litestar-build
Build-side packaging patterns for Litestar applications: how to produce a self-contained wheel that embeds the Vite/Bun frontend, how to wrap that wheel in a PyApp onefile binary, and how to wire the whole pipeline into GitHub Actions CI and releases.
This skill is the counterpart to litestar-deployment — build is about producing artifacts, deployment is about running them.
The Core Idea: One Wheel, Self-Contained
A Litestar wheel is the single source of truth for a release. It contains:
- Python code (
src/py/app/ or app/)
- SQL migrations, Jinja templates, INI configs
- The built Vite/Bun frontend bundle (JS, CSS, HTML, images)
- Email templates rendered from React/MJX to static HTML
Once produced, that wheel can be:
pip installed into a container (litestar-deployment).
- Wrapped in a PyApp binary (
dist/<app>, dist/app-x86_64-linux-gnu) for zero-dep distribution.
- Uploaded to PyPI or a private index.
All three paths assume the wheel is already complete — no bun run build happens at deploy/install time.
Why bundle assets into the wheel (and not serve from a CDN)
| Property | Bundled wheel | External CDN |
|---|
| Deploy artifacts | 1 (.whl or binary) | 2+ (wheel + CDN upload) |
| Version alignment | Atomic — API and UI lock-step | Easy to skew; rollback is painful |
| PyApp onefile | Required — the binary embeds the wheel | Not possible — binary can't fetch CDN URLs at install time |
| Offline/air-gapped | Works | Doesn't |
| Dev server startup | Instant (files on disk next to package) | Fine |
| Frontend-only deploys | Rebuild + redeploy wheel | Push to CDN only |
For most Litestar apps that ship as a product (CLIs, internal tools, enterprise installers), bundled-in-wheel is correct. Projects like litestar-fullstack-inertia and litestar-fullstack all bundle.
Why litestar-vite configs look the way they do in reference apps
This is the piece most developers miss. The Vite/litestar-vite configs in the reference apps are deliberately set up so the Vite output lands inside the Python package directory — because that's what makes the wheel pick them up automatically.
litestar-fullstack (src/js/web/vite.config.ts):
export default defineConfig({
build: {
outDir: path.resolve(__dirname, "../../py/app/server/static/web"), // ← inside src/py/app/ (the Python package)
emptyOutDir: true,
},
plugins: [
litestar({
bundleDir: path.resolve(__dirname, "../../py/app/server/static/web"),
hotFile: path.resolve(__dirname, "../../py/app/server/static/web/hot"),
}),
],
})
litestar-fullstack-inertia — in litestar-vite v0.30+, Python ViteConfig(paths=PathConfig(bundle_dir=...)) is the single source of truth and writes .litestar.json on startup/CLI invocation so litestar({ input: [...] }) in vite.config.ts inherits bundleDir, hotFile, and assetUrl automatically (and litestar assets build exports OpenAPI/routes metadata, runs TypeGenConfig codegen once with LITESTAR_VITE_SKIP_BUILD_TYPEGEN=1, installs node_modules if missing, and runs the Vite build):
from pathlib import Path
from litestar_vite.config import PathConfig, ViteConfig
def get_vite_config(base_dir: Path) -> ViteConfig:
"""Configure litestar-vite to emit assets inside the app/ Python package."""
return ViteConfig(
paths=PathConfig(
root=base_dir.parent,
bundle_dir=Path("app/domain/web/public"),
resource_dir=Path("resources"),
),
)
Advanced reference pattern — same approach: Vite and the offline-report build write to src/py/<app>/server/public/ and src/py/<app>/domain/web/static/reports/offline/, both under the package root.
Contrast with a naïve vite build that writes to ./dist/ at the repo root: those files are outside the package directory listed in [tool.hatch.build.targets.wheel] packages = [...], so Hatchling silently drops them. The wheel ships without a frontend.
Rule: Vite's outDir and litestar-vite's bundle_dir must point inside one of the Python packages that Hatchling is told to include. Everything else flows from that.
Code Style Rules
- Emit all compiled frontend bundles (
PathConfig.bundle_dir / Vite build.outDir) inside a Python package directory included by Hatchling (app/... or src/py/<pkg>/...).
- Choose exactly one Hatchling asset inclusion strategy (
[tool.hatch.build.targets.wheel.force-include] OR ignore-vcs = true) — never combine both.
- Guard custom Hatchling build hooks (
BuildHookInterface.initialize) with if version == "editable": (warning to sys.stderr, creating the placeholder directory, and returning early when compiled assets do not exist yet) so uv sync succeeds before frontend assets are built, and exclude tools/build from mypy and pyright.
- Run asset compilation, static template generation, and license collection before
uv build --wheel --clear.
- Treat
PYAPP_* configuration variables (PYAPP_PROJECT_PATH, PYAPP_PYTHON_VERSION, PYAPP_DISTRIBUTION_EMBED, PYAPP_DISTRIBUTION_VARIANT_GIL, PYAPP_SKIP_INSTALL) as compile-time inputs to cargo build / cargo zigbuild; at runtime, use PYAPP_INSTALL_DIR_<PROJECT_NAME> (where <PROJECT_NAME> is the uppercased PYAPP_PROJECT_NAME with - replaced by _) to override the extraction directory and inspect os.getenv("PYAPP") ("1" or path when built with PYAPP_PASS_LOCATION=1) to detect PyApp execution.
- Use
cargo zigbuild --release --target <arch>-unknown-linux-gnu.2.17 with BZIP2_SYS_STATIC=1 and LZMA_API_STATIC=1 when building portable Linux PyApp binaries, and ensure both $(uv tool dir --bin) ($HOME/.local/bin) and $HOME/.cargo/bin are on PATH / $GITHUB_PATH so the build never silently falls back to cargo build --release and binds to the runner's host glibc.
Quick Reference
Canonical Makefile Build Graph
Every Litestar app with bundled assets has some variant of this:
.PHONY: install build-assets build-wheel build-onefile
install: ## Install Python + JS deps
@uv sync --all-groups
@cd src/js/web && bun install --frozen-lockfile
build-assets: ## Build frontend into the Python package
@uv run app assets install
@uv run app assets build
build-wheel: build-assets ## Self-contained Python wheel
@uv build --wheel --clear
build-onefile: build-wheel ## Single-file PyApp binary
@./tools/scripts/build-onefile-package.sh
The dependency chain is load-bearing: build-onefile depends on build-wheel, which depends on build-assets. Running them out of order produces an empty or broken artifact.
The two-variant story
Real projects have multiple JS build outputs that all need to land in the wheel:
js-build-all: js-build-web js-build-offline-report
build-wheel: generate-licenses build-templates js-build-all
@uv build --wheel --clear
Each js-build-* target emits into a distinct subdirectory of the Python package (src/py/<app>/server/public, src/py/<app>/domain/web/static/reports/offline, etc.). Because they're all inside the package, a single uv build --wheel --clear captures everything.
<workflow>
Workflow
Step 1: Point Vite output inside the Python package
Configure ViteConfig(paths=PathConfig(bundle_dir=Path("app/domain/web/public"))) in Python so .litestar.json bridges the target directory to litestar-vite-plugin. If vite.config.ts overrides build.outDir directly (monorepo or standalone Vite build), set build.outDir and litestar({ bundleDir, hotFile }) to an absolute path inside your Python package (src/py/<pkg>/... or <pkg>/...). Do not let Vite default to ./dist/.
Step 2: Choose a Hatchling bundling strategy
force-include (inertia): List the built-asset directory explicitly under [tool.hatch.build.targets.wheel.force-include]. Built assets stay .gitignored. Explicit, auditable.
ignore-vcs = true (SPA): Tell Hatchling to ignore .gitignore. All package files ship. Simpler; requires discipline to keep dev junk out of package dirs.
- Optional custom Hatchling hook: If you add a
BuildHookInterface subclass (e.g., tools/build/hatch_build.py) to validate or build frontend assets during uv build, guard initialize(version, build_data) with if version == "editable": (warning to sys.stderr, creating the placeholder directory, and returning early instead of raising ValueError or running a frontend build) so uv sync succeeds before frontend assets exist, and exclude tools/build from mypy and pyright.
See references/wheel-assets.md for full config.
Step 3: Wire Makefile targets
Create install, build-assets, build-wheel. Make the wheel target depend on the asset target. Pass --clear to uv build --wheel --clear so stale wheels in dist/ never get picked up by downstream packaging steps.
Step 4: Add PyApp (if shipping a binary)
Decide which flavor:
- Simple: add
[tool.hatch.build.targets.binary] to pyproject.toml and run uv run hatch build --target binary (runtime install location can still be overridden via PYAPP_INSTALL_DIR_<PROJECT_NAME>). Good when end-users have PyPI access. See pyapp-simple.md.
- Advanced: write a
tools/bundler.py that pre-installs deps into a python-build-standalone archive, patches PyApp's src/app.rs for a custom compiled-in default install dir, then runs cargo zigbuild. Good for air-gapped distribution or bespoke default install locations. See pyapp-advanced.md.
Step 5: Add GitHub Actions CI
Start with a reusable test.yml that accepts python-version + coverage inputs. Call it from ci.yml across a matrix. Use astral-sh/setup-uv@v7 and oven-sh/setup-bun@v2. See github-ci.md.
For larger projects, factor setup-python and setup-node into .github/actions/ composite actions.
Step 6: Add release workflow
Trigger on v* tags. Run the test matrix first. Then build the wheel once. Then build PyApp onefiles in a per-target matrix (x86_64-unknown-linux-gnu, aarch64-unknown-linux-gnu, Apple, Windows). Upload to gh release create. See github-release.md.
</workflow>
<guardrails>
Guardrails
- Vite/bun output must land inside a Python package directory. Otherwise Hatchling drops it. Set
PathConfig.bundle_dir (and any explicit Vite build.outDir) to a path under src/py/<pkg>/ or <pkg>/.
uv build runs last. Assets, licenses, templates, OpenAPI TypeGen all run before uv build --wheel --clear.
- Pick one bundling strategy.
force-include or ignore-vcs = true, not both. Mixing them causes duplicate-file warnings and unpredictable wheel contents.
- Skip or warn-only on editable installs in custom Hatchling hooks.
uv sync installs the project in editable mode (version == "editable") before uv run app assets build can execute. If a custom BuildHookInterface runs in pyproject.toml (e.g., path = "tools/build/hatch_build.py"), short-circuit when version == "editable" (warning to sys.stderr, creating the placeholder directory, and returning early instead of raising ValueError or running bun run build) and exclude tools/build from mypy/pyright unless hatchling is in the typecheck environment.
- PyApp
PYAPP_* config vars are build-time (except PYAPP_INSTALL_DIR_<PROJECT_NAME>). PYAPP_PROJECT_NAME, PYAPP_PYTHON_VERSION, PYAPP_DISTRIBUTION_EMBED, PYAPP_DISTRIBUTION_VARIANT_GIL are consumed when cargo build compiles PyApp — not when the resulting binary runs. At runtime, the compiled binary reads PYAPP_INSTALL_DIR_<PROJECT_NAME> (uppercased PYAPP_PROJECT_NAME with - replaced by _; keep set for self remove / self restore) to override the extraction directory, and sets PYAPP=1 (or the executable path when PYAPP_PASS_LOCATION=1) inside the spawned Python process.
- PyApp version upgrades touch multiple files.
pyproject.toml, build-onefile-package.sh, .github/workflows/release.yml, tools/bundler.py. See upgrading.md.
cargo-zigbuild for portable glibc — and verify it is on PATH. Plain cargo build on a modern Linux runner links against the runner's host glibc (e.g. GLIBC_2.39 on Ubuntu 24.04), producing binaries that pass host smoke tests (./dist/app --help) but fail inside older distros or Debian Bookworm / distroless containers (GLIBC_2.36) with version 'GLIBC_2.39' not found. Use cargo zigbuild --target x86_64-unknown-linux-gnu.2.17 to link against glibc 2.17, add $(uv tool dir --bin) ($HOME/.local/bin) and $HOME/.cargo/bin to PATH / $GITHUB_PATH after uv tool install cargo-zigbuild, and never allow Linux CI builds to fall back silently to cargo build --release.
- Static-link native deps in PyApp. Set
BZIP2_SYS_STATIC=1 and LZMA_API_STATIC=1 before cargo zigbuild, or patch Cargo.toml to add features = ["static"]. (In PyApp v0.29.0, bzip2 = "0.6.0" uses the pure-Rust libbz2-rs-sys backend by default and has no xz/lzma dependency, so these flags are a harmless belt-and-suspenders safeguard that remain critical when pinning older PyApp releases.)
- Pin
uv and bun versions in CI. Use exact pinned versions (e.g., UV_VERSION=0.11.6 and BUN_INSTALL_VERSION=bun-v1.3.12). Drift in either breaks reproducible builds.
- Create placeholder asset dirs in CI. Hatchling's
force-include target fails if app/domain/web/public or src/py/app/server/static/web doesn't exist at wheel/editable-build time. CI jobs that don't build the frontend (lint, mypy, pyright) still need mkdir -p <asset-dir> before uv sync.
- Never commit built frontend output or
.litestar.json. Keep bundle_dir paths (including hot and hot.ssr) and .litestar.json in .gitignore. CI rebuilds them on every run. Reason: JS builds are non-deterministic across machines and cause noisy diffs.
- Coverage on one Python version only. Multiple versions uploading the same
coverage.xml silently stomp each other. Pin it to one version in your matrix (if: matrix.python-version == '3.12').
- Disk cleanup on CI runners (including PyApp scratch and runtime extraction dirs). GitHub's
ubuntu-latest has ~30GB free; bundling large native wheels creates dist/.scratch (~1.2 GB) and dist/python-dist.tar.gz (~280 MB), and running ./dist/<app> --help on the runner host extracts ~750 MB into ~/.<app>/runtime. Remove dist/.scratch, dist/python-dist.tar.gz, and the extracted host runtime directory before running downstream docker/build-push-action steps.
</guardrails>
<validation>
Validation Checkpoint
Before claiming "the wheel builds":
Before claiming "the PyApp binary works":
Before claiming "CI works":
</validation>
<example>
Example
[build-system]
build-backend = "hatchling.build"
requires = ["hatchling"]
[tool.hatch.build.targets.wheel]
packages = ["app"]
[tool.hatch.build.targets.wheel.force-include]
"app/domain/web/public" = "app/domain/web/public"
[tool.hatch.build.targets.binary]
pyapp-version = "0.29.0"
python-version = "3.13"
scripts = ["app"]
[tool.hatch.build.targets.binary.env]
PYAPP_DISTRIBUTION_EMBED = "1"
PYAPP_FULL_ISOLATION = "1"
PYAPP_UV_ENABLED = "1"
Example Projects
- litestar-fullstack-inertia — monolithic
app/ layout, Inertia.js + React 19, force-include bundling, hatch build --target binary for 4-platform PyApp.
- litestar-fullstack — nested
src/py/app/ + src/js/web/ layout, React + TanStack Router SPA, ignore-vcs = true bundling, React Email templates.
</example>
References Index
Official References
Cross-References
- litestar-deployment — runtime deployment (Dockerfiles, K8s, Railway, Cloud Run, systemd) that consumes the artifacts this skill produces
- litestar-vite — Vite plugin config (asset pipeline details, TypeGen, HMR)
- litestar-granian — Granian ASGI server (what the wheel's entry-point starts)
- litestar settings — env-driven
@dataclass settings that work both in-wheel and as a PyApp binary
Shared Styleguide Baseline