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render-vo-anchored-motion-listicle

Assemble a narrated listicle video ad from configured motion graphics timed to the voiceover’s words. Optional B-roll clips provide visual breaks, with captions limited to those windows and a low music bed under the narration.

OriginalShow the original description

Assemble a narrated motion-graphic listicle video ad from a config: a voiceover (cloned or cast, in the chosen tone) reads a numbered list while N animated web-graphic beats in one branded design system (alternating tiles, big numerals, callouts) are rendered frame by frame and timed to the voiceover's words. Optional B-roll windows (a brand clip, an AI clip or a motion graphic) give the eye a break, and captions appear only inside those windows, with the voiceover mixed over a low music bed. Free, deterministic assembly; the voiceover, music and any AI clips come from create-vo-elevenlabs, create-music-elevenlabs and create-video-fal. Use for the vo-anchored-motion-listicle format.

gooseworks-ai/goose-skills1,272 stars(GitHub 1,272 + cccskills 0)

Run score Not tested

See how to install

Good for

  • Creating a narrated numbered-list video ad
  • Timing graphic beats to spoken words
  • Adding optional B-roll breaks and captions
  • Assembling a branded motion-graphics reel

Files included (6)

  • SKILL.md6.1 KB
  • scripts/config.example.json9.7 KB
  • scripts/PIPELINE.md7.0 KB
  • scripts/README.md3.8 KB
  • skill.meta.json189 B
  • tests/smoke-test.md1.6 KB

SKILL.md (original)

Review the instructions the agent will receive before you install.

render-vo-anchored-motion-listicle

Assemble a narrated motion-graphic listicle ad from a config: a spoken voiceover carries a numbered listicle (hook + N points + CTA) and every visual beat is anchored to the VO's word-level timestamps. Each beat is a web-animated hyperframe (an HTML page + the Web Animations API driven by window.renderAt(t)) rendered to video frame-by-frame with Playwright, all in ONE branded design system (alternating background tiles, big hero numerals, body type, decorative accents, callouts). Optional color-graded breather windows give visual breath, and captions burn only on the B-roll windows. The shipped master is pure motion-graphic + VO — there is NO lipsync (the still headshot is kept only for a future lipsync variant). This capability is the FREE, deterministic assembly — the Playwright beat render, the ffmpeg concat, the window-masked caption burn, the VO+music mix, and the final composite.

scripts/config.example.json is the worked example (Truehour "doctor-educator" listicle, ~66s 1080×1920 9:16 at 25fps) — copy its structure, never its creative values; scripts/PIPELINE.md maps every config block to its source step and scripts/README.md documents the free assembly.

Choices

The creative calls are made upstream (the format recipe's choices, asked of the user) and arrive in the config; this assembly just renders what it is given. The demo's values are examples only.

  • narrator — who voices it (cloned real person or cast voice) → voice.mode / voice.voice_id. The demo used a cloned doctor-educator.
  • tone — how the read sounds → the script + the VO. The demo used authoritative expert.
  • list_angle — mistakes + fix, tips, myths vs facts, signs you need X… → the script + beats[]. The demo used expert tips with mistake → fix beats.
  • visual_style — the motion-graphic look in brand colours → design.name / callout_style / accents / background_tiles. The demo used EDUCATOR_MOTION with glass-pill callouts.
  • music — the bed style → music.prompt (none = mix the VO alone). The demo used a warm lo-fi bed at ~0.18.

Run

This is the FREE, deterministic assembly stage — it spends nothing. The paid inputs are separate capabilities — the spoken VO (create-vo-elevenlabs, a cloned or cast voice, eleven_v3 + atempo) whose word-level timestamps (Groq whisper-large-v3 word-level) set the timeline; the low music bed (create-music-elevenlabs); and any AI breather clips (create-video-fal, trimmed + color-graded; brand clips and motion-graphic breathers are free). There is no free stock-footage source. Given the VO + words-flat.json + the N authored hyperframe beats + the color-graded B-roll windows + the brand wordmark SVG, render-vo-anchored-motion-listicle renders each beat frame-by-frame via Playwright (all beats at fps 25), concats the beats + B-roll, burns the window-masked captions, mixes the VO under the low music bed, and composites → the master. Re-cuts reuse the existing VO / beats / B-roll and spend nothing.

Contract (the free assembly)

  • The spoken VO carries the listicle — it sets the timeline. The cloned/cast VO is the spine; Whisper-transcribe it to word-level timestamps and anchor every beat reveal to those word times. There is no on-camera human and NO lipsync in the shipped master.
  • Beats are web-animated hyperframes, rendered deterministically. Each beat is an HTML page + the Web Animations API driven by window.renderAt(t); Playwright screenshots it frame-by-frame and ffmpeg encodes it. This is NOT i2v — it is deterministic web motion graphics.
  • ALL beats share the same fps (25). A mismatched-fps beat stutters at the concat seam. Render every beat and every B-roll window at fps 25.
  • ONE design system across every beat. A single _shared.css (palette + type + alternating tiles + accents + callout style) so N beats read as one designed reel; alternate only the background tile, keep numerals / body / accents / callouts consistent.
  • Periodic color-graded B-roll windows for breath. Trim + color-grade each breather (brand clip, AI clip, or motion-graphic) to the palette (fps 25). These windows are the ONLY captioned windows.
  • Captions ONLY on the B-roll windows. On the motion-graphic beats the on-screen type IS the caption — burning Whisper captions there double-stacks text. Build the caption ASS from the VO word timings, kept only inside the B-roll windows, 2-word chunks, closing a cue on any >0.4s word gap. The ASS Format: header MUST carry a Name field — without it the leading-comma bug eats the first field and captions silently drop. If the host ffmpeg lacks libass, render the cues as timed PIL PNG overlays (ffmpeg overlay=…:enable='between(t,st,en)') at the same placement.
  • Low music bed under the VO. The VO is the spine; the ElevenLabs Music bed (style from the music choice; skipped if none) sits ~0.18 vol under it. No ducking needed at that level.
  • Never AI-render the brand lockup. The CTA / end beat composites the brand's real wordmark, never text-in-diffusion.
  • FFmpeg composite, deterministic, FREE. Render each beat via Playwright, concat the beats + B-roll (ffmpeg demuxer), burn the window-masked caption ASS, mix the VO under the music bed, loudnorm I=-14 → a 1080×1920 25fps h264 crf18 + aac 192k master. No paid calls, no keys.

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