible interface does not, so composite the real UI in.
  • Change over a long period cannot be generated. A shot defined by change longer than one clip (screens changing through a work session) needs real footage; the model renders one moment.

Reviews

No reviews yet. Tell others what you thought.

Comments

No login needed. Share how it worked for you, ask a question, or note where it did not run.

No comments yet. Be the first to write one.

Comments are published right away. Do not include personal information such as email addresses or phone numbers. Up to 2 URLs.

0 / 1,000 characters

This form is protected by reCAPTCHA, and the Google Privacy Policy and Terms of Service apply.

More skills from this repository

<slug>

FreeSummary

The supplied material contains only placeholder text for the skill’s purpose, inputs, steps, and completion criteria. It does not provide enough information to describe a task or result reliably.

  • No use case can be identified from the supplied material
  • Purpose is unspecified
  • Inputs and expected results are unspecified
gooseworks-ai/goose-skills1.3KUpdated Oct 27, 2026

ad-angle-miner

FreeSummary

Research supported advertising angles using buyer context, current product facts, customer language, and observed ads. Turn the evidence into static ad, video, or copy ideas, matching video concepts to available recipes. Scores rank ideas for testing; they do not predict results.

  • Finding evidence-backed angles for a product campaign
  • Developing static ad or video concepts from customer research
  • Writing headline and primary-text options for ads
gooseworks-ai/goose-skills1.3KUpdated Oct 27, 2026

Analyze campaign data from Google, Meta, and LinkedIn to find strong and wasteful spend. The skill checks funnel performance and test results, then recommends which campaigns to pause, scale, or test and how to shift budget across channels.

  • Finding campaigns and ads that waste budget
  • Comparing performance across Google, Meta, and LinkedIn
  • Planning specific budget shifts and follow-up tests
gooseworks-ai/goose-skills1.3KUpdated Oct 27, 2026

Compare ad spend and signups with downstream outcomes to calculate the cost of each qualified lead. The skill checks tracking coverage, accounts for how long leads need to mature, and groups creatives into actionable categories with confidence notes.

  • Compare true qualified-lead costs across creatives
  • Find low-CPA ads that bring poor-quality leads
  • Check whether signups can be linked to downstream outcomes
gooseworks-ai/goose-skills1.3KUpdated Oct 27, 2026

Prepare the intake for a Meta ad campaign by reviewing available brand information first, stating reasonable assumptions, and asking only questions whose answers could affect budget, claims, or legal exposure. It records stable brand facts, a campaign brief, and what was asked versus assumed.

  • Prepare a Meta ad campaign when brand facts are missing
  • Clarify budget and timing before campaign planning
  • Record approved claims and audience restrictions
gooseworks-ai/goose-skills1.3KUpdated Oct 27, 2026

ad-policy-check

FreeSummary

Review ad copy, image text, visuals, and people against platform and brand category rules. It suggests honest fixes and needed disclosures, then flags issues requiring human or legal review, with a separate result for each ad and platform.

  • Checking ad copy and visuals before launch
  • Reviewing creator ads for required disclosures
  • Fixing a platform disapproval and recording the issue
gooseworks-ai/goose-skills1.3KUpdated Oct 27, 2026

See all skills by gooseworks-ai

Report a problem with this skill