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debug-loop

Systematic debugging playbook for the Forge agentic loop (src/core/loop.ts and src/agents/executor.ts). Use when a task is stuck, looping, or emitting wrong tool calls.

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SKILL.md (original)

Review the instructions the agent will receive before you install.

The loop is the most expensive place to be wrong. Instrument before you change anything.

1. Reproduce deterministically

FORGE_LOG_LEVEL=debug ./bin/forge.js <command>

Capture the session id. Events land in ~/.config/forge/events/<session>.ndjson.

If the bug only reproduces against a real provider, pin the model and disable router fallback:

FORGE_MODEL=... FORGE_ROUTER_FALLBACK=0 ./bin/forge.js <command>

2. Read the event stream, not the terminal

Each turn emits: turn.start, model.call, tool.call, tool.result, validation.result, turn.end. Missing or out-of-order events are your bug.

3. Check the usual suspects, in order

  1. Mode caps (src/core/mode-policy.ts) — is the agent hitting turn/token cap?
  2. Validation gate (src/core/validation.ts) — is a valid step being rejected?
  3. Tool registry — is the requested tool actually registered? tool.call with class: not_found means no.
  4. Permissions — silently denied? tool.result.denied=true.
  5. State machine (src/persistence/tasks.ts) — illegal transition attempted?

4. Add a failing test before the fix

Template: test/unit/executor-loop.test.ts. Mock callModel. If the test you add doesn't turn green after your fix, you fixed the wrong thing.

5. Finish with verify.

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